Player Matchup

Odin
Odin
 
Odin
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
ArchAngel_1097
Chang'e
Level 127
God Stats
184W - 128L
1,610 SR
Queue Stats
810W - 744L
1,561 Elo+
Party 1
Kali
Kali
CrunchyGumii
Kali
Level 26
God Stats
2W - 5L
1,215 SR
Queue Stats
104W - 101L
1,486 Elo+
Solo
Chiron
Chiron
TT Loomed xx
Chiron
Level 19
God Stats
3W - 3L
1,453 SR
Queue Stats
90W - 84L
1,597 Elo+
Solo
Tiamat
Tiamat
academic_gecko82
Tiamat
Level 4
God Stats
3W - 0L
1,934 SR
Queue Stats
29W - 23L
1,788 Elo+
Party 1
Team Averages
Level 39
1,542 SR
1,586 Elo+

VS

Team Averages
Level 15
1,560 SR
1,490 Elo+
Fenrir
Fenrir
Austin420smk
Fenrir
Level 8
God Stats
0W - 2L
1,356 SR
Queue Stats
1W - 5L
1,279 Elo+
Solo
Gilgamesh
Gilgamesh
Hectixxz
Gilgamesh
Level 26
God Stats
24W - 23L
1,574 SR
Queue Stats
86W - 73L
1,577 Elo+
Solo
Sylvanus
Sylvanus
PRO45543
Sylvanus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,364 Elo+
Solo
Ra
Ra
baxterrazor
Ra
Level 28
God Stats
2W - 2L
1,570 SR
Queue Stats
134W - 101L
1,648 Elo+
Solo
Merlin
Merlin
illyVT
Merlin
Level 8
God Stats
1W - 1L
1,799 SR
Queue Stats
4W - 7L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
1 / 0 / 0
8,967
560
1,882
8,015
4,080
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
11 / 0 / 10
9,880
618
9,749
9,438
2,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
6 / 2 / 7
9,878
617
5,753
13,491
6,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
14
10 / 1 / 5
9,975
623
8,996
9,158
3,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
15 / 1 / 15
10,612
663
12,974
11,183
11,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
0 / 18 / 1
5,398
337
4,831
17,237
4,444
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
Hectixxz
Gilgamesh
11
3 / 8 / 1
7,896
494
9,906
14,073
4,309
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
PRO45543
Sylvanus
8
0 / 12 / 2
5,727
358
874
11,188
3,274
8
1 / 2 / 1
6,002
375
3,722
7,269
1,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Merlin
illyVT
Merlin
3
0 / 3 / 0
4,492
281
161
2,366
552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
9
43
Kills
4
4
Deaths
43
37
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
0
0
1
W
11
0
10
16
L
Fenrir
0
18
1
0.03
W
6
2
7
4.75
L
Gilgamesh
Hectixxz
Gilgamesh
3
8
1
0.44
L
Sylvanus
PRO45543
Sylvanus
0
12
2
0.08
W
Chiron
10
1
5
12.5
W
15
1
15
22.5
L
1
2
1
0.75
L
Merlin
illyVT
Merlin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,354
Damage
19,494
51,285
Taken
52,133
28,369
Mitigated
14,526
21,628
Healing
8,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
1,882
330
0
2,066
8,015
4,080
1,917
1,577
6,318
0
47,534
W
9,749
1,160
1,143
4,485
9,438
2,875
174
357
9,043
52,151
0
L
Fenrir
4,831
1,787
0
1,054
17,237
4,444
0
9,514
7,527
0
14,418
W
5,753
3,078
0
3,909
13,491
6,631
3,647
1,312
11,997
0
62,505
L
Gilgamesh
Hectixxz
Gilgamesh
9,906
4,278
0
3,891
14,073
4,309
0
4,737
9,216
0
30,820
L
Sylvanus
PRO45543
Sylvanus
874
124
72
440
11,188
3,274
42
4,550
6,578
5,008
0
W
Chiron
8,996
5,430
140
4,075
9,158
3,239
6,036
419
8,521
0
67,501
W
12,974
1,437
390
5,420
11,183
11,544
404
719
10,431
48,902
0
L
3,722
394
231
2,817
7,269
1,947
292
2,171
5,040
19,415
0
L
Merlin
illyVT
Merlin
161
0
0
204
2,366
552
0
1,317
1,049
1,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,312
Gold Earned
29,515
531
Minions Killed
75
0
Camps Cleared
0
1,465,252
Distance Traveled
870,225
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,967
560
116
7
0
267,216
0
W
Chang'e
9,880
618
96
6
0
323,251
1
L
Fenrir
5,398
337
12
1
0
228,974
3
W
Kali
9,878
617
122
8
0
326,297
2
L
Gilgamesh
7,896
494
33
2
0
235,136
2
L
Sylvanus
5,727
358
10
1
0
199,609
1
W
Chiron
9,975
623
124
8
0
247,338
3
W
Tiamat
10,612
663
73
5
0
301,150
0
L
Ra
6,002
375
18
1
0
164,578
1
L
Merlin
4,492
281
2
0
0
41,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role