Player Matchup

Ymir
Ymir
Hamad_1stich
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,575 Elo+
Party 3
Bakasura
Bakasura
IAMALESAN
Bakasura
Level 13
God Stats
0W - 4L
1,500 SR
Queue Stats
73W - 76L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
Ilyas_0344
Gilgamesh
Level 29
God Stats
21W - 16L
1,730 SR
Queue Stats
75W - 86L
1,483 Elo+
Party 2
Anubis
Anubis
MIEMIET_0345
Anubis
Level 33
God Stats
43W - 36L
1,604 SR
Queue Stats
71W - 64L
1,523 Elo+
Party 2
Neith
Neith
knalsi
Neith
Level 15
God Stats
1W - 2L
1,321 SR
Queue Stats
11W - 11L
1,468 Elo+
Party 3
Team Averages
Level 22
1,531 SR
1,507 Elo+

VS

Team Averages
Level 38
1,530 SR
1,507 Elo+
Cerberus
Cerberus
Amin_mirage
Cerberus
Level 109
God Stats
5W - 2L
1,500 SR
Queue Stats
558W - 491L
1,529 Elo+
Party 1
Izanami
Izanami
Jmcami_19
Izanami
Level 17
God Stats
4W - 4L
1,500 SR
Queue Stats
71W - 71L
1,478 Elo+
Solo
Poseidon
Poseidon
LebronK1ngJam23
Poseidon
Level 31
God Stats
70W - 61L
1,640 SR
Queue Stats
466W - 489L
1,499 Elo+
Solo
Amaterasu
Amaterasu
aminsoske
Amaterasu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 22L
1,835 Elo+
Party 1
Arachne
Arachne
elcabesa_01
Arachne
Level 29
God Stats
1W - 1L
1,512 SR
Queue Stats
1W - 3L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 8
9,233
355
6,299
16,794
15,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bakasura
IAMALESAN
Bakasura
19
7 / 7 / 1
12,238
471
8,025
23,131
10,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Ilyas_0344
Gilgamesh
20
4 / 6 / 2
12,680
488
16,285
23,066
13,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
20
5 / 8 / 4
13,163
506
16,590
25,377
10,837
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
knalsi
Neith
19
3 / 7 / 7
12,133
467
12,228
15,159
4,821
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Amin_mirage
Cerberus
20
9 / 2 / 16
15,242
586
22,501
24,807
23,012
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
Jmcami_19
Izanami
20
3 / 4 / 6
13,991
538
7,436
10,919
6,310
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
20
8 / 1 / 8
16,418
631
17,769
14,734
5,609
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
aminsoske
Amaterasu
20
10 / 8 / 14
15,970
614
21,214
26,352
15,861
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
elcabesa_01
Arachne
19
3 / 4 / 4
12,614
485
6,847
19,445
6,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
81
19
Kills
33
33
Deaths
19
22
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Amin_mirage
Cerberus
9
2
16
8.5
L
0
5
8
0.8
L
Bakasura
IAMALESAN
Bakasura
7
7
1
1.07
L
Gilgamesh
Ilyas_0344
Gilgamesh
4
6
2
0.83
W
Izanami
Jmcami_19
Izanami
3
4
6
1.5
W
Poseidon
8
1
8
12
L
Anubis
5
8
4
0.88
W
Amaterasu
aminsoske
Amaterasu
10
8
14
2.13
W
Arachne
elcabesa_01
Arachne
3
4
4
1.25
L
Neith
knalsi
Neith
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,427
Damage
75,767
103,527
Taken
96,257
55,310
Mitigated
57,249
31,922
Healing
38,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Amin_mirage
Cerberus
22,501
1,528
0
14,571
24,807
23,012
661
6,043
18,379
103,463
0
L
6,299
1,117
0
2,117
16,794
15,389
140
6,863
9,931
23,684
0
L
Bakasura
IAMALESAN
Bakasura
8,025
5,528
0
8,806
23,131
10,676
0
5,382
17,749
0
69,277
L
Gilgamesh
Ilyas_0344
Gilgamesh
16,285
3,434
0
6,289
23,066
13,587
746
14,439
8,611
0
86,710
W
Izanami
Jmcami_19
Izanami
7,436
4,509
0
1,760
10,919
6,310
5,392
1,955
8,800
0
106,601
W
Poseidon
17,769
2,144
165
7,138
14,734
5,609
1,919
3,895
10,839
142,006
0
L
Anubis
16,590
363
48
10,777
25,377
10,837
670
11,074
14,303
105,609
0
W
Amaterasu
aminsoske
Amaterasu
21,214
11,151
1,637
4,928
26,352
15,861
1,219
7,630
18,667
8,925
61,252
W
Arachne
elcabesa_01
Arachne
6,847
4,507
0
8,251
19,445
6,457
1,172
4,137
15,076
0
80,088
L
Neith
knalsi
Neith
12,228
6,880
0
3,885
15,159
4,821
620
4,486
10,673
0
101,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,447
Gold Earned
74,235
685
Minions Killed
844
0
Camps Cleared
0
2,081,415
Distance Traveled
2,294,262
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
15,242
586
224
9
0
463,817
4
L
Ymir
9,233
355
22
1
0
340,075
5
L
Bakasura
12,238
471
145
6
0
530,990
2
L
Gilgamesh
12,680
488
149
6
0
428,488
1
W
Izanami
13,991
538
184
7
0
453,763
7
W
Poseidon
16,418
631
234
9
0
473,372
9
L
Anubis
13,163
506
194
7
0
372,971
1
W
Amaterasu
15,970
614
85
3
0
497,204
0
W
Arachne
12,614
485
117
5
0
406,106
1
L
Neith
12,133
467
175
7
0
408,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role