Player Matchup

King Arthur
King Arthur
HadesShadow0
King Arthur
Level 103
God Stats
7W - 9L
1,816 SR
Queue Stats
262W - 273L
1,713 Elo+
Party 2
Nemesis
Nemesis
Luminouslolipop_
Nemesis
Level 141
God Stats
16W - 16L
1,664 SR
Queue Stats
550W - 654L
1,461 Elo+
Party 2
Chernobog
Chernobog
Relativity124
Chernobog
Level 108
God Stats
8W - 8L
1,558 SR
Queue Stats
99W - 91L
1,556 Elo+
Party 2
Chang'e
Chang'e
SpoofandOof
Chang'e
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
coolroco101
Ymir
Level 89
God Stats
17W - 10L
1,667 SR
Queue Stats
159W - 125L
1,650 Elo+
Party 2
Team Averages
Level 118
1,641 SR
1,576 Elo+

VS

Team Averages
Level 117
1,554 SR
1,580 Elo+
Amaterasu
Amaterasu
Befcakz
Amaterasu
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 149L
1,565 Elo+
Party 1
Ne Zha
Ne Zha
BobScharffan01
Ne Zha
Level 117
God Stats
1W - 1L
1,675 SR
Queue Stats
146W - 138L
1,617 Elo+
Solo
Hel
Hel
DoctorFaustus
Hel
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 138L
1,546 Elo+
Solo
Gilgamesh
Gilgamesh
DysmoYT
Gilgamesh
Level 86
God Stats
2W - 2L
1,690 SR
Queue Stats
54W - 48L
1,571 Elo+
Solo
Chiron
Chiron
JungleBTK
Chiron
Level 147
God Stats
3W - 6L
1,406 SR
Queue Stats
224W - 181L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HadesShadow0
King Arthur
15
3 / 1 / 1
8,525
609
8,573
8,063
6,716
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
2 / 1 / 6
7,279
520
3,052
8,225
3,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chernobog
Relativity124
Chernobog
12
1 / 1 / 5
7,437
531
2,910
6,571
1,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
SpoofandOof
Chang'e
12
4 / 0 / 5
7,603
543
10,272
6,399
1,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 0 / 5
7,714
551
4,111
6,388
3,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Befcakz
Amaterasu
11
0 / 2 / 0
6,603
472
2,922
9,521
4,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 5 / 0
6,811
487
5,122
10,633
3,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 5 / 0
6,016
430
2,447
8,924
3,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
DysmoYT
Gilgamesh
13
1 / 1 / 1
7,300
521
3,043
9,619
5,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chiron
JungleBTK
Chiron
13
1 / 0 / 0
7,163
512
6,581
7,867
2,292
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
13
Kills
3
3
Deaths
13
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Befcakz
Amaterasu
0
2
0
0
L
1
5
0
0.2
L
0
5
0
0
L
Gilgamesh
DysmoYT
Gilgamesh
1
1
1
1.5
W
King Arthur
HadesShadow0
King Arthur
3
1
1
3.5
L
Chiron
JungleBTK
Chiron
1
0
0
1
W
2
1
6
5
W
Chernobog
Relativity124
Chernobog
1
1
5
3.5
W
Chang'e
SpoofandOof
Chang'e
4
0
5
6.5
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,918
Damage
20,115
35,646
Taken
46,564
17,492
Mitigated
18,782
15,959
Healing
15,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Befcakz
Amaterasu
2,922
625
0
1,331
9,521
4,305
0
4,474
4,798
0
22,331
L
5,122
1,123
0
1,088
10,633
3,635
0
2,701
7,848
0
51,983
L
2,447
47
2,661
3,252
8,924
3,408
0
4,789
3,730
39,686
0
L
Gilgamesh
DysmoYT
Gilgamesh
3,043
742
0
3,980
9,619
5,142
688
0
9,619
0
39,469
W
King Arthur
HadesShadow0
King Arthur
8,573
825
0
1,399
8,063
6,716
129
329
7,416
0
58,165
L
Chiron
JungleBTK
Chiron
6,581
1,959
258
3,302
7,867
2,292
0
1,641
6,186
0
48,755
W
3,052
747
0
3,755
8,225
3,064
45
0
8,200
0
39,570
W
Chernobog
Relativity124
Chernobog
2,910
1,506
0
3,187
6,571
1,961
1,413
0
6,571
0
41,413
W
Chang'e
SpoofandOof
Chang'e
10,272
190
900
3,816
6,399
1,983
265
1,555
4,844
50,284
0
W
4,111
914
0
2,902
6,388
3,768
140
563
5,825
14,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,558
Gold Earned
33,893
423
Minions Killed
428
0
Camps Cleared
0
1,446,121
Distance Traveled
1,378,880
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,603
472
42
3
0
286,542
3
L
Ne Zha
6,811
487
100
7
0
263,299
1
L
Hel
6,016
430
86
6
0
282,025
1
L
Gilgamesh
7,300
521
102
7
0
268,890
3
W
King Arthur
8,525
609
130
9
0
285,329
1
L
Chiron
7,163
512
98
7
0
278,124
9
W
Nemesis
7,279
520
75
5
0
293,820
4
W
Chernobog
7,437
531
98
7
0
290,438
3
W
Chang'e
7,603
543
98
7
0
282,741
6
W
Ymir
7,714
551
22
2
0
293,793
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role