Player Matchup

Anhur
Anhur
Cuventhar
Anhur
Level 29
God Stats
1W - 1L
1,345 SR
Queue Stats
53W - 54L
1,451 Elo+
Party 1
Gilgamesh
Gilgamesh
Fredzel
Gilgamesh
Level 129
God Stats
6W - 3L
1,631 SR
Queue Stats
59W - 63L
1,446 Elo+
Party 1
Zhong Kui
Zhong Kui
Windrex
Zhong Kui
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 40L
1,499 Elo+
Party 1
Team Averages
Level 74
1,492 SR
1,465 Elo+

VS

Team Averages
Level 53
1,522 SR
1,410 Elo+
Ah Puch
Ah Puch
Harbinger100
Ah Puch
Level 17
God Stats
2W - 2L
1,278 SR
Queue Stats
180W - 215L
1,365 Elo+
Party 2
Skadi
Skadi
OisinNaFianna
Skadi
Level 43
God Stats
14W - 9L
1,531 SR
Queue Stats
237W - 267L
1,411 Elo+
Party 2
Gilgamesh
Gilgamesh
ResonanceJon
Gilgamesh
Level 100
God Stats
4W - 2L
1,758 SR
Queue Stats
243W - 252L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cuventhar
Anhur
16
4 / 8 / 17
13,304
665
9,921
17,903
6,730
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Fredzel
Gilgamesh
20
23 / 5 / 7
17,699
885
30,033
22,054
26,910
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zhong Kui
Windrex
Zhong Kui
19
4 / 9 / 22
14,815
741
14,824
27,808
19,257
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Harbinger100
Ah Puch
15
4 / 12 / 9
12,599
630
17,091
17,069
5,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
9 / 11 / 7
14,198
710
15,150
22,018
8,502
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
ResonanceJon
Gilgamesh
16
9 / 8 / 9
13,860
693
20,925
23,691
25,778
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
47
31
Kills
22
22
Deaths
31
46
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anhur
Cuventhar
Anhur
4
8
17
1.56
W
Gilgamesh
Fredzel
Gilgamesh
23
5
7
5.3
L
Ah Puch
Harbinger100
Ah Puch
4
12
9
0.71
L
9
11
7
1.14
L
Gilgamesh
ResonanceJon
Gilgamesh
9
8
9
1.69
W
Zhong Kui
Windrex
Zhong Kui
4
9
22
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,778
Damage
53,166
67,765
Taken
62,778
52,897
Mitigated
39,665
16,376
Healing
8,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Cuventhar
Anhur
9,921
2,842
0
1,104
17,903
6,730
1,861
5,692
12,211
0
38,938
W
Gilgamesh
Fredzel
Gilgamesh
30,033
8,948
0
1,356
22,054
26,910
594
5,093
16,961
0
66,818
L
Ah Puch
Harbinger100
Ah Puch
17,091
820
0
2,136
17,069
5,385
304
2,830
14,239
44,440
0
L
15,150
9,467
0
4,979
22,018
8,502
1,950
4,206
17,812
0
57,185
L
Gilgamesh
ResonanceJon
Gilgamesh
20,925
6,021
0
1,027
23,691
25,778
730
7,852
15,839
0
56,845
W
Zhong Kui
Windrex
Zhong Kui
14,824
1,583
0
13,916
27,808
19,257
996
6,351
21,457
77,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,818
Gold Earned
40,657
233
Minions Killed
177
0
Camps Cleared
0
985,147
Distance Traveled
871,306
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,304
665
71
4
0
299,782
2
W
Gilgamesh
17,699
885
46
2
0
389,992
1
L
Ah Puch
12,599
630
53
3
0
275,117
0
L
Skadi
14,198
710
66
3
0
268,254
1
L
Gilgamesh
13,860
693
58
3
0
327,935
1
W
Zhong Kui
14,815
741
116
6
0
295,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role