Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AlaSToRrr
Ah Muzen Cab
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
114W - 89L
1,632 Elo+
Solo
Fenrir
Fenrir
Capt1776
Fenrir
Level 138
God Stats
5W - 4L
1,852 SR
Queue Stats
129W - 108L
1,518 Elo+
Party 2
Tiamat
Tiamat
D3m0nKlng
Tiamat
Level 3
God Stats
1W - 3L
1,416 SR
Queue Stats
1W - 3L
1,427 Elo+
Solo
Olorun
Olorun
GinetteLaTrans
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,692 Elo+
Solo
Anhur
Anhur
heebshleeb
Anhur
Level 10
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 11L
1,505 Elo+
Party 2
Team Averages
Level 36
1,554 SR
1,555 Elo+

VS

Team Averages
Level 43
1,583 SR
1,556 Elo+
Eset
Eset
Bayple
Eset
Level 118
God Stats
27W - 26L
1,566 SR
Queue Stats
308W - 271L
1,585 Elo+
Party 1
Athena
Athena
Hunterman12469
Athena
Level 26
God Stats
16W - 9L
1,653 SR
Queue Stats
47W - 45L
1,574 Elo+
Solo
Odin
Odin
XZenarthaX
Odin
Level 16
God Stats
2W - 2L
1,680 SR
Queue Stats
67W - 65L
1,531 Elo+
Party 1
Jing Wei
Jing Wei
articclam
Jing Wei
Level 26
God Stats
5W - 6L
1,384 SR
Queue Stats
22W - 17L
1,529 Elo+
Party 1
Erlang Shen
Erlang Shen
krazylary19
Erlang Shen
Level 29
God Stats
11W - 5L
1,632 SR
Queue Stats
12W - 10L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AlaSToRrr
Ah Muzen Cab
18
7 / 3 / 3
11,992
521
13,264
11,062
3,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Capt1776
Fenrir
19
4 / 4 / 6
12,155
528
11,437
19,417
9,687
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
D3m0nKlng
Tiamat
13
0 / 7 / 3
9,098
396
5,683
13,598
5,688
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
3 / 4 / 0
12,814
557
12,510
14,578
7,161
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
14
0 / 6 / 3
9,439
410
3,119
12,897
3,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Bayple
Eset
20
9 / 4 / 6
13,380
582
18,747
15,105
7,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
3 / 3 / 12
11,826
514
10,483
21,216
20,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
1 / 3 / 5
11,534
501
5,473
11,031
7,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
articclam
Jing Wei
18
3 / 1 / 10
11,876
516
6,656
14,713
6,827
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
krazylary19
Erlang Shen
19
8 / 3 / 8
12,251
533
9,579
13,905
9,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
65
14
Kills
24
24
Deaths
14
15
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AlaSToRrr
Ah Muzen Cab
7
3
3
2.83
W
Eset
Bayple
Eset
9
4
6
3
L
Fenrir
Capt1776
Fenrir
4
4
6
1.75
L
Tiamat
D3m0nKlng
Tiamat
0
7
3
0.21
L
3
4
0
0.75
W
3
3
12
3
W
1
3
5
1.17
W
Jing Wei
articclam
Jing Wei
3
1
10
8
L
Anhur
0
6
3
0.25
W
Erlang Shen
krazylary19
Erlang Shen
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,013
Damage
50,938
71,552
Taken
75,970
30,279
Mitigated
51,675
15,654
Healing
21,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AlaSToRrr
Ah Muzen Cab
13,264
3,251
0
3,675
11,062
3,755
641
4,874
5,966
0
65,771
W
Eset
Bayple
Eset
18,747
1,588
1,693
4,413
15,105
7,405
172
1,534
13,571
101,225
0
L
Fenrir
Capt1776
Fenrir
11,437
3,005
0
929
19,417
9,687
1,224
8,529
10,664
0
73,830
L
Tiamat
D3m0nKlng
Tiamat
5,683
441
0
2,007
13,598
5,688
117
5,929
7,455
27,996
0
L
12,510
4,595
0
5,912
14,578
7,161
7,803
3,690
10,610
98,119
0
W
10,483
2,432
0
4,851
21,216
20,162
923
4,890
16,326
42,554
0
W
5,473
1,621
0
2,320
11,031
7,350
312
6,063
4,968
0
61,403
W
Jing Wei
articclam
Jing Wei
6,656
5,441
0
7,025
14,713
6,827
2,886
2,456
12,257
0
81,644
L
Anhur
3,119
1,774
0
3,131
12,897
3,988
0
5,472
7,302
0
36,638
W
Erlang Shen
krazylary19
Erlang Shen
9,579
4,907
0
1,034
13,905
9,931
1,530
3,250
10,655
0
78,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,498
Gold Earned
60,867
510
Minions Killed
667
0
Camps Cleared
0
1,910,289
Distance Traveled
2,292,454
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,992
521
104
5
0
380,181
3
W
Eset
13,380
582
198
9
0
429,774
3
L
Fenrir
12,155
528
108
5
0
460,562
1
L
Tiamat
9,098
396
54
2
0
374,802
2
L
Olorun
12,814
557
176
8
0
343,128
3
W
Athena
11,826
514
74
3
0
481,972
6
W
Odin
11,534
501
128
6
0
465,144
0
W
Jing Wei
11,876
516
150
7
0
439,548
0
L
Anhur
9,439
410
68
3
0
351,616
0
W
Erlang Shen
12,251
533
117
5
0
476,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role