Player Matchup

Sun Wukong
Sun Wukong
DarsDark
Sun Wukong
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 106L
1,670 Elo+
Party 1
Anhur
Anhur
GustavoElric
Anhur
Level 18
God Stats
7W - 5L
1,761 SR
Queue Stats
67W - 55L
1,695 Elo+
Solo
Olorun
Olorun
Levinen22
Olorun
Level 15
God Stats
8W - 5L
1,481 SR
Queue Stats
19W - 12L
1,670 Elo+
Party 1
Kuzenbo
Kuzenbo
Wyxenk
Kuzenbo
Level 12
God Stats
0W - 1L
1,364 SR
Queue Stats
51W - 40L
1,670 Elo+
Party 1
Camazotz
Camazotz
fussywussy
Camazotz
Level 10
God Stats
0W - 1L
1,726 SR
Queue Stats
7W - 3L
1,670 Elo+
Party 1
Team Averages
Level 40
1,566 SR
1,675 Elo+

VS

Team Averages
Level 22
1,767 SR
1,579 Elo+
Tyr
Tyr
Chaves1
Tyr
Level 28
God Stats
11W - 8L
1,642 SR
Queue Stats
85W - 87L
1,501 Elo+
Solo
Tiamat
Tiamat
IACarvalho
Tiamat
Level 20
God Stats
15W - 3L
1,886 SR
Queue Stats
53W - 21L
1,687 Elo+
Party 2
Izanami
Izanami
OtaldoJuan
Izanami
Level 29
God Stats
21W - 16L
1,613 SR
Queue Stats
134W - 137L
1,525 Elo+
Solo
Susano
Susano
Skdjsosjwlasibs
Susano
Level 18
God Stats
4W - 0L
1,918 SR
Queue Stats
23W - 11L
1,624 Elo+
Party 2
Agni
Agni
yKERMILION-SEP
Agni
Level 16
God Stats
2W - 1L
1,776 SR
Queue Stats
108W - 106L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DarsDark
Sun Wukong
15
2 / 6 / 0
9,731
442
8,713
20,530
10,770
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
6 / 4 / 2
10,727
488
12,332
13,776
4,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
Levinen22
Olorun
13
2 / 6 / 0
8,132
370
3,968
11,092
3,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kuzenbo
Wyxenk
Kuzenbo
12
0 / 6 / 4
7,802
355
4,442
13,564
12,256
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
fussywussy
Camazotz
14
0 / 6 / 2
8,934
406
2,150
16,719
4,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
18
12 / 3 / 5
12,382
563
11,208
16,752
12,458
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
IACarvalho
Tiamat
20
2 / 1 / 5
13,335
606
10,811
11,625
16,611
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
OtaldoJuan
Izanami
17
1 / 4 / 7
11,571
526
8,965
15,528
5,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
7 / 0 / 6
12,443
566
14,700
12,802
5,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 3 / 3
13,225
601
10,807
11,446
4,789
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
10
Kills
28
28
Deaths
11
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tyr
12
3
5
4.83
L
Sun Wukong
DarsDark
Sun Wukong
2
6
0
0.33
L
6
4
2
1.75
W
Tiamat
IACarvalho
Tiamat
2
1
5
4.5
L
Olorun
Levinen22
Olorun
2
6
0
0.33
W
Izanami
OtaldoJuan
Izanami
1
4
7
1.13
W
7
0
6
10
L
Kuzenbo
Wyxenk
Kuzenbo
0
6
4
0.33
L
Camazotz
fussywussy
Camazotz
0
6
2
0.17
W
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,605
Damage
56,491
75,681
Taken
68,153
36,000
Mitigated
44,047
17,329
Healing
26,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
11,208
2,016
0
5,849
16,752
12,458
1,208
2,207
14,545
0
52,192
L
Sun Wukong
DarsDark
Sun Wukong
8,713
2,086
0
2,537
20,530
10,770
729
9,560
10,970
0
56,548
L
12,332
5,199
0
3,533
13,776
4,553
0
3,251
10,525
0
77,913
W
Tiamat
IACarvalho
Tiamat
10,811
2,069
0
5,918
11,625
16,611
3,056
0
11,625
100,606
0
L
Olorun
Levinen22
Olorun
3,968
1,356
0
2,637
11,092
3,614
0
4,443
6,649
37,604
0
W
Izanami
OtaldoJuan
Izanami
8,965
5,546
0
7,100
15,528
5,000
6,062
1,725
13,803
0
77,963
W
14,700
4,690
0
5,820
12,802
5,189
1,640
2,050
10,752
0
97,795
L
Kuzenbo
Wyxenk
Kuzenbo
4,442
1,532
0
870
13,564
12,256
0
2,611
10,953
18,673
0
L
Camazotz
fussywussy
Camazotz
2,150
1,135
0
7,752
16,719
4,807
0
1,753
14,966
0
47,807
W
10,807
772
0
2,059
11,446
4,789
0
3,113
8,333
106,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,326
Gold Earned
62,956
466
Minions Killed
762
0
Camps Cleared
0
1,793,857
Distance Traveled
2,180,081
11
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,382
563
67
3
0
455,350
8
L
Sun Wukong
9,731
442
138
6
0
410,120
1
L
Anhur
10,727
488
137
6
0
355,944
9
W
Tiamat
13,335
606
206
9
0
444,656
2
L
Olorun
8,132
370
69
3
0
209,037
0
W
Izanami
11,571
526
143
7
0
337,838
9
W
Susano
12,443
566
142
6
0
514,724
6
L
Kuzenbo
7,802
355
29
1
0
398,350
1
L
Camazotz
8,934
406
93
4
0
420,406
0
W
Agni
13,225
601
204
9
0
427,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role