Player Matchup

Chaac
Chaac
Dorgahn
Chaac
Level 85
God Stats
8W - 0L
1,969 SR
Queue Stats
187W - 40L
1,849 Elo+
Party 1
Thoth
Thoth
KaliBelladonna
Thoth
Level 69
God Stats
20W - 13L
1,587 SR
Queue Stats
493W - 179L
1,882 Elo+
Party 1
Artemis
Artemis
Maria Loved
Artemis
Level 149
God Stats
6W - 4L
1,442 SR
Queue Stats
546W - 531L
1,562 Elo+
Solo
Khepri
Khepri
botchy_weevil
Khepri
Level 138
God Stats
320W - 52L
1,961 SR
Queue Stats
422W - 78L
1,876 Elo+
Party 1
Merlin
Merlin
xWolfen_
Merlin
Level 144
God Stats
22W - 33L
1,600 SR
Queue Stats
706W - 708L
1,651 Elo+
Solo
Team Averages
Level 117
1,712 SR
1,764 Elo+

VS

Team Averages
Level 144
1,667 SR
1,584 Elo+
Pele
Pele
 
Pele
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
 
Merlin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
ImInSpaceMan
Susano
Level 99
God Stats
2W - 10L
1,256 SR
Queue Stats
284W - 300L
1,643 Elo+
Solo
Agni
Agni
ttvkevo
Agni
Level 159
God Stats
7W - 2L
1,983 SR
Queue Stats
710W - 560L
1,590 Elo+
Party 2
Gilgamesh
Gilgamesh
weebYusuke
Gilgamesh
Level 154
God Stats
31W - 17L
2,098 SR
Queue Stats
648W - 460L
1,684 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dorgahn
Chaac
15
0 / 1 / 15
8,638
960
6,842
10,830
7,304
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
9 / 1 / 7
11,103
1,234
12,131
4,824
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Maria Loved
Artemis
15
3 / 2 / 8
9,221
1,025
14,642
8,313
4,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 0 / 12
10,204
1,134
3,081
5,567
6,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
xWolfen_
Merlin
15
4 / 3 / 9
9,476
1,053
6,825
4,901
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

302

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
4 / 4 / 3
10,336
1,148
8,581
14,320
13,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
 
Merlin
11
0 / 0 / 0
7,120
791
0
0
0
Susano
13
1 / 3 / 2
8,106
901
2,966
7,164
2,332
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Agni
ttvkevo
Agni
14
0 / 3 / 4
8,188
910
4,828
5,605
1,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
weebYusuke
Gilgamesh
15
2 / 8 / 5
9,657
1,073
15,055
21,337
14,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
21
18
Kills
7
7
Deaths
18
51
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
4
4
3
1.38
L
Merlin
 
Merlin
0
0
0
0
W
Chaac
Dorgahn
Chaac
0
1
15
7.5
L
Susano
1
3
2
0.67
W
9
1
7
12.5
W
Artemis
Maria Loved
Artemis
3
2
8
3.5
W
2
0
12
8
L
Agni
ttvkevo
Agni
0
3
4
0.67
L
Gilgamesh
weebYusuke
Gilgamesh
2
8
5
0.56
W
Merlin
xWolfen_
Merlin
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,521
Damage
31,430
34,435
Taken
48,426
22,180
Mitigated
32,578
7,724
Healing
1,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
8,581
1,826
0
961
14,320
13,945
0
6,673
7,647
231
27,580
L
Merlin
 
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
Dorgahn
Chaac
6,842
1,350
678
4,604
10,830
7,304
0
1,763
8,859
0
11,103
L
Susano
2,966
844
0
0
7,164
2,332
0
3,205
3,959
0
16,242
W
12,131
462
0
599
4,824
2,407
0
1,041
3,649
42,814
0
W
Artemis
Maria Loved
Artemis
14,642
8,427
0
649
8,313
4,151
0
974
7,270
0
30,170
W
3,081
51
0
1,140
5,567
6,156
0
238
5,259
8,524
0
L
Agni
ttvkevo
Agni
4,828
36
0
18
5,605
1,857
0
3,680
1,925
17,054
0
L
Gilgamesh
weebYusuke
Gilgamesh
15,055
4,256
0
949
21,337
14,444
0
8,479
12,858
0
34,367
W
Merlin
xWolfen_
Merlin
6,825
369
0
54
4,901
2,162
0
469
4,412
28,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,642
Gold Earned
43,407
176
Minions Killed
151
9
Camps Cleared
4
819,083
Distance Traveled
517,003
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,336
1,148
37
4
2
171,866
1
L
Merlin
7,120
791
0
0
0
0
0
W
Chaac
8,638
960
10
1
1
173,879
0
L
Susano
8,106
901
26
3
2
92,374
0
W
Thoth
11,103
1,234
63
7
3
156,107
3
W
Artemis
9,221
1,025
42
5
1
152,235
1
W
Khepri
10,204
1,134
14
2
1
176,988
0
L
Agni
8,188
910
39
4
0
117,329
0
L
Gilgamesh
9,657
1,073
49
5
0
135,434
0
W
Merlin
9,476
1,053
47
5
3
159,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role