Player Matchup

Apollo
Apollo
GuyWithFeelings
Apollo
Level 12
God Stats
34W - 22L
1,630 SR
Queue Stats
143W - 115L
1,654 Elo+
Solo
Sun Wukong
Sun Wukong
MookieA1
Sun Wukong
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 130L
1,451 Elo+
Solo
Scylla
Scylla
MrMooCow143
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Naddafox
Xing Tian
Level 26
God Stats
28W - 32L
1,523 SR
Queue Stats
72W - 104L
1,449 Elo+
Party 1
Arachne
Arachne
StillNortle
Arachne
Level 28
God Stats
5W - 4L
1,500 SR
Queue Stats
329W - 444L
1,526 Elo+
Party 1
Team Averages
Level 24
1,531 SR
1,516 Elo+

VS

Team Averages
Level 15
1,527 SR
1,375 Elo+
Serqet
Serqet
Ascension47
Serqet
Level 26
God Stats
3W - 3L
1,637 SR
Queue Stats
34W - 22L
1,547 Elo+
Solo
Tiamat
Tiamat
CallWithSin
Tiamat
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,228 Elo+
Solo
Medusa
Medusa
FatPolo15
Medusa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 207L
1,436 Elo+
Solo
Bellona
Bellona
aquamaster9
Bellona
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,366 Elo+
Solo
Ymir
Ymir
lordword070708
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 1 / 9
10,662
762
12,920
10,944
4,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
MookieA1
Sun Wukong
14
5 / 2 / 1
8,528
609
5,148
7,735
3,550
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
14
6 / 3 / 4
8,767
626
6,374
8,275
2,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Naddafox
Xing Tian
14
7 / 0 / 8
9,542
682
6,164
9,127
7,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
StillNortle
Arachne
13
3 / 4 / 7
8,180
584
6,855
9,704
4,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
2 / 8 / 7
7,469
534
7,446
12,721
3,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
12
4 / 6 / 4
7,394
528
8,500
10,003
4,871
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
FatPolo15
Medusa
12
3 / 8 / 0
7,542
539
4,888
10,377
2,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
aquamaster9
Bellona
10
1 / 7 / 1
6,420
459
5,115
11,220
8,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 6 / 1
5,922
423
1,076
8,915
5,123
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
23
35
Kills
10
10
Deaths
35
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Serqet
2
8
7
0.69
L
Tiamat
4
6
4
1
L
Medusa
FatPolo15
Medusa
3
8
0
0.38
W
14
1
9
18.5
W
Sun Wukong
MookieA1
Sun Wukong
5
2
1
2.75
W
Scylla
6
3
4
2.67
W
Xing Tian
Naddafox
Xing Tian
7
0
8
11
W
Arachne
StillNortle
Arachne
3
4
7
1.63
L
Bellona
aquamaster9
Bellona
1
7
1
0.21
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,461
Damage
27,025
45,785
Taken
53,236
22,634
Mitigated
24,563
14,363
Healing
7,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
7,446
1,372
0
2,368
12,721
3,940
0
1,239
11,482
0
34,147
L
Tiamat
8,500
817
0
2,246
10,003
4,871
0
4,508
5,320
28,783
0
L
Medusa
FatPolo15
Medusa
4,888
2,050
0
1,432
10,377
2,484
0
1,640
8,695
0
34,839
W
12,920
10,202
0
5,913
10,944
4,331
1,052
1,757
8,905
0
69,250
W
Sun Wukong
MookieA1
Sun Wukong
5,148
1,764
0
924
7,735
3,550
2,220
400
6,885
0
38,742
W
Scylla
6,374
1,666
0
3,296
8,275
2,710
3,344
4,520
3,755
41,416
0
W
Xing Tian
Naddafox
Xing Tian
6,164
734
231
1,330
9,127
7,970
1,193
863
8,264
33,318
0
W
Arachne
StillNortle
Arachne
6,855
4,598
0
2,669
9,704
4,073
963
2,036
7,533
0
39,366
L
Bellona
aquamaster9
Bellona
5,115
2,388
0
698
11,220
8,145
360
1,143
10,077
0
23,993
L
1,076
32
0
295
8,915
5,123
271
3,705
5,124
23,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,679
Gold Earned
34,747
407
Minions Killed
262
0
Camps Cleared
0
1,319,263
Distance Traveled
1,189,115
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,469
534
64
5
0
257,762
1
L
Tiamat
7,394
528
54
4
0
234,268
0
L
Medusa
7,542
539
53
4
0
234,600
2
W
Apollo
10,662
762
123
9
0
271,883
3
W
Sun Wukong
8,528
609
70
5
0
228,167
0
W
Scylla
8,767
626
85
6
0
270,555
4
W
Xing Tian
9,542
682
50
4
0
264,821
3
W
Arachne
8,180
584
79
6
0
283,837
2
L
Bellona
6,420
459
42
3
0
227,241
1
L
Ymir
5,922
423
49
4
0
235,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role