Player Matchup

Bacchus
Bacchus
ATalkingMudcrab
Bacchus
Level 29
God Stats
1W - 0L
1,507 SR
Queue Stats
85W - 75L
1,544 Elo+
Solo
Danzaburou
Danzaburou
C4Vik04
Danzaburou
Level 29
God Stats
13W - 19L
1,338 SR
Queue Stats
405W - 427L
1,569 Elo+
Solo
Merlin
Merlin
ItIzDimitri
Merlin
Level 21
God Stats
58W - 33L
1,642 SR
Queue Stats
110W - 85L
1,534 Elo+
Solo
Tiamat
Tiamat
KolaghanDragon
Tiamat
Level 27
God Stats
35W - 21L
1,630 SR
Queue Stats
52W - 39L
1,605 Elo+
Solo
Neith
Neith
seanyboy7x2
Neith
Level 29
God Stats
2W - 2L
1,658 SR
Queue Stats
25W - 37L
1,504 Elo+
Solo
Team Averages
Level 27
1,555 SR
1,551 Elo+

VS

Team Averages
Level 14
1,661 SR
1,602 Elo+
Freya
Freya
AStalkingKohai
Freya
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 20L
1,593 Elo+
Solo
Bellona
Bellona
AlienPls3
Bellona
Level 15
God Stats
18W - 9L
1,817 SR
Queue Stats
51W - 40L
1,569 Elo+
Solo
Hachiman
Hachiman
Kronged
Hachiman
Level 10
God Stats
2W - 2L
1,631 SR
Queue Stats
14W - 7L
1,629 Elo+
Solo
Scylla
Scylla
SnKEnjoyer
Scylla
Level 27
God Stats
11W - 4L
1,857 SR
Queue Stats
119W - 85L
1,596 Elo+
Solo
Cerberus
Cerberus
sebasanta10
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 20
10,878
1,088
11,631
12,825
17,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
C4Vik04
Danzaburou
18
9 / 2 / 19
12,662
1,266
20,520
9,641
3,896
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
18
12 / 3 / 16
12,032
1,203
20,832
8,247
3,469
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
11 / 4 / 16
11,520
1,152
18,215
8,897
8,726
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

17
2 / 2 / 18
9,851
985
12,038
8,906
3,071
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

303

VS

Team 2 Tickets

19

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 8
9,878
988
11,497
19,056
6,278
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
AlienPls3
Bellona
15
1 / 4 / 8
9,268
927
5,742
15,898
11,006
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
Kronged
Hachiman
15
4 / 6 / 5
9,957
996
7,380
9,545
3,090
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
SnKEnjoyer
Scylla
16
7 / 4 / 5
11,399
1,140
17,186
17,479
4,780
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
sebasanta10
Cerberus
15
0 / 17 / 8
8,883
888
1,911
26,578
9,770

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
47
36
Kills
13
13
Deaths
36
89
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
5
8
1
W
2
2
20
6
L
Bellona
AlienPls3
Bellona
1
4
8
1.25
W
Danzaburou
C4Vik04
Danzaburou
9
2
19
9.25
W
Merlin
12
3
16
6.67
W
11
4
16
4.75
L
Hachiman
Kronged
Hachiman
4
6
5
1.08
L
Scylla
SnKEnjoyer
Scylla
7
4
5
2.38
W
2
2
18
5.5
L
Cerberus
sebasanta10
Cerberus
0
17
8
0.24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,236
Damage
43,716
48,516
Taken
88,556
36,459
Mitigated
34,924
9,325
Healing
4,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,497
4,134
0
2,122
19,056
6,278
0
10,977
7,999
26,760
0
W
11,631
1,700
0
1,010
12,825
17,297
0
8,918
3,907
18,436
0
L
Bellona
AlienPls3
Bellona
5,742
1,997
0
25
15,898
11,006
0
9,610
6,084
0
11,567
W
Danzaburou
C4Vik04
Danzaburou
20,520
9,757
534
3,343
9,641
3,896
0
5,790
3,851
0
36,050
W
Merlin
20,832
102
0
0
8,247
3,469
0
5,554
2,693
48,971
0
W
18,215
1,297
0
2,337
8,897
8,726
0
4,147
4,750
32,030
0
L
Hachiman
Kronged
Hachiman
7,380
5,342
0
907
9,545
3,090
0
4,926
4,581
0
18,129
L
Scylla
SnKEnjoyer
Scylla
17,186
1,856
0
214
17,479
4,780
0
8,524
8,721
35,022
0
W
12,038
4,878
0
2,101
8,906
3,071
0
6,185
2,721
0
25,447
L
Cerberus
sebasanta10
Cerberus
1,911
430
0
1,127
26,578
9,770
0
15,809
10,493
8,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,943
Gold Earned
49,385
176
Minions Killed
142
4
Camps Cleared
3
862,594
Distance Traveled
739,412
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,878
988
29
3
2
149,878
0
W
Bacchus
10,878
1,088
21
2
1
192,086
0
L
Bellona
9,268
927
14
1
0
167,223
0
W
Danzaburou
12,662
1,266
26
3
1
152,169
0
W
Merlin
12,032
1,203
56
6
1
195,225
0
W
Tiamat
11,520
1,152
39
4
1
173,272
0
L
Hachiman
9,957
996
21
2
1
102,974
0
L
Scylla
11,399
1,140
46
5
0
183,261
0
W
Neith
9,851
985
34
3
0
149,842
0
L
Cerberus
8,883
888
32
3
0
136,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role