Player Matchup

Sol
Sol
Feared
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,692 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Itåchi
Ah Muzen Cab
Level 14
God Stats
3W - 0L
1,819 SR
Queue Stats
31W - 16L
1,708 Elo+
Party 3
Apollo
Apollo
JackYmirFrost
Apollo
Level 24
God Stats
16W - 12L
1,641 SR
Queue Stats
67W - 62L
1,696 Elo+
Solo
Fenrir
Fenrir
TheKidStorm2nd
Fenrir
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 2L
1,910 Elo+
Solo
Ymir
Ymir
Vulcan13
Ymir
Level 29
God Stats
6W - 3L
1,725 SR
Queue Stats
74W - 59L
1,573 Elo+
Party 3
Team Averages
Level 20
1,637 SR
1,716 Elo+

VS

Team Averages
Level 23
1,670 SR
1,674 Elo+
Sun Wukong
Sun Wukong
FentanylFiend
Sun Wukong
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 154L
1,774 Elo+
Party 2
Apollo
Apollo
HarumachiHDDT
Apollo
Level 18
God Stats
14W - 13L
1,722 SR
Queue Stats
95W - 65L
1,796 Elo+
Party 1
Kukulkan
Kukulkan
LordOfThunderX
Kukulkan
Level 29
God Stats
4W - 4L
1,410 SR
Queue Stats
58W - 61L
1,530 Elo+
Solo
The Morrigan
The Morrigan
Retrowavee
The Morrigan
Level 37
God Stats
2W - 2L
1,852 SR
Queue Stats
515W - 461L
1,480 Elo+
Party 2
Mulan
Mulan
wookiepi
Mulan
Level 29
God Stats
38W - 15L
1,863 SR
Queue Stats
603W - 283L
1,792 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Feared
Sol
17
4 / 5 / 6
10,729
631
11,846
12,712
5,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
Itåchi
Ah Muzen Cab
19
4 / 1 / 4
12,796
753
15,509
14,001
6,421
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 5 / 7
10,468
616
5,326
8,611
2,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
12 / 2 / 2
12,636
743
12,974
14,547
8,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
12
0 / 6 / 8
8,591
505
3,248
13,080
7,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FentanylFiend
Sun Wukong
13
0 / 3 / 0
8,011
471
9,002
16,041
11,195
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
14 / 3 / 5
12,257
721
17,311
18,947
7,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
15
0 / 6 / 2
8,833
520
3,340
9,847
3,698
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

The Morrigan
Retrowavee
The Morrigan
11
0 / 6 / 4
6,992
411
2,534
10,275
3,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
wookiepi
Mulan
13
5 / 5 / 13
9,175
540
8,552
14,353
12,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
43
23
Kills
19
19
Deaths
23
27
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sol
Feared
Sol
4
5
6
1.4
L
Sun Wukong
FentanylFiend
Sun Wukong
0
3
0
0
L
14
3
5
5.5
W
Ah Muzen Cab
Itåchi
Ah Muzen Cab
4
1
4
6
W
3
5
7
1.3
L
Kukulkan
0
6
2
0.17
L
The Morrigan
Retrowavee
The Morrigan
0
6
4
0.33
W
12
2
2
6.5
W
Ymir
0
6
8
0.67
L
Mulan
wookiepi
Mulan
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,903
Damage
40,739
62,951
Taken
69,463
29,293
Mitigated
38,574
21,033
Healing
19,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Feared
Sol
11,846
3,876
0
5,600
12,712
5,055
1,790
1,175
11,537
76,025
4,611
L
Sun Wukong
FentanylFiend
Sun Wukong
9,002
1,471
0
3,588
16,041
11,195
0
0
16,041
0
52,258
L
17,311
11,231
0
8,746
18,947
7,634
820
5,731
13,216
0
92,155
W
Ah Muzen Cab
Itåchi
Ah Muzen Cab
15,509
8,572
0
7,475
14,001
6,421
0
1,634
12,367
0
89,530
W
5,326
3,100
0
2,234
8,611
2,483
304
610
8,001
0
60,034
L
Kukulkan
3,340
173
0
2,064
9,847
3,698
433
1,957
7,890
65,433
0
L
The Morrigan
Retrowavee
The Morrigan
2,534
457
0
2,310
10,275
3,464
0
1,553
8,722
36,731
8
W
12,974
6,314
0
4,050
14,547
8,202
0
1,369
13,178
0
93,512
W
Ymir
3,248
61
104
1,570
13,080
7,132
117
1,078
12,002
29,479
0
L
Mulan
wookiepi
Mulan
8,552
1,422
0
2,312
14,353
12,583
26
5,456
8,897
0
24,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,220
Gold Earned
45,268
609
Minions Killed
520
0
Camps Cleared
0
1,662,664
Distance Traveled
1,599,827
6
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,729
631
138
8
0
313,999
1
L
Sun Wukong
8,011
471
129
8
0
332,208
0
L
Apollo
12,257
721
158
9
0
326,439
4
W
Ah Muzen Cab
12,796
753
166
10
0
314,051
1
W
Apollo
10,468
616
129
8
0
346,453
2
L
Kukulkan
8,833
520
135
8
0
298,052
8
L
The Morrigan
6,992
411
76
4
0
292,770
4
W
Fenrir
12,636
743
138
8
0
387,350
2
W
Ymir
8,591
505
38
2
0
300,811
0
L
Mulan
9,175
540
22
1
0
350,358
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role