Player Matchup

Chernobog
Chernobog
Amelin1
Chernobog
Level 28
God Stats
13W - 22L
1,554 SR
Queue Stats
146W - 187L
1,416 Elo+
Solo
Kukulkan
Kukulkan
HillMidget
Kukulkan
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,758 Elo+
Party 2
Yemoja
Yemoja
Lammar00
Yemoja
Level 15
God Stats
2W - 3L
1,774 SR
Queue Stats
7W - 8L
1,397 Elo+
Solo
King Arthur
King Arthur
Miimzz
King Arthur
Level 14
God Stats
11W - 12L
1,472 SR
Queue Stats
28W - 21L
1,789 Elo+
Solo
Ares
Ares
z0mbunny
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,758 Elo+
Party 2
Team Averages
Level 19
1,560 SR
1,624 Elo+

VS

Team Averages
Level 27
1,704 SR
1,557 Elo+
Anhur
Anhur
LouKem
Anhur
Level 29
God Stats
6W - 5L
1,645 SR
Queue Stats
91W - 76L
1,625 Elo+
Solo
Sol
Sol
Qroooow
Sol
Level 29
God Stats
31W - 13L
1,783 SR
Queue Stats
266W - 215L
1,574 Elo+
Solo
Zeus
Zeus
ShyüShingan
Zeus
Level 26
God Stats
24W - 13L
1,730 SR
Queue Stats
143W - 137L
1,541 Elo+
Party 1
Nemesis
Nemesis
SplatSmites
Nemesis
Level 22
God Stats
4W - 5L
1,442 SR
Queue Stats
106W - 95L
1,582 Elo+
Solo
Aphrodite
Aphrodite
VdooNeodyme
Aphrodite
Level 29
God Stats
2W - 0L
1,922 SR
Queue Stats
102W - 103L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Amelin1
Chernobog
12
0 / 9 / 1
7,322
407
2,605
13,244
3,438
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
HillMidget
Kukulkan
13
1 / 8 / 1
8,105
450
4,414
10,174
3,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Lammar00
Yemoja
13
2 / 3 / 1
8,096
450
7,139
12,407
8,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
Miimzz
King Arthur
13
0 / 9 / 2
7,636
424
10,595
15,860
11,388
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
14
2 / 2 / 2
8,357
464
8,022
11,568
7,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
LouKem
Anhur
18
10 / 0 / 3
12,379
688
10,444
14,015
5,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
19
11 / 0 / 5
12,788
710
19,252
17,745
7,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
4 / 3 / 2
10,646
591
6,921
10,403
4,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
SplatSmites
Nemesis
18
5 / 0 / 2
11,590
644
6,954
11,445
5,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
VdooNeodyme
Aphrodite
14
1 / 2 / 12
10,291
572
4,431
7,766
5,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
5
Kills
31
31
Deaths
5
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Amelin1
Chernobog
0
9
1
0.06
L
Kukulkan
HillMidget
Kukulkan
1
8
1
0.19
L
Yemoja
Lammar00
Yemoja
2
3
1
0.83
W
Anhur
LouKem
Anhur
10
0
3
11.5
L
King Arthur
Miimzz
King Arthur
0
9
2
0.11
W
Sol
11
0
5
13.5
W
4
3
2
1.67
W
Nemesis
SplatSmites
Nemesis
5
0
2
6
W
Aphrodite
VdooNeodyme
Aphrodite
1
2
12
3.5
L
Ares
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,775
Damage
48,002
63,253
Taken
61,374
33,548
Mitigated
27,854
8,179
Healing
38,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Amelin1
Chernobog
2,605
1,127
0
920
13,244
3,438
0
4,940
8,304
0
44,824
L
Kukulkan
HillMidget
Kukulkan
4,414
525
0
500
10,174
3,180
144
4,696
5,408
38,156
0
L
Yemoja
Lammar00
Yemoja
7,139
973
1,748
1,203
12,407
8,179
0
6,312
6,001
22,102
0
W
Anhur
LouKem
Anhur
10,444
5,936
0
7,154
14,015
5,170
4,296
5,934
8,049
0
87,428
L
King Arthur
Miimzz
King Arthur
10,595
1,458
0
55
15,860
11,388
0
9,432
6,348
0
45,675
W
Sol
19,252
7,650
0
12,962
17,745
7,632
10,629
3,492
14,207
101,382
0
W
6,921
740
0
2,855
10,403
4,177
312
4,912
5,369
57,135
0
W
Nemesis
SplatSmites
Nemesis
6,954
4,457
0
5,962
11,445
5,499
628
2,239
9,084
0
73,145
W
Aphrodite
VdooNeodyme
Aphrodite
4,431
1,250
4,940
4,384
7,766
5,376
564
3,873
3,883
22,325
0
L
Ares
8,022
194
0
3,753
11,568
7,363
0
4,816
6,588
53,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,516
Gold Earned
57,694
408
Minions Killed
592
0
Camps Cleared
0
1,622,549
Distance Traveled
1,683,420
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,322
407
91
5
0
261,774
0
L
Kukulkan
8,105
450
96
5
0
299,423
3
L
Yemoja
8,096
450
35
2
0
342,502
2
W
Anhur
12,379
688
150
8
0
320,035
6
L
King Arthur
7,636
424
90
5
0
345,473
0
W
Sol
12,788
710
167
9
0
307,910
7
W
Zeus
10,646
591
117
7
0
330,209
3
W
Nemesis
11,590
644
137
8
0
417,543
0
W
Aphrodite
10,291
572
21
1
0
307,723
7
L
Ares
8,357
464
96
5
0
373,377
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role