Player Matchup

Fenrir
Fenrir
Dark-KoRy
Fenrir
Level 29
God Stats
49W - 36L
1,404 SR
Queue Stats
526W - 510L
1,327 Elo+
Solo
Vulcan
Vulcan
GG DELRIUS17
Vulcan
Level 25
God Stats
16W - 13L
1,309 SR
Queue Stats
81W - 65L
1,297 Elo+
Party 1
Tyr
Tyr
GG Forest464
Tyr
Level 58
God Stats
2W - 4L
1,706 SR
Queue Stats
55W - 72L
1,253 Elo+
Party 1
Cerberus
Cerberus
GG MANUEH14
Cerberus
Level 28
God Stats
7W - 5L
1,725 SR
Queue Stats
40W - 40L
1,469 Elo+
Party 1
Neith
Neith
GGBUG7
Neith
Level 10
God Stats
7W - 7L
1,540 SR
Queue Stats
27W - 28L
1,391 Elo+
Party 1
Team Averages
Level 30
1,537 SR
1,347 Elo+

VS

Team Averages
Level 22
1,433 SR
1,296 Elo+
Neith
Neith
Lobsterpot1231
Neith
Level 27
God Stats
12W - 8L
1,620 SR
Queue Stats
146W - 188L
1,352 Elo+
Solo
Sun Wukong
Sun Wukong
OG CreeperYT
Sun Wukong
Level 20
God Stats
7W - 7L
1,433 SR
Queue Stats
68W - 98L
1,287 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SupaSage
Ah Muzen Cab
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 41L
1,263 Elo+
Solo
Mulan
Mulan
eatlead5
Mulan
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
80W - 99L
1,333 Elo+
Solo
Gilgamesh
Gilgamesh
xKING_KWELIx
Gilgamesh
Level 29
God Stats
10W - 11L
1,113 SR
Queue Stats
253W - 264L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dark-KoRy
Fenrir
20
16 / 2 / 7
15,611
558
32,488
27,690
16,777
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
20
5 / 3 / 7
12,671
453
14,438
14,827
8,532
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
5 / 1 / 3
12,493
446
12,576
19,929
23,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
GG MANUEH14
Cerberus
19
5 / 2 / 6
12,792
457
9,233
23,301
19,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Neith
GGBUG7
Neith
19
4 / 7 / 8
11,893
425
17,833
16,540
6,643
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 9 / 1
13,563
484
24,893
24,536
10,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
OG CreeperYT
Sun Wukong
17
0 / 5 / 3
10,897
389
7,412
23,897
17,049
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
SupaSage
Ah Muzen Cab
17
1 / 8 / 3
10,961
391
8,700
16,317
6,880
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mulan
eatlead5
Mulan
20
3 / 4 / 0
13,637
487
14,073
20,604
16,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
xKING_KWELIx
Gilgamesh
17
2 / 10 / 8
11,511
411
16,284
26,215
17,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
30
35
Kills
15
15
Deaths
36
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Dark-KoRy
Fenrir
16
2
7
9.75
W
Vulcan
5
3
7
2.83
W
5
1
3
6.5
W
Cerberus
GG MANUEH14
Cerberus
5
2
6
4
W
Neith
GGBUG7
Neith
4
7
8
1.14
L
9
9
1
1.06
L
Sun Wukong
OG CreeperYT
Sun Wukong
0
5
3
0.3
L
Ah Muzen Cab
SupaSage
Ah Muzen Cab
1
8
3
0.31
L
Mulan
eatlead5
Mulan
3
4
0
0.75
L
Gilgamesh
xKING_KWELIx
Gilgamesh
2
10
8
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,568
Damage
71,362
102,287
Taken
111,569
75,684
Mitigated
68,243
30,057
Healing
29,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Dark-KoRy
Fenrir
32,488
11,886
0
16,742
27,690
16,777
0
0
27,690
117
146,384
W
Vulcan
14,438
7,041
0
1,280
14,827
8,532
1,171
0
14,827
59,812
0
W
12,576
2,227
0
5,342
19,929
23,798
836
0
19,929
0
56,620
W
Cerberus
GG MANUEH14
Cerberus
9,233
302
0
2,794
23,301
19,934
904
0
23,301
45,635
0
W
Neith
GGBUG7
Neith
17,833
8,685
0
3,899
16,540
6,643
2,898
0
16,540
0
75,121
L
24,893
14,551
436
8,234
24,536
10,944
512
2,885
21,331
0
104,416
L
Sun Wukong
OG CreeperYT
Sun Wukong
7,412
753
267
7,220
23,897
17,049
75
5,077
18,340
0
49,837
L
Ah Muzen Cab
SupaSage
Ah Muzen Cab
8,700
3,191
0
2,019
16,317
6,880
528
7,052
9,185
0
53,088
L
Mulan
eatlead5
Mulan
14,073
3,419
0
7,151
20,604
16,328
1,046
1,389
19,135
0
108,377
L
Gilgamesh
xKING_KWELIx
Gilgamesh
16,284
4,117
0
3,725
26,215
17,042
26
7,385
18,590
0
59,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,460
Gold Earned
60,569
603
Minions Killed
607
0
Camps Cleared
0
2,655,141
Distance Traveled
2,245,340
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,611
558
204
7
0
576,258
1
W
Vulcan
12,671
453
113
4
0
513,432
3
W
Tyr
12,493
446
96
3
0
598,945
1
W
Cerberus
12,792
457
60
2
0
514,098
0
W
Neith
11,893
425
130
5
0
452,408
3
L
Neith
13,563
484
160
6
0
386,360
0
L
Sun Wukong
10,897
389
77
3
0
492,182
1
L
Ah Muzen Cab
10,961
391
95
3
0
376,350
0
L
Mulan
13,637
487
190
7
0
513,525
0
L
Gilgamesh
11,511
411
85
3
0
476,923
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role