Player Matchup

Guan Yu
Guan Yu
Archie77x
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 53L
1,593 Elo+
Solo
Sobek
Sobek
BladeOfDarkSouls
Sobek
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
37W - 24L
1,721 Elo+
Party 1
Baron Samedi
Baron Samedi
FreshPrinceWill1
Baron Samedi
Level 23
God Stats
9W - 8L
1,693 SR
Queue Stats
313W - 357L
1,533 Elo+
Party 1
Arachne
Arachne
Parlemont
Arachne
Level 18
God Stats
5W - 1L
1,819 SR
Queue Stats
56W - 43L
1,769 Elo+
Solo
Neith
Neith
QueenAllstar005
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,668 Elo+
Solo
Team Averages
Level 15
1,602 SR
1,657 Elo+

VS

Team Averages
Level 23
1,608 SR
1,662 Elo+
Janus
Janus
 
Janus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
ChderIsBetr
Vamana
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 78L
1,642 Elo+
Solo
Danzaburou
Danzaburou
Gerraheim
Danzaburou
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
90W - 69L
1,546 Elo+
Solo
Mercury
Mercury
MEGADETH17085
Mercury
Level 4
God Stats
4W - 4L
1,918 SR
Queue Stats
10W - 5L
1,942 Elo+
Solo
Ares
Ares
MattyPocketbook
Ares
Level 28
God Stats
2W - 3L
1,622 SR
Queue Stats
74W - 49L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Archie77x
Guan Yu
8
0 / 2 / 2
4,710
471
1,152
4,224
2,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
6 / 1 / 1
5,760
576
3,557
7,406
4,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Baron Samedi
FreshPrinceWill1
Baron Samedi
10
1 / 2 / 5
5,378
538
3,811
5,983
2,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
Parlemont
Arachne
11
5 / 0 / 1
6,368
637
7,173
7,886
2,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 5 / 0
4,114
411
393
4,190
982
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
1 / 5 / 0
4,905
491
3,546
5,694
1,710
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Vamana
11
2 / 2 / 0
6,112
611
3,929
6,857
2,982
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
Gerraheim
Danzaburou
11
3 / 1 / 2
7,025
703
4,278
5,753
1,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
8
0 / 0 / 0
5,033
503
354
3,317
835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
4 / 4 / 2
5,367
537
7,289
9,414
4,081
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
12
Kills
10
10
Deaths
12
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
5
0
0.2
W
Guan Yu
Archie77x
Guan Yu
0
2
2
0.5
W
6
1
1
6.5
L
Vamana
2
2
0
1
W
Baron Samedi
FreshPrinceWill1
Baron Samedi
1
2
5
1.75
L
Danzaburou
Gerraheim
Danzaburou
3
1
2
4
L
Mercury
0
0
0
0
L
4
4
2
1.25
W
Arachne
Parlemont
Arachne
5
0
1
5.5
W
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,086
Damage
19,396
29,689
Taken
31,035
13,754
Mitigated
11,459
7,933
Healing
10,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,546
345
0
846
5,694
1,710
0
3,114
2,103
20,604
0
W
Guan Yu
Archie77x
Guan Yu
1,152
265
50
442
4,224
2,996
0
0
4,224
0
14,983
W
3,557
178
0
3,287
7,406
4,917
0
3,499
3,885
16,203
0
L
Vamana
3,929
1,043
0
1,813
6,857
2,982
0
390
6,367
0
29,048
W
Baron Samedi
FreshPrinceWill1
Baron Samedi
3,811
282
0
744
5,983
2,445
148
4,099
1,628
19,522
0
L
Danzaburou
Gerraheim
Danzaburou
4,278
2,335
0
2,618
5,753
1,851
53
1,115
4,463
0
39,489
L
Mercury
354
161
0
2,214
3,317
835
0
66
3,215
0
19,430
L
7,289
923
246
2,396
9,414
4,081
0
1,754
7,419
13,053
0
W
Arachne
Parlemont
Arachne
7,173
4,635
0
3,124
7,886
2,414
0
1,784
6,072
0
37,846
W
393
393
0
286
4,190
982
0
1,145
3,045
0
7,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,330
Gold Earned
28,442
183
Minions Killed
254
0
Camps Cleared
0
980,064
Distance Traveled
897,134
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,905
491
35
4
0
175,318
3
W
Guan Yu
4,710
471
40
4
0
222,539
0
W
Sobek
5,760
576
20
2
0
199,887
1
L
Vamana
6,112
611
62
6
0
191,379
2
W
Baron Samedi
5,378
538
27
3
0
181,910
2
L
Danzaburou
7,025
703
90
9
0
174,987
3
L
Mercury
5,033
503
62
6
0
160,395
0
L
Ares
5,367
537
5
1
0
195,055
5
W
Arachne
6,368
637
75
8
0
212,069
2
W
Neith
4,114
411
21
2
0
163,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role