Player Matchup

Cerberus
Cerberus
GWagner13
Cerberus
Level 4
God Stats
2W - 1L
1,802 SR
Queue Stats
5W - 3L
1,858 Elo+
Solo
Merlin
Merlin
SirAntelope
Merlin
Level 28
God Stats
36W - 30L
1,695 SR
Queue Stats
405W - 373L
1,586 Elo+
Solo
Ymir
Ymir
hazrn
Ymir
Level 147
God Stats
3W - 2L
1,331 SR
Queue Stats
227W - 214L
1,550 Elo+
Party 2
Olorun
Olorun
joacodrecher
Olorun
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 89L
1,606 Elo+
Solo
Ratatoskr
Ratatoskr
kwestfan
Ratatoskr
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
228W - 208L
1,802 Elo+
Party 2
Team Averages
Level 42
1,566 SR
1,681 Elo+

VS

Team Averages
Level 17
1,529 SR
1,700 Elo+
Athena
Athena
AddictedToGucci
Athena
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 8L
1,942 Elo+
Party 1
Zhong Kui
Zhong Kui
LGBTQjosh
Zhong Kui
Level 14
God Stats
2W - 0L
1,750 SR
Queue Stats
24W - 9L
1,763 Elo+
Party 1
Ymir
Ymir
Limxtz
Ymir
Level 4
God Stats
4W - 3L
1,500 SR
Queue Stats
129W - 118L
1,609 Elo+
Solo
Janus
Janus
PermaBanKEKW
Janus
Level 26
God Stats
3W - 4L
1,494 SR
Queue Stats
31W - 28L
1,525 Elo+
Solo
Gilgamesh
Gilgamesh
Ruffflezz
Gilgamesh
Level 29
God Stats
1W - 2L
1,400 SR
Queue Stats
46W - 31L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GWagner13
Cerberus
14
0 / 4 / 0
7,596
506
3,999
12,727
7,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
13
4 / 4 / 5
8,168
545
10,272
8,207
2,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
hazrn
Ymir
11
5 / 6 / 7
7,383
492
6,122
11,655
5,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Olorun
10
1 / 4 / 6
6,951
463
3,689
8,131
2,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
kwestfan
Ratatoskr
13
9 / 7 / 6
8,757
584
9,455
12,629
6,482
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 6
8,682
579
3,076
8,114
2,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
LGBTQjosh
Zhong Kui
16
6 / 1 / 2
9,819
655
8,832
11,341
9,073
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Limxtz
Ymir
11
1 / 6 / 6
7,207
480
3,230
12,985
8,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 4 / 5
9,260
617
7,667
7,193
2,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Ruffflezz
Gilgamesh
15
9 / 6 / 5
9,592
639
12,537
13,186
5,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
49
19
Kills
25
25
Deaths
19
24
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
L
Cerberus
GWagner13
Cerberus
0
4
0
0
W
Zhong Kui
LGBTQjosh
Zhong Kui
6
1
2
7
W
Ymir
Limxtz
Ymir
1
6
6
0.67
W
6
4
5
2.13
W
Gilgamesh
Ruffflezz
Gilgamesh
9
6
5
1.92
L
Merlin
4
4
5
1.63
L
Ymir
hazrn
Ymir
5
6
7
1.42
L
Olorun
1
4
6
1
L
Ratatoskr
kwestfan
Ratatoskr
9
7
6
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,537
Damage
35,342
53,349
Taken
52,819
24,547
Mitigated
28,179
12,527
Healing
15,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,076
1,228
0
3,488
8,114
2,998
74
2,625
5,489
44,541
0
L
Cerberus
GWagner13
Cerberus
3,999
298
0
4,878
12,727
7,096
508
8,258
4,469
49,267
0
W
Zhong Kui
LGBTQjosh
Zhong Kui
8,832
1,890
0
7,030
11,341
9,073
294
3,882
7,459
62,559
0
W
Ymir
Limxtz
Ymir
3,230
298
0
851
12,985
8,511
0
8,297
4,688
13,921
0
W
7,667
445
0
948
7,193
2,543
502
3,275
3,918
59,652
0
W
Gilgamesh
Ruffflezz
Gilgamesh
12,537
4,920
0
3,070
13,186
5,054
0
5,829
7,357
0
67,909
L
Merlin
10,272
204
0
1,322
8,207
2,920
176
2,227
5,980
47,598
0
L
Ymir
hazrn
Ymir
6,122
1,755
0
1,385
11,655
5,891
0
4,895
6,760
23,230
1,469
L
Olorun
3,689
1,855
105
2,843
8,131
2,158
604
535
7,596
32,047
0
L
Ratatoskr
kwestfan
Ratatoskr
9,455
3,238
0
1,994
12,629
6,482
0
6,890
5,739
0
34,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,855
Gold Earned
44,560
394
Minions Killed
449
0
Camps Cleared
0
1,272,433
Distance Traveled
1,478,246
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,682
579
93
6
0
333,008
1
L
Cerberus
7,596
506
132
9
0
255,316
1
W
Zhong Kui
9,819
655
136
9
0
264,301
2
W
Ymir
7,207
480
17
1
0
263,787
2
W
Janus
9,260
617
113
8
0
318,326
2
W
Gilgamesh
9,592
639
90
6
0
298,824
1
L
Merlin
8,168
545
97
6
0
268,204
6
L
Ymir
7,383
492
43
3
0
272,071
3
L
Olorun
6,951
463
54
4
0
211,829
4
L
Ratatoskr
8,757
584
68
5
0
265,013
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role