Player Matchup

Izanami
Izanami
King666aod
Izanami
Level 81
God Stats
1W - 3L
1,221 SR
Queue Stats
3W - 12L
1,290 Elo+
Party 1
Bacchus
Bacchus
KingUbeda
Bacchus
Level 120
God Stats
5W - 2L
1,655 SR
Queue Stats
192W - 176L
1,502 Elo+
Solo
Tyr
Tyr
NightmarexLuffy
Tyr
Level 105
God Stats
6W - 4L
1,505 SR
Queue Stats
14W - 23L
1,323 Elo+
Party 1
Merlin
Merlin
VividEclipse
Merlin
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
cmor7
Chernobog
Level 124
God Stats
1W - 1L
1,307 SR
Queue Stats
24W - 25L
1,407 Elo+
Party 1
Team Averages
Level 98
1,438 SR
1,404 Elo+

VS

Team Averages
Level 115
1,565 SR
1,432 Elo+
Ah Puch
Ah Puch
DJPwnage
Ah Puch
Level 117
God Stats
5W - 3L
1,568 SR
Queue Stats
108W - 103L
1,448 Elo+
Solo
Hercules
Hercules
FrAnChEsCo1
Hercules
Level 125
God Stats
17W - 20L
1,487 SR
Queue Stats
181W - 184L
1,473 Elo+
Solo
Kuzenbo
Kuzenbo
Fraulzar
Kuzenbo
Level 154
God Stats
1W - 3L
1,768 SR
Queue Stats
372W - 404L
1,485 Elo+
Party 2
Ganesha
Ganesha
Happycoffee
Ganesha
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
wildmachina
Medusa
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
King666aod
Izanami
17
2 / 4 / 7
10,766
979
8,601
9,812
4,114
Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
KingUbeda
Bacchus
17
1 / 3 / 8
10,988
999
11,561
21,390
26,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
1 / 3 / 7
9,900
900
12,104
19,620
16,291
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
16
0 / 0 / 4
9,706
882
9,067
5,086
2,218
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
cmor7
Chernobog
17
7 / 1 / 3
11,823
1,075
16,556
9,551
4,065
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

217

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DJPwnage
Ah Puch
17
2 / 2 / 3
10,804
982
14,995
6,012
2,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
FrAnChEsCo1
Hercules
16
3 / 3 / 6
10,051
914
11,434
13,799
9,590
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kuzenbo
Fraulzar
Kuzenbo
15
3 / 4 / 4
10,602
964
11,216
16,387
26,306
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Happycoffee
Ganesha
16
0 / 0 / 9
9,561
869
5,531
13,909
14,332
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
16
3 / 2 / 7
10,549
959
17,361
10,885
4,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
40
11
Kills
11
11
Deaths
11
29
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
DJPwnage
Ah Puch
2
2
3
1.75
L
Hercules
FrAnChEsCo1
Hercules
3
3
6
2
L
Kuzenbo
Fraulzar
Kuzenbo
3
4
4
1.25
L
Ganesha
Happycoffee
Ganesha
0
0
9
4.5
W
Izanami
King666aod
Izanami
2
4
7
1.38
W
Bacchus
KingUbeda
Bacchus
1
3
8
1.67
W
1
3
7
1.5
W
Merlin
0
0
4
2
W
Chernobog
cmor7
Chernobog
7
1
3
8.5
L
Medusa
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,889
Damage
60,537
65,459
Taken
60,992
53,291
Mitigated
57,157
6,933
Healing
6,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
DJPwnage
Ah Puch
14,995
235
0
1,659
6,012
2,380
0
2,336
3,676
63,164
0
L
Hercules
FrAnChEsCo1
Hercules
11,434
2,818
0
1,917
13,799
9,590
0
4,046
9,621
0
17,111
L
Kuzenbo
Fraulzar
Kuzenbo
11,216
3,829
0
775
16,387
26,306
0
4,513
11,694
17,014
0
L
Ganesha
Happycoffee
Ganesha
5,531
287
159
159
13,909
14,332
0
4,731
9,178
13,377
0
W
Izanami
King666aod
Izanami
8,601
7,446
0
1,176
9,812
4,114
0
6,316
3,496
0
37,963
W
Bacchus
KingUbeda
Bacchus
11,561
723
0
3,319
21,390
26,603
0
9,236
12,154
19,868
0
W
12,104
790
0
1,177
19,620
16,291
0
8,185
11,435
0
20,111
W
Merlin
9,067
469
0
0
5,086
2,218
0
2,487
2,599
36,799
0
W
Chernobog
cmor7
Chernobog
16,556
7,848
0
1,261
9,551
4,065
0
5,518
4,033
0
40,606
L
Medusa
17,361
11,251
0
1,490
10,885
4,549
0
4,690
6,195
0
35,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,183
Gold Earned
51,567
256
Minions Killed
197
6
Camps Cleared
6
1,081,729
Distance Traveled
1,067,320
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,804
982
119
11
1
197,197
1
L
Hercules
10,051
914
14
1
0
192,091
0
L
Kuzenbo
10,602
964
14
1
2
224,828
0
L
Ganesha
9,561
869
0
0
0
240,413
0
W
Izanami
10,766
979
100
9
4
175,838
0
W
Bacchus
10,988
999
16
1
0
235,112
0
W
Tyr
9,900
900
16
1
0
243,603
0
W
Merlin
9,706
882
69
6
1
219,529
0
W
Chernobog
11,823
1,075
55
5
1
207,647
1
L
Medusa
10,549
959
50
5
3
212,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role