Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
AugustusGray
Cupid
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,545 Elo+
Party 1
Pele
Pele
R_cardo
Pele
Level 26
God Stats
0W - 1L
1,524 SR
Queue Stats
10W - 10L
1,555 Elo+
Party 1
Tiamat
Tiamat
lordmarik1
Tiamat
Level 148
God Stats
0W - 1L
1,248 SR
Queue Stats
10W - 8L
1,610 Elo+
Party 1
Chaac
Chaac
silverwolf1101
Chaac
Level 124
God Stats
1W - 2L
1,777 SR
Queue Stats
17W - 18L
1,287 Elo+
Party 1
Team Averages
Level 110
1,510 SR
1,499 Elo+

VS

Team Averages
Level 103
1,602 SR
1,566 Elo+
Xbalanque
Xbalanque
Azy1e
Xbalanque
Level 43
God Stats
133W - 90L
1,732 SR
Queue Stats
136W - 94L
1,637 Elo+
Party 2
Cthulhu
Cthulhu
JackRyansWrench
Cthulhu
Level 128
God Stats
30W - 20L
1,822 SR
Queue Stats
239W - 215L
1,534 Elo+
Party 2
Gilgamesh
Gilgamesh
King_Midas666
Gilgamesh
Level 155
God Stats
8W - 6L
1,486 SR
Queue Stats
152W - 125L
1,578 Elo+
Party 2
Kukulkan
Kukulkan
ThylacineLady13
Kukulkan
Level 58
God Stats
58W - 50L
1,734 SR
Queue Stats
83W - 70L
1,577 Elo+
Party 2
Susano
Susano
erickdelocura
Susano
Level 129
God Stats
1W - 0L
1,235 SR
Queue Stats
11W - 14L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
4 / 9 / 6
11,108
854
11,342
18,337
8,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
3 / 7 / 6
9,719
748
8,763
13,083
4,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
R_cardo
Pele
15
3 / 5 / 5
9,252
712
7,955
12,686
5,073
Tiamat
lordmarik1
Tiamat
15
2 / 5 / 6
9,246
711
7,789
11,526
5,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 6 / 7
8,608
662
5,532
16,587
16,769
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Azy1e
Xbalanque
17
7 / 3 / 16
11,311
870
16,297
12,566
4,982
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
6 / 4 / 23
12,566
967
16,593
15,442
18,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
King_Midas666
Gilgamesh
18
11 / 2 / 19
12,689
976
13,962
14,549
16,112
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
17
5 / 1 / 15
10,832
833
8,811
5,705
2,651
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 3 / 13
10,203
785
8,607
9,858
4,005
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
118
13
Kills
32
32
Deaths
13
30
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
4
9
6
0.78
L
3
7
6
0.86
W
Xbalanque
Azy1e
Xbalanque
7
3
16
5
W
6
4
23
4.38
W
Gilgamesh
King_Midas666
Gilgamesh
11
2
19
10.25
L
Pele
R_cardo
Pele
3
5
5
1.1
W
Kukulkan
5
1
15
12.5
W
3
3
13
3.17
L
Tiamat
lordmarik1
Tiamat
2
5
6
1
L
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,381
Damage
64,270
72,219
Taken
58,120
40,616
Mitigated
46,532
8,974
Healing
10,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
11,342
2,430
0
1,153
18,337
8,434
1
5,926
12,411
0
33,790
L
8,763
5,292
126
982
13,083
4,974
0
5,976
7,107
0
26,062
W
Xbalanque
Azy1e
Xbalanque
16,297
10,385
0
1,569
12,566
4,982
832
1,808
10,572
0
35,198
W
16,593
395
2,606
2,230
15,442
18,782
102
2,214
12,987
44,824
0
W
Gilgamesh
King_Midas666
Gilgamesh
13,962
3,220
1,448
2,433
14,549
16,112
1,197
2,086
12,201
0
31,937
L
Pele
R_cardo
Pele
7,955
1,093
0
1,472
12,686
5,073
0
4,381
8,305
0
23,457
W
Kukulkan
8,811
695
0
282
5,705
2,651
893
393
5,288
27,292
0
W
8,607
1,229
0
304
9,858
4,005
3,099
1,116
8,632
0
27,266
L
Tiamat
lordmarik1
Tiamat
7,789
464
0
2,414
11,526
5,366
0
4,923
6,603
23,347
0
L
5,532
1,209
0
2,827
16,587
16,769
0
4,557
12,030
651
16,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,933
Gold Earned
57,601
202
Minions Killed
272
7
Camps Cleared
7
1,134,046
Distance Traveled
1,266,494
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,108
854
53
4
1
233,942
1
L
Cupid
9,719
748
37
3
2
195,854
0
W
Xbalanque
11,311
870
69
5
0
237,397
1
W
Cthulhu
12,566
967
61
5
1
266,263
3
W
Gilgamesh
12,689
976
44
3
4
261,845
0
L
Pele
9,252
712
40
3
4
240,834
2
W
Kukulkan
10,832
833
62
5
1
251,552
1
W
Susano
10,203
785
36
3
1
249,437
3
L
Tiamat
9,246
711
41
3
0
231,306
0
L
Chaac
8,608
662
31
2
0
232,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role