Player Matchup

Chiron
Chiron
Gold V
ComeBuckets
Chiron
Gold V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver II
IIDiviniTyII
Nu Wa
Silver II
Level 121
God Stats
17W - 4L
1,620 SR
Queue Stats
77W - 90L
982 MMR
Solo
Tiamat
Tiamat
Silver I
Mahunga
Tiamat
Silver I
Level 119
God Stats
6W - 6L
1,704 SR
Queue Stats
157W - 163L
1,045 MMR
Solo
Bellona
Bellona
Silver I
iMysstogan
Bellona
Silver I
Level 159
God Stats
20W - 25L
1,566 SR
Queue Stats
510W - 494L
1,253 MMR
Solo
Serqet
Serqet
Gold V
Сlapped
Serqet
Gold V
Level 139
God Stats
7W - 8L
1,645 SR
Queue Stats
95W - 99L
1,272 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,607 SR
1,211 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 87
1,578 SR
1,216 MMR
Cupid
Cupid
Silver I
Brogrez4Life
Cupid
Silver I
Level 106
God Stats
4W - 13L
1,299 SR
Queue Stats
390W - 397L
1,195 MMR
Solo
Ymir
Ymir
Silver III
CaRe115
Ymir
Silver III
Level 108
God Stats
13W - 4L
1,540 SR
Queue Stats
162W - 172L
943 MMR
Solo
Tyr
Tyr
Bronze III
RedDawg1
Tyr
Bronze III
Level 48
God Stats
1W - 3L
1,720 SR
Queue Stats
7W - 13L
1,255 MMR
Solo
Thoth
Thoth
Silver I
halfApint
Thoth
Silver I
Level 107
God Stats
12W - 8L
1,832 SR
Queue Stats
1,047W - 1,056L
1,190 MMR
Solo
Achilles
Achilles
Silver V
iScifi
Achilles
Silver V
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
8
2 / 2 / 3
4,990
713
4,248
3,680
1,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 0 / 1
4,710
673
2,791
1,285
247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
Mahunga
Tiamat
8
1 / 1 / 0
4,503
643
2,398
2,760
1,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
iMysstogan
Bellona
9
2 / 0 / 1
4,825
689
1,086
4,330
2,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Serqet
Сlapped
Serqet
6
1 / 1 / 3
4,382
626
1,885
5,736
2,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
TsukuyomiGuan YuApolloDanzaburou

VS

Bans
AthenaSetSobekNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 0
4,105
586
1,167
4,669
950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
CaRe115
Ymir
6
0 / 3 / 2
4,074
582
729
5,228
2,047
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 0 / 0
4,153
593
357
4,228
1,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
halfApint
Thoth
8
3 / 0 / 0
4,605
658
3,155
3,465
928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
iScifi
Achilles
6
0 / 0 / 0
3,654
522
1,041
2,429
645
Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
6
Kills
4
4
Deaths
6
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Ymir
CaRe115
Ymir
0
3
2
0.33
W
Chiron
2
2
3
1.75
W
0
0
1
0.5
W
Tiamat
Mahunga
Tiamat
1
1
0
1
L
0
0
0
0
L
Thoth
halfApint
Thoth
3
0
0
3
W
Bellona
iMysstogan
Bellona
2
0
1
2.5
L
Achilles
iScifi
Achilles
0
0
0
0
W
Serqet
Сlapped
Serqet
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,408
Damage
6,449
17,791
Taken
20,019
7,418
Mitigated
5,768
6,077
Healing
7,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,167
686
0
1,670
4,669
950
0
185
4,414
0
17,736
L
Ymir
CaRe115
Ymir
729
360
0
1,246
5,228
2,047
0
1,357
3,675
7,796
0
W
Chiron
4,248
1,698
174
1,682
3,680
1,153
0
245
3,396
0
24,560
W
2,791
527
0
500
1,285
247
547
0
1,285
19,955
0
W
Tiamat
Mahunga
Tiamat
2,398
658
0
1,256
2,760
1,439
322
1,171
1,589
22,650
0
L
357
0
0
2,931
4,228
1,198
0
883
3,219
0
16,784
L
Thoth
halfApint
Thoth
3,155
16
0
899
3,465
928
0
1,579
1,794
20,916
0
W
Bellona
iMysstogan
Bellona
1,086
506
0
705
4,330
2,220
0
578
3,752
0
25,696
L
Achilles
iScifi
Achilles
1,041
250
0
719
2,429
645
0
655
1,624
0
9,453
W
Serqet
Сlapped
Serqet
1,885
491
0
1,760
5,736
2,359
0
1,890
3,846
0
9,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,410
Gold Earned
20,591
225
Minions Killed
167
0
Camps Cleared
0
742,453
Distance Traveled
599,065
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,105
586
33
5
0
116,392
2
L
Ymir
4,074
582
20
3
0
134,041
3
W
Chiron
4,990
713
52
7
0
117,015
2
W
Nu Wa
4,710
673
46
7
0
136,099
0
W
Tiamat
4,503
643
46
7
0
142,548
2
L
Tyr
4,153
593
50
7
0
132,622
1
L
Thoth
4,605
658
43
6
0
142,934
4
W
Bellona
4,825
689
61
9
0
179,342
1
L
Achilles
3,654
522
21
3
0
73,076
0
W
Serqet
4,382
626
20
3
0
167,449
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role