Player Matchup

Apollo
Apollo
Azmorius
Apollo
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
BalakayxD
Guan Yu
Level 8
God Stats
2W - 0L
1,591 SR
Queue Stats
6W - 3L
1,681 Elo+
Party 2
Arachne
Arachne
EaterOCrayons
Arachne
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
JaredCharleyboy
Athena
Level 103
God Stats
4W - 4L
1,153 SR
Queue Stats
525W - 493L
1,500 Elo+
Party 4
Zhong Kui
Zhong Kui
akadynn
Zhong Kui
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 4
Team Averages
Level 45
1,449 SR
1,536 Elo+

VS

Team Averages
Level 42
1,472 SR
1,443 Elo+
Ra
Ra
BreakingHoriz0n
Ra
Level 29
God Stats
13W - 20L
1,512 SR
Queue Stats
136W - 148L
1,384 Elo+
Party 3
Ymir
Ymir
Clowning11
Ymir
Level 29
God Stats
13W - 11L
1,604 SR
Queue Stats
212W - 204L
1,537 Elo+
Party 1
Chernobog
Chernobog
ItaIgorot
Chernobog
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
NotKresh
Nemesis
Level 38
God Stats
5W - 8L
1,500 SR
Queue Stats
230W - 231L
1,394 Elo+
Party 3
Cupid
Cupid
TheRigs065
Cupid
Level 56
God Stats
2W - 4L
1,242 SR
Queue Stats
290W - 317L
1,397 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Azmorius
Apollo
15
4 / 2 / 3
9,014
530
7,937
8,083
2,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
BalakayxD
Guan Yu
14
0 / 1 / 4
8,183
481
3,902
10,600
7,610
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Arachne
14
2 / 3 / 3
8,344
491
7,381
10,705
5,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
7 / 2 / 6
9,416
554
6,662
13,884
11,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
akadynn
Zhong Kui
17
7 / 0 / 5
10,046
591
14,012
8,476
7,364
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,813
460
2,877
9,038
3,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 6 / 2
7,026
413
6,177
13,853
9,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
ItaIgorot
Chernobog
14
4 / 5 / 1
8,730
514
9,311
12,253
4,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
NotKresh
Nemesis
12
1 / 3 / 2
7,521
442
4,561
11,568
3,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cupid
11
2 / 3 / 1
7,210
424
9,108
9,917
2,952
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
20
Kills
8
8
Deaths
20
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Apollo
Azmorius
Apollo
4
2
3
2.75
W
Guan Yu
BalakayxD
Guan Yu
0
1
4
2
L
0
3
0
0
L
1
6
2
0.33
W
Arachne
2
3
3
1.17
L
Chernobog
ItaIgorot
Chernobog
4
5
1
0.9
W
7
2
6
5
L
Nemesis
NotKresh
Nemesis
1
3
2
0.67
L
Cupid
2
3
1
0.83
W
Zhong Kui
akadynn
Zhong Kui
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,894
Damage
32,034
51,748
Taken
56,629
35,074
Mitigated
24,253
14,864
Healing
13,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Azmorius
Apollo
7,937
4,974
0
2,766
8,083
2,962
620
2,027
6,056
0
58,673
W
Guan Yu
BalakayxD
Guan Yu
3,902
337
155
1,364
10,600
7,610
414
888
9,712
0
36,897
L
2,877
154
248
2,131
9,038
3,575
0
6,091
2,947
53,690
0
L
6,177
815
0
2,081
13,853
9,244
0
6,307
7,546
15,673
0
W
Arachne
7,381
3,868
0
3,888
10,705
5,403
520
597
10,108
0
54,371
L
Chernobog
ItaIgorot
Chernobog
9,311
4,038
0
2,584
12,253
4,830
1,018
4,238
8,015
0
46,336
W
6,662
1,316
0
1,075
13,884
11,735
80
3,531
10,353
25,468
0
L
Nemesis
NotKresh
Nemesis
4,561
2,020
0
1,252
11,568
3,652
0
2,255
9,313
0
48,156
L
Cupid
9,108
5,733
435
4,524
9,917
2,952
0
1,783
8,134
0
47,761
W
Zhong Kui
akadynn
Zhong Kui
14,012
2,136
0
5,616
8,476
7,364
600
2,011
6,465
78,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,003
Gold Earned
38,300
454
Minions Killed
400
0
Camps Cleared
0
1,660,953
Distance Traveled
1,554,618
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,014
530
113
7
0
304,397
1
W
Guan Yu
8,183
481
82
5
0
327,235
1
L
Ra
7,813
460
107
6
0
314,723
1
L
Ymir
7,026
413
34
2
0
290,137
11
W
Arachne
8,344
491
91
5
0
337,240
3
L
Chernobog
8,730
514
95
6
0
318,566
2
W
Athena
9,416
554
37
2
0
362,298
0
L
Nemesis
7,521
442
86
5
0
344,560
0
L
Cupid
7,210
424
78
5
0
286,632
2
W
Zhong Kui
10,046
591
131
8
0
329,783
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role