Player Matchup

Neith
Neith
FPXFullMetal
Neith
Level 67
God Stats
20W - 12L
1,352 SR
Queue Stats
211W - 136L
1,612 Elo+
Party 2
Horus
Horus
SinIsLaw
Horus
Level 109
God Stats
11W - 5L
1,570 SR
Queue Stats
298W - 227L
1,573 Elo+
Party 2
Ymir
Ymir
Sincitycalling1
Ymir
Level 103
God Stats
10W - 3L
1,635 SR
Queue Stats
249W - 182L
1,546 Elo+
Party 2
Team Averages
Level 93
1,519 SR
1,577 Elo+

VS

Team Averages
Level 61
1,500 SR
1,449 Elo+
Khepri
Khepri
KingMordeKaiser
Khepri
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Neith
Neith
TyrsFury
Neith
Level 128
God Stats
1W - 4L
1,500 SR
Queue Stats
8W - 15L
1,508 Elo+
Solo
Anubis
Anubis
xx SEZI xx
Anubis
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 9
9,322
666
11,442
6,331
2,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
SinIsLaw
Horus
13
4 / 0 / 8
9,238
660
5,297
13,167
8,679
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
6 / 2 / 7
9,923
709
6,861
13,372
13,238
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 9 / 1
8,118
580
2,955
11,995
8,224
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
TyrsFury
Neith
11
1 / 1 / 1
8,383
599
10,636
5,829
1,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
xx SEZI xx
Anubis
12
0 / 4 / 2
8,157
583
8,188
8,389
4,579
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
14
Kills
2
2
Deaths
14
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
0
9
8.5
L
1
9
1
0.17
W
Horus
SinIsLaw
Horus
4
0
8
8
W
6
2
7
4.75
L
Neith
TyrsFury
Neith
1
1
1
1.5
L
Anubis
xx SEZI xx
Anubis
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,600
Damage
21,779
32,870
Taken
26,213
23,995
Mitigated
14,657
18,537
Healing
4,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,442
4,196
0
2,704
6,331
2,078
594
1,815
4,516
0
42,722
L
2,955
113
0
0
11,995
8,224
0
3,234
8,761
9,496
0
W
Horus
SinIsLaw
Horus
5,297
2,389
5,282
7,763
13,167
8,679
375
4,398
8,769
0
18,866
W
6,861
1,374
0
2,788
13,372
13,238
360
4,957
8,415
32,325
0
L
Neith
TyrsFury
Neith
10,636
4,868
0
2,030
5,829
1,854
415
1,710
4,119
0
41,609
L
Anubis
xx SEZI xx
Anubis
8,188
74
0
2,496
8,389
4,579
111
1,929
6,460
40,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,483
Gold Earned
24,658
135
Minions Killed
146
0
Camps Cleared
0
721,053
Distance Traveled
686,618
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,322
666
61
4
0
213,883
0
L
Khepri
8,118
580
10
1
0
225,648
1
W
Horus
9,238
660
29
2
0
271,060
2
W
Ymir
9,923
709
45
3
0
236,110
2
L
Neith
8,383
599
73
5
0
257,146
5
L
Anubis
8,157
583
63
5
0
203,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role