Player Matchup

Geb
Geb
Diamond III
Azuk
Geb
Diamond III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Osiris
Osiris
Masters
Pânico
Osiris
Masters
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
130W - 151L
2,173 MMR
Solo
Anhur
Anhur
Diamond III
SrManguito
Anhur
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Diamond IV
ThØRinEscudoDkrl
Mercury
Diamond IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Diamond II
Wilke
Vulcan
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 156
1,500 SR
1,635 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 155
1,581 SR
1,993 MMR
Hou Yi
Hou Yi
Platinum IV
AhMuzenCone
Hou Yi
Platinum IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond I
Missrooxy
Janus
Diamond I
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
2,624 MMR
Solo
Horus
Horus
Diamond III
N3Cr0ManCer
Horus
Diamond III
Level 159
God Stats
19W - 16L
1,646 SR
Queue Stats
85W - 69L
2,183 MMR
Party 2
Cthulhu
Cthulhu
Diamond V
llNoSensell
Cthulhu
Diamond V
Level 160
God Stats
64W - 46L
1,759 SR
Queue Stats
809W - 804L
2,158 MMR
Solo
Vamana
Vamana
Diamond IV
unPoquitoMás
Vamana
Diamond IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Azuk
Geb
6
0 / 0 / 0
3,945
564
827
2,792
881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Osiris
Pânico
Osiris
7
0 / 2 / 0
4,058
580
2,643
4,943
2,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
6
0 / 0 / 0
3,893
556
313
852
114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 1 / 0
4,104
586
1,062
4,652
1,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
Wilke
Vulcan
8
0 / 0 / 0
4,448
635
1,111
1,443
393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
TiamatSetTsukuyomiApolloDanzaburou

VS

Bans
AthenaGuan YuNemesisHun BatzLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
8
0 / 0 / 0
4,226
604
983
2,387
588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
Missrooxy
Janus
8
1 / 0 / 0
4,601
657
733
1,806
470
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 0 / 1
4,023
575
837
2,911
1,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
llNoSensell
Cthulhu
7
0 / 0 / 1
3,876
554
2,627
4,665
2,550
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
2 / 0 / 1
4,663
666
2,010
3,873
1,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
3
3
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
0
0
0
0
L
Geb
Azuk
Geb
0
0
0
0
W
Janus
Missrooxy
Janus
1
0
0
1
W
0
0
1
0.5
L
Osiris
Pânico
Osiris
0
2
0
0
L
Anhur
0
0
0
0
L
0
1
0
0
L
Vulcan
Wilke
Vulcan
0
0
0
0
W
Cthulhu
llNoSensell
Cthulhu
0
0
1
0.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,956
Damage
7,190
14,682
Taken
15,642
4,649
Mitigated
5,868
6,747
Healing
8,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
983
621
0
1,809
2,387
588
0
383
2,004
0
25,230
L
Geb
Azuk
Geb
827
0
0
1,360
2,792
881
0
272
2,520
6,152
0
W
Janus
Missrooxy
Janus
733
0
0
633
1,806
470
0
849
839
27,952
0
W
837
308
208
1,554
2,911
1,033
0
393
2,518
0
4,912
L
Osiris
Pânico
Osiris
2,643
727
0
2,401
4,943
2,017
0
2,245
2,698
0
16,090
L
Anhur
313
313
0
504
852
114
0
0
852
0
16,481
L
1,062
541
0
1,942
4,652
1,244
0
556
4,096
0
18,957
L
Vulcan
Wilke
Vulcan
1,111
237
0
540
1,443
393
0
287
1,156
24,312
0
W
Cthulhu
llNoSensell
Cthulhu
2,627
397
0
2,541
4,665
2,550
0
0
4,665
14,820
0
W
2,010
756
0
1,698
3,873
1,227
68
169
3,678
0
19,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,448
Gold Earned
21,389
191
Minions Killed
208
0
Camps Cleared
0
700,769
Distance Traveled
698,126
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
4,226
604
53
8
0
106,003
3
L
Geb
3,945
564
11
2
0
141,116
1
W
Janus
4,601
657
73
10
0
149,076
2
W
Horus
4,023
575
11
2
0
148,583
2
L
Osiris
4,058
580
32
5
0
149,007
0
L
Anhur
3,893
556
33
5
0
93,858
2
L
Mercury
4,104
586
48
7
0
164,608
3
L
Vulcan
4,448
635
67
10
0
152,180
3
W
Cthulhu
3,876
554
27
4
0
134,202
2
W
Vamana
4,663
666
44
6
0
160,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role