Player Matchup

Sun Wukong
Sun Wukong
BeefyBreadBeard
Sun Wukong
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
22W - 31L
1,526 Elo+
Solo
Olorun
Olorun
SteddyTeddy87
Olorun
Level 11
God Stats
21W - 37L
1,476 SR
Queue Stats
202W - 230L
1,486 Elo+
Solo
Freya
Freya
VallioletDEN
Freya
Level 27
God Stats
3W - 4L
1,298 SR
Queue Stats
337W - 313L
1,534 Elo+
Solo
Bacchus
Bacchus
dexteamjp
Bacchus
Level 28
God Stats
6W - 3L
1,496 SR
Queue Stats
43W - 38L
1,390 Elo+
Solo
Hel
Hel
wintrrk
Hel
Level 29
God Stats
107W - 107L
1,510 SR
Queue Stats
564W - 593L
1,465 Elo+
Solo
Team Averages
Level 22
1,456 SR
1,481 Elo+

VS

Team Averages
Level 18
1,572 SR
1,425 Elo+
Sun Wukong
Sun Wukong
AJay_LGOYOLO
Sun Wukong
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,178 Elo+
Solo
The Morrigan
The Morrigan
BruceWayne09
The Morrigan
Level 27
God Stats
34W - 45L
1,579 SR
Queue Stats
370W - 399L
1,469 Elo+
Solo
Gilgamesh
Gilgamesh
DRAGONMYNUTZS
Gilgamesh
Level 26
God Stats
16W - 12L
1,765 SR
Queue Stats
99W - 57L
1,655 Elo+
Solo
Cthulhu
Cthulhu
HiggiBaby80029
Cthulhu
Level 28
God Stats
2W - 1L
1,700 SR
Queue Stats
93W - 75L
1,572 Elo+
Solo
Sol
Sol
XxRaDS1imexX
Sol
Level 4
God Stats
2W - 1L
1,318 SR
Queue Stats
4W - 12L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BeefyBreadBeard
Sun Wukong
20
6 / 5 / 13
16,591
922
13,807
31,074
29,600
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
0 / 4 / 7
13,439
747
4,534
6,681
2,650
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
14 / 10 / 10
18,003
1,000
39,052
32,745
15,987
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
dexteamjp
Bacchus
19
1 / 2 / 11
13,793
766
6,744
13,616
8,180
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hel
20
5 / 3 / 16
17,506
973
15,767
23,772
17,218
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AJay_LGOYOLO
Sun Wukong
20
2 / 18 / 10
15,160
842
14,876
38,812
35,304
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Morrigan
BruceWayne09
The Morrigan
20
6 / 1 / 17
17,434
969
21,433
7,171
3,720
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gilgamesh
DRAGONMYNUTZS
Gilgamesh
20
13 / 2 / 8
19,686
1,094
41,523
21,872
21,618
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 1 / 16
16,701
928
22,405
18,333
23,341
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
0 / 4 / 5
14,787
822
708
5,021
1,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
80
26
Kills
24
24
Deaths
26
57
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AJay_LGOYOLO
Sun Wukong
2
18
10
0.39
L
Sun Wukong
BeefyBreadBeard
Sun Wukong
6
5
13
2.5
W
The Morrigan
BruceWayne09
The Morrigan
6
1
17
14.5
W
Gilgamesh
DRAGONMYNUTZS
Gilgamesh
13
2
8
8.5
W
3
1
16
11
L
0
4
7
0.88
L
14
10
10
1.9
W
0
4
5
0.63
L
Bacchus
dexteamjp
Bacchus
1
2
11
3.25
L
Hel
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,904
Damage
100,945
107,888
Taken
91,209
73,635
Mitigated
85,534
29,647
Healing
8,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AJay_LGOYOLO
Sun Wukong
14,876
6,769
0
644
38,812
35,304
0
28,172
10,640
0
44,073
L
Sun Wukong
BeefyBreadBeard
Sun Wukong
13,807
5,286
501
3,449
31,074
29,600
0
15,007
15,917
0
62,779
W
The Morrigan
BruceWayne09
The Morrigan
21,433
2,208
0
56
7,171
3,720
0
6,506
665
42,106
0
W
Gilgamesh
DRAGONMYNUTZS
Gilgamesh
41,523
17,055
0
3,716
21,872
21,618
0
15,605
6,267
0
90,107
W
22,405
485
0
3,574
18,333
23,341
0
13,673
4,660
75,928
0
L
4,534
2,267
188
1,109
6,681
2,650
0
2,865
3,716
21,094
0
L
39,052
12,827
378
7,521
32,745
15,987
0
10,636
21,934
90,013
0
W
708
165
0
162
5,021
1,551
0
2,141
2,880
1,908
0
L
Bacchus
dexteamjp
Bacchus
6,744
773
358
4,424
13,616
8,180
0
6,122
7,331
18,114
0
L
Hel
15,767
2,638
5,280
6,439
23,772
17,218
0
9,845
13,877
59,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,332
Gold Earned
83,768
327
Minions Killed
322
10
Camps Cleared
11
1,173,256
Distance Traveled
1,402,017
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,160
842
53
3
0
280,143
1
L
Sun Wukong
16,591
922
116
6
2
330,149
0
W
The Morrigan
17,434
969
70
4
0
343,399
0
W
Gilgamesh
19,686
1,094
94
5
10
359,651
0
W
Cthulhu
16,701
928
103
6
0
375,572
0
L
Olorun
13,439
747
34
2
0
82,769
0
L
Freya
18,003
1,000
76
4
5
310,294
1
W
Sol
14,787
822
2
0
1
43,252
3
L
Bacchus
13,793
766
10
1
1
131,668
2
L
Hel
17,506
973
91
5
2
318,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role