Player Matchup

Hercules
Hercules
Badatthebone
Hercules
Level 5
God Stats
2W - 1L
1,330 SR
Queue Stats
6W - 10L
1,077 Elo+
Party 1
Janus
Janus
Blitzghost_1771
Janus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 26L
1,426 Elo+
Party 1
Ymir
Ymir
GHOSTY1723
Ymir
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 14L
1,373 Elo+
Party 1
Bastet
Bastet
Mastertrainer23
Bastet
Level 5
God Stats
3W - 7L
1,079 SR
Queue Stats
6W - 12L
1,219 Elo+
Party 1
Rama
Rama
PenniePincher
Rama
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,372 Elo+
Party 1
Team Averages
Level 17
1,382 SR
1,294 Elo+

VS

Team Averages
Level 20
1,439 SR
1,356 Elo+
Ymir
Ymir
DanieIMG
Ymir
Level 19
God Stats
53W - 51L
1,324 SR
Queue Stats
360W - 373L
1,344 Elo+
Solo
Zeus
Zeus
FA_AcTiVision
Zeus
Level 28
God Stats
16W - 12L
1,575 SR
Queue Stats
64W - 76L
1,447 Elo+
Solo
Danzaburou
Danzaburou
Kxtyl
Danzaburou
Level 25
God Stats
9W - 5L
1,568 SR
Queue Stats
51W - 40L
1,441 Elo+
Solo
Sun Wukong
Sun Wukong
TazDaTurtle1019
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,341 Elo+
Solo
Gilgamesh
Gilgamesh
megarapter398
Gilgamesh
Level 23
God Stats
14W - 10L
1,226 SR
Queue Stats
56W - 61L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Badatthebone
Hercules
10
4 / 3 / 1
6,341
488
4,680
8,825
7,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
9 / 2 / 6
7,159
551
6,911
6,414
1,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 3 / 9
5,990
461
5,769
6,789
3,952
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 2 / 7
6,644
511
3,627
7,990
2,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
6 / 2 / 4
6,565
505
7,601
6,252
1,588
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
2 / 5 / 3
5,982
460
2,628
12,059
4,538
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 2 / 0
6,564
505
3,930
4,458
1,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
Kxtyl
Danzaburou
9
1 / 5 / 1
6,007
462
4,398
8,568
2,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
TazDaTurtle1019
Sun Wukong
8
1 / 6 / 4
5,441
419
3,118
8,814
3,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
megarapter398
Gilgamesh
11
5 / 7 / 2
7,091
545
5,823
9,743
4,391
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
24
Kills
11
12
Deaths
25
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
Badatthebone
Hercules
4
3
1
1.5
W
9
2
6
6
L
Ymir
2
5
3
0.7
L
2
2
0
1
W
2
3
9
2.17
L
Danzaburou
Kxtyl
Danzaburou
1
5
1
0.3
W
3
2
7
3.25
W
6
2
4
4
L
Sun Wukong
TazDaTurtle1019
Sun Wukong
1
6
4
0.5
L
Gilgamesh
megarapter398
Gilgamesh
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,588
Damage
19,897
36,270
Taken
43,642
17,325
Mitigated
16,253
6,597
Healing
7,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Badatthebone
Hercules
4,680
1,830
0
2,158
8,825
7,721
634
843
7,936
0
18,877
W
6,911
1,369
0
0
6,414
1,802
280
2,697
3,373
29,719
0
L
Ymir
2,628
454
99
2,928
12,059
4,538
108
3,930
8,129
14,958
0
L
3,930
78
0
710
4,458
1,255
670
2,143
2,031
26,337
0
W
5,769
1,292
0
1,001
6,789
3,952
0
1,928
4,861
17,081
0
L
Danzaburou
Kxtyl
Danzaburou
4,398
1,869
0
2,667
8,568
2,612
492
1,758
6,688
0
27,151
W
3,627
1,407
0
1,918
7,990
2,262
0
448
7,542
0
28,156
W
7,601
5,953
0
1,520
6,252
1,588
0
252
6,000
0
28,699
L
Sun Wukong
TazDaTurtle1019
Sun Wukong
3,118
451
0
406
8,814
3,457
156
1,945
6,560
0
11,786
L
Gilgamesh
megarapter398
Gilgamesh
5,823
1,547
0
245
9,743
4,391
826
2,302
7,129
0
27,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,699
Gold Earned
31,085
210
Minions Killed
199
0
Camps Cleared
0
1,300,868
Distance Traveled
1,137,808
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,341
488
31
2
0
269,667
0
W
Janus
7,159
551
56
4
0
264,825
0
L
Ymir
5,982
460
27
2
0
240,604
0
L
Zeus
6,564
505
61
5
0
230,219
0
W
Ymir
5,990
461
17
1
0
248,913
0
L
Danzaburou
6,007
462
46
4
0
199,053
2
W
Bastet
6,644
511
50
4
0
288,615
0
W
Rama
6,565
505
56
4
0
228,848
0
L
Sun Wukong
5,441
419
24
2
0
230,187
0
L
Gilgamesh
7,091
545
41
3
0
237,745
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role