Player Matchup

Tsukuyomi
Tsukuyomi
Diamond V
Airist
Tsukuyomi
Diamond V
Level 151
God Stats
4W - 5L
1,937 SR
Queue Stats
156W - 99L
2,380 MMR
Solo
Cernunnos
Cernunnos
Diamond IV
Chicoooo
Cernunnos
Diamond IV
Level 55
God Stats
61W - 48L
1,680 SR
Queue Stats
454W - 435L
2,111 MMR
Solo
Sobek
Sobek
Diamond III
YourHeroAngel
Sobek
Diamond III
Level 127
God Stats
13W - 11L
1,663 SR
Queue Stats
205W - 186L
2,228 MMR
Solo
Janus
Janus
Diamond IV
alicus1409
Janus
Diamond IV
Level 160
God Stats
11W - 12L
1,513 SR
Queue Stats
278W - 252L
2,097 MMR
Solo
Ao Kuang
Ao Kuang
Diamond III
intangibility
Ao Kuang
Diamond III
Level 160
God Stats
15W - 10L
1,800 SR
Queue Stats
217W - 195L
2,276 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 131
1,719 SR
2,218 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 136
1,527 SR
1,928 MMR
Zhong Kui
Zhong Kui
Masters
AGamerHasNoName
Zhong Kui
Masters
Level 118
God Stats
24W - 21L
1,635 SR
Queue Stats
656W - 660L
2,415 MMR
Solo
Scylla
Scylla
Diamond V
Maskking
Scylla
Diamond V
Level 117
God Stats
10W - 13L
1,479 SR
Queue Stats
621W - 610L
2,068 MMR
Solo
Thanatos
Thanatos
Diamond III
TheChakasxD
Thanatos
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Diamond III
Trooper5150
Bacchus
Diamond III
Level 124
God Stats
1W - 2L
1,518 SR
Queue Stats
91W - 73L
2,158 MMR
Solo
Heimdallr
Heimdallr
Diamond IV
William3107
Heimdallr
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Airist
Tsukuyomi
20
8 / 6 / 7
16,211
648
22,588
25,598
15,675
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cernunnos
Chicoooo
Cernunnos
20
4 / 5 / 8
16,505
660
14,929
23,603
9,624
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 5 / 16
12,372
495
9,601
28,658
26,707
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
20
4 / 3 / 8
14,641
586
10,243
14,648
5,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
intangibility
Ao Kuang
20
6 / 3 / 8
15,406
616
14,342
24,126
11,603
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
Guan YuAthenaDanzaburouApolloSet

VS

Bans
TiamatAnhurKumbhakarnaCupidArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AGamerHasNoName
Zhong Kui
20
5 / 4 / 5
13,802
552
21,774
22,846
26,981
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
Maskking
Scylla
18
0 / 6 / 8
11,769
471
8,794
13,732
5,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
TheChakasxD
Thanatos
20
6 / 6 / 4
12,850
514
14,195
20,096
12,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
Trooper5150
Bacchus
17
2 / 5 / 10
11,637
465
9,712
19,612
26,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
William3107
Heimdallr
20
7 / 3 / 4
13,466
539
19,204
17,050
7,944
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
51
24
Kills
20
22
Deaths
24
47
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AGamerHasNoName
Zhong Kui
5
4
5
1.88
W
Tsukuyomi
Airist
Tsukuyomi
8
6
7
1.92
W
Cernunnos
Chicoooo
Cernunnos
4
5
8
1.6
L
Scylla
Maskking
Scylla
0
6
8
0.67
L
Thanatos
TheChakasxD
Thanatos
6
6
4
1.33
L
Bacchus
Trooper5150
Bacchus
2
5
10
1.4
L
Heimdallr
William3107
Heimdallr
7
3
4
3
W
2
5
16
2
W
Janus
4
3
8
2.67
W
Ao Kuang
intangibility
Ao Kuang
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,703
Damage
73,679
116,633
Taken
93,336
69,386
Mitigated
79,179
50,826
Healing
33,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AGamerHasNoName
Zhong Kui
21,774
1,714
0
8,703
22,846
26,981
1,763
7,235
15,371
90,520
0
W
Tsukuyomi
Airist
Tsukuyomi
22,588
4,365
0
9,487
25,598
15,675
1,448
15,102
10,496
0
123,118
W
Cernunnos
Chicoooo
Cernunnos
14,929
9,257
0
11,795
23,603
9,624
5,869
4,755
18,848
0
148,999
L
Scylla
Maskking
Scylla
8,794
744
0
2,211
13,732
5,673
799
8,472
5,260
93,105
0
L
Thanatos
TheChakasxD
Thanatos
14,195
3,688
0
13,729
20,096
12,534
595
8,162
11,774
0
102,849
L
Bacchus
Trooper5150
Bacchus
9,712
964
0
2,279
19,612
26,047
0
6,263
13,349
26,700
0
L
Heimdallr
William3107
Heimdallr
19,204
9,728
0
6,855
17,050
7,944
2,570
3,742
13,228
0
103,116
W
9,601
595
542
8,884
28,658
26,707
588
11,693
16,965
34,822
0
W
Janus
10,243
785
224
5,034
14,648
5,777
1,647
5,201
9,447
120,157
0
W
Ao Kuang
intangibility
Ao Kuang
14,342
2,620
0
14,860
24,126
11,603
44
8,718
15,408
121,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,135
Gold Earned
63,524
871
Minions Killed
715
0
Camps Cleared
0
2,589,486
Distance Traveled
2,372,117
33
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
13,802
552
175
7
0
458,700
7
W
Tsukuyomi
16,211
648
185
7
0
494,713
7
W
Cernunnos
16,505
660
211
8
0
456,623
5
L
Scylla
11,769
471
190
8
0
444,657
9
L
Thanatos
12,850
514
132
5
0
497,587
4
L
Bacchus
11,637
465
35
1
0
523,595
9
L
Heimdallr
13,466
539
183
7
0
447,578
1
W
Sobek
12,372
495
40
2
0
565,878
11
W
Janus
14,641
586
224
9
0
522,629
7
W
Ao Kuang
15,406
616
211
8
0
549,643
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role