Player Matchup

Chang'e
Chang'e
Gold IV
ALMIGHTYxSET
Chang'e
Gold IV
Level 120
God Stats
0W - 5L
1,412 SR
Queue Stats
94W - 81L
1,422 MMR
Solo
Chaac
Chaac
Bronze III
Fiuler404
Chaac
Bronze III
Level 86
God Stats
0W - 1L
1,548 SR
Queue Stats
0W - 5L
1,420 MMR
Solo
Rama
Rama
Gold III
Savandija511
Rama
Gold III
Level 116
God Stats
5W - 8L
1,404 SR
Queue Stats
94W - 93L
1,421 MMR
Party 1
Terra
Terra
Gold IV
Sylver_Bravewolf
Terra
Gold IV
Level 109
God Stats
21W - 10L
1,771 SR
Queue Stats
256W - 273L
1,417 MMR
Solo
Susano
Susano
Gold III
gamertate904
Susano
Gold III
Level 89
God Stats
9W - 11L
1,494 SR
Queue Stats
177W - 180L
1,484 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 104
1,526 SR
1,433 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,439 SR
1,432 MMR
Osiris
Osiris
Gold IV
Cornrow Ernie
Osiris
Gold IV
Level 86
God Stats
3W - 5L
1,124 SR
Queue Stats
114W - 115L
1,424 MMR
Solo
Poseidon
Poseidon
Bronze III
DTalpha
Poseidon
Bronze III
Level 142
God Stats
2W - 2L
1,652 SR
Queue Stats
80W - 76L
1,448 MMR
Solo
Neith
Neith
Gold I
LION SNATCH
Neith
Gold I
Level 127
God Stats
167W - 123L
1,685 SR
Queue Stats
251W - 246L
1,459 MMR
Solo
Xing Tian
Xing Tian
Gold V
Nery97
Xing Tian
Gold V
Level 148
God Stats
2W - 0L
1,193 SR
Queue Stats
72W - 75L
1,423 MMR
Solo
Fenrir
Fenrir
Bronze III
xRaDiKaL-Bry
Fenrir
Bronze III
Level 117
God Stats
6W - 3L
1,541 SR
Queue Stats
92W - 72L
1,405 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ALMIGHTYxSET
Chang'e
7
0 / 3 / 0
4,074
582
2,375
4,666
1,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
Fiuler404
Chaac
8
0 / 1 / 0
4,023
575
1,787
4,736
2,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

7
0 / 2 / 0
3,845
549
1,792
3,426
742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
0 / 3 / 0
3,013
430
1,210
3,728
2,879
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

Susano
7
1 / 1 / 0
4,279
611
1,182
4,079
1,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bans
SetApolloAthenaTiamatGuan Yu

VS

Bans
TsukuyomiAnhurCerberusDanzaburouCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
4,588
655
2,030
2,927
1,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poseidon
DTalpha
Poseidon
7
1 / 0 / 3
4,478
640
1,293
2,572
775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
5 / 0 / 0
4,897
700
3,348
3,852
939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
Nery97
Xing Tian
6
0 / 0 / 3
4,135
591
1,255
4,434
2,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fenrir
8
3 / 1 / 1
4,926
704
3,281
4,306
1,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
1
Kills
10
10
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
ALMIGHTYxSET
Chang'e
0
3
0
0
W
1
0
0
1
W
Poseidon
DTalpha
Poseidon
1
0
3
2.5
L
Chaac
Fiuler404
Chaac
0
1
0
0
W
5
0
0
5
W
Xing Tian
Nery97
Xing Tian
0
0
3
1.5
L
0
2
0
0
L
0
3
0
0
L
Susano
1
1
0
1
W
Fenrir
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,346
Damage
11,207
20,635
Taken
18,091
8,381
Mitigated
7,140
7,759
Healing
9,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
ALMIGHTYxSET
Chang'e
2,375
218
0
1,984
4,666
1,126
0
862
3,696
19,751
0
W
2,030
731
0
2,269
2,927
1,200
0
0
2,761
0
19,260
W
Poseidon
DTalpha
Poseidon
1,293
290
0
895
2,572
775
0
1,861
711
18,427
0
L
Chaac
Fiuler404
Chaac
1,787
249
0
2,195
4,736
2,602
0
0
4,736
0
17,993
W
3,348
1,369
0
2,464
3,852
939
411
665
3,187
0
28,041
W
Xing Tian
Nery97
Xing Tian
1,255
242
0
1,339
4,434
2,845
26
545
3,889
8,521
0
L
1,792
1,587
0
850
3,426
742
0
369
3,057
0
17,507
L
1,210
107
220
1,009
3,728
2,879
0
886
2,842
3,119
0
L
Susano
1,182
196
0
1,501
4,079
1,032
0
263
3,756
0
17,799
W
Fenrir
3,281
456
0
2,446
4,306
1,381
0
514
3,742
0
21,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,234
Gold Earned
23,024
170
Minions Killed
194
0
Camps Cleared
0
624,773
Distance Traveled
653,845
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,074
582
32
5
0
124,842
2
W
Osiris
4,588
655
37
5
0
126,647
1
W
Poseidon
4,478
640
36
5
0
119,813
1
L
Chaac
4,023
575
46
7
0
113,107
2
W
Neith
4,897
700
54
8
0
113,237
0
W
Xing Tian
4,135
591
13
2
0
134,591
3
L
Rama
3,845
549
37
5
0
118,906
1
L
Terra
3,013
430
5
1
0
91,177
1
L
Susano
4,279
611
50
7
0
176,741
1
W
Fenrir
4,926
704
54
8
0
159,557
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role