Player Matchup

Set
Set
Bosscaqts
Set
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Facu111111
Anubis
Level 86
God Stats
88W - 74L
1,567 SR
Queue Stats
124W - 146L
1,442 Elo+
Solo
Artio
Artio
Snottiestsum68
Artio
Level 67
God Stats
4W - 4L
1,365 SR
Queue Stats
349W - 359L
1,415 Elo+
Solo
Achilles
Achilles
Young_Gerald0
Achilles
Level 146
God Stats
16W - 23L
1,350 SR
Queue Stats
129W - 139L
1,436 Elo+
Solo
Medusa
Medusa
eMAGIC_MIKE
Medusa
Level 66
God Stats
142W - 118L
1,573 SR
Queue Stats
959W - 965L
1,440 Elo+
Solo
Team Averages
Level 98
1,471 SR
1,447 Elo+

VS

Team Averages
Level 100
1,477 SR
1,446 Elo+
Tyr
Tyr
Fall out boy661
Tyr
Level 88
God Stats
18W - 18L
1,563 SR
Queue Stats
292W - 311L
1,441 Elo+
Solo
Ymir
Ymir
ItsMe-Jinx-
Ymir
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 43L
1,454 Elo+
Solo
Gilgamesh
Gilgamesh
MaNiaCs BLG
Gilgamesh
Level 129
God Stats
23W - 29L
1,489 SR
Queue Stats
956W - 1,007L
1,419 Elo+
Solo
Scylla
Scylla
Sohnano
Scylla
Level 101
God Stats
24W - 27L
1,527 SR
Queue Stats
904W - 915L
1,470 Elo+
Solo
Medusa
Medusa
its queenmineme
Medusa
Level 118
God Stats
15W - 8L
1,305 SR
Queue Stats
354W - 319L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 3
8,168
454
3,147
10,707
4,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
Facu111111
Anubis
17
5 / 3 / 0
10,272
571
8,705
9,194
4,698
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
1 / 8 / 1
6,768
376
5,927
15,370
8,961
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
Young_Gerald0
Achilles
12
1 / 7 / 3
7,880
438
10,983
16,625
9,885
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
13
0 / 4 / 2
7,714
429
5,006
8,855
2,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 4
8,493
472
2,914
12,524
8,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
4 / 2 / 11
9,388
522
6,800
9,514
8,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
MaNiaCs BLG
Gilgamesh
16
8 / 0 / 6
10,124
562
9,810
10,460
6,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Sohnano
Scylla
17
3 / 4 / 5
9,965
554
8,435
7,448
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
9 / 0 / 6
11,314
629
13,591
11,490
4,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
9
Kills
26
26
Deaths
9
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
Anubis
Facu111111
Anubis
5
3
0
1.67
W
2
3
4
1.33
W
4
2
11
4.75
W
Gilgamesh
MaNiaCs BLG
Gilgamesh
8
0
6
11
L
1
8
1
0.19
W
Scylla
Sohnano
Scylla
3
4
5
1.38
L
Achilles
Young_Gerald0
Achilles
1
7
3
0.36
L
Medusa
0
4
2
0.25
W
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,768
Damage
41,550
60,751
Taken
51,436
30,828
Mitigated
29,696
12,374
Healing
17,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,147
1,315
0
334
10,707
4,868
140
1,788
8,919
0
34,580
L
Anubis
Facu111111
Anubis
8,705
46
0
4,175
9,194
4,698
0
3,462
5,732
78,447
0
W
2,914
325
0
2,795
12,524
8,812
242
1,157
11,367
0
34,724
W
6,800
1,629
0
1,263
9,514
8,765
521
3,380
6,134
30,289
0
W
Gilgamesh
MaNiaCs BLG
Gilgamesh
9,810
3,203
0
3,446
10,460
6,116
0
1,832
8,628
0
64,002
L
5,927
991
318
3,029
15,370
8,961
0
5,901
9,469
22,135
0
W
Scylla
Sohnano
Scylla
8,435
254
0
2,384
7,448
1,711
0
5,924
1,524
64,019
0
L
Achilles
Young_Gerald0
Achilles
10,983
3,634
0
2,752
16,625
9,885
0
2,846
13,779
0
44,662
L
Medusa
5,006
1,411
0
1,766
8,855
2,416
0
1,238
7,617
0
46,200
W
13,591
5,049
0
7,816
11,490
4,292
2,144
2,339
9,151
0
83,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,802
Gold Earned
49,284
462
Minions Killed
503
0
Camps Cleared
0
1,609,854
Distance Traveled
1,739,181
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,168
454
69
4
0
356,516
0
L
Anubis
10,272
571
176
10
0
254,861
4
W
Tyr
8,493
472
79
4
0
362,336
5
W
Ymir
9,388
522
56
3
0
341,012
6
W
Gilgamesh
10,124
562
102
6
0
392,992
4
L
Artio
6,768
376
30
2
0
363,335
4
W
Scylla
9,965
554
120
7
0
333,708
2
L
Achilles
7,880
438
88
5
0
319,274
9
L
Medusa
7,714
429
99
6
0
315,868
5
W
Medusa
11,314
629
146
8
0
309,133
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role