Player Matchup

Tyr
Tyr
Adri10XP
Tyr
Level 134
God Stats
16W - 16L
1,555 SR
Queue Stats
279W - 295L
1,635 Elo+
Solo
Izanami
Izanami
DrTibex
Izanami
Level 160
God Stats
83W - 62L
1,583 SR
Queue Stats
533W - 543L
1,561 Elo+
Solo
He Bo
He Bo
Winky31
He Bo
Level 77
God Stats
28W - 23L
1,535 SR
Queue Stats
71W - 61L
1,609 Elo+
Party 1
Awilix
Awilix
Xertions
Awilix
Level 126
God Stats
3W - 2L
1,693 SR
Queue Stats
152W - 130L
1,565 Elo+
Party 1
Gilgamesh
Gilgamesh
waterfiets
Gilgamesh
Level 88
God Stats
2W - 6L
1,102 SR
Queue Stats
77W - 72L
1,555 Elo+
Party 1
Team Averages
Level 117
1,494 SR
1,585 Elo+

VS

Team Averages
Level 140
1,567 SR
1,511 Elo+
Mercury
Mercury
AlexXx3
Mercury
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Fusibile
Tyr
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
IlDdOriginal
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
Vixualiva
Terra
Level 89
God Stats
3W - 1L
1,833 SR
Queue Stats
199W - 217L
1,557 Elo+
Solo
Apollo
Apollo
XaviEsMuyMalo
Apollo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
7,260
605
6,150
7,294
5,251
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
DrTibex
Izanami
12
1 / 3 / 1
7,136
595
2,382
6,325
1,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

He Bo
Winky31
He Bo
10
2 / 6 / 2
6,045
504
4,129
6,787
1,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Xertions
Awilix
12
5 / 3 / 3
7,393
616
5,674
8,596
3,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Gilgamesh
waterfiets
Gilgamesh
9
0 / 5 / 3
6,337
528
3,644
11,427
5,587
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AlexXx3
Mercury
12
4 / 1 / 7
7,240
603
2,440
7,469
2,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

13
1 / 1 / 2
7,437
620
4,747
10,175
5,783
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Merlin
12
4 / 3 / 6
7,293
608
6,920
6,065
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Terra
Vixualiva
Terra
11
1 / 2 / 11
6,590
549
4,826
10,506
5,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

14
8 / 1 / 3
8,450
704
7,188
5,099
1,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
8
Kills
18
18
Deaths
8
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Mercury
AlexXx3
Mercury
4
1
7
7.5
L
Izanami
DrTibex
Izanami
1
3
1
0.5
W
1
1
2
2
W
Merlin
4
3
6
2.33
W
Terra
Vixualiva
Terra
1
2
11
3.25
L
He Bo
Winky31
He Bo
2
6
2
0.5
W
8
1
3
9.5
L
Awilix
Xertions
Awilix
5
3
3
2.17
L
Gilgamesh
waterfiets
Gilgamesh
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,979
Damage
26,121
40,429
Taken
39,314
17,639
Mitigated
17,326
9,748
Healing
13,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,150
526
0
3,208
7,294
5,251
0
153
7,141
0
47,527
W
Mercury
AlexXx3
Mercury
2,440
1,027
0
873
7,469
2,421
938
1,128
6,341
0
40,865
L
Izanami
DrTibex
Izanami
2,382
1,336
0
1,679
6,325
1,613
75
906
5,419
0
50,148
W
4,747
380
0
5,037
10,175
5,783
0
209
9,966
0
45,093
W
Merlin
6,920
279
0
950
6,065
2,089
0
1,972
4,093
39,508
0
W
Terra
Vixualiva
Terra
4,826
1,234
750
2,817
10,506
5,631
17
820
9,686
19,851
0
L
He Bo
Winky31
He Bo
4,129
49
0
660
6,787
1,894
0
2,737
3,868
24,305
0
W
7,188
3,178
0
3,330
5,099
1,402
165
0
5,099
0
53,903
L
Awilix
Xertions
Awilix
5,674
2,293
0
2,899
8,596
3,294
0
3,262
5,108
0
37,703
L
Gilgamesh
waterfiets
Gilgamesh
3,644
586
0
1,302
11,427
5,587
0
4,110
7,147
0
22,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,171
Gold Earned
37,010
383
Minions Killed
430
0
Camps Cleared
0
1,191,281
Distance Traveled
1,288,938
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,260
605
114
10
0
259,613
3
W
Mercury
7,240
603
87
7
0
295,432
5
L
Izanami
7,136
595
104
9
0
199,954
2
W
Tyr
7,437
620
110
9
0
277,572
2
W
Merlin
7,293
608
88
7
0
230,993
5
W
Terra
6,590
549
34
3
0
257,068
2
L
He Bo
6,045
504
55
5
0
212,099
4
W
Apollo
8,450
704
111
9
0
227,873
3
L
Awilix
7,393
616
72
6
0
282,904
1
L
Gilgamesh
6,337
528
38
3
0
236,711
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role