Player Matchup

Bellona
Bellona
Jrey66
Bellona
Level 109
God Stats
14W - 17L
1,524 SR
Queue Stats
135W - 141L
1,525 Elo+
Party 2
Discordia
Discordia
Lovesicksuga
Discordia
Level 84
God Stats
7W - 2L
1,725 SR
Queue Stats
94W - 97L
1,466 Elo+
Party 3
Thanatos
Thanatos
Oni General
Thanatos
Level 72
God Stats
10W - 15L
1,401 SR
Queue Stats
247W - 241L
1,495 Elo+
Solo
Cthulhu
Cthulhu
demonictris
Cthulhu
Level 81
God Stats
3W - 0L
1,367 SR
Queue Stats
216W - 222L
1,462 Elo+
Party 3
Izanami
Izanami
rsus02
Izanami
Level 72
God Stats
21W - 21L
1,525 SR
Queue Stats
67W - 71L
1,561 Elo+
Party 2
Team Averages
Level 84
1,508 SR
1,502 Elo+

VS

Team Averages
Level 115
1,602 SR
1,528 Elo+
Cu Chulainn
Cu Chulainn
Gurrilla_graN8T3
Cu Chulainn
Level 137
God Stats
7W - 5L
1,548 SR
Queue Stats
304W - 272L
1,528 Elo+
Party 1
Izanami
Izanami
HOUSE MANGA
Izanami
Level 106
God Stats
10W - 13L
1,500 SR
Queue Stats
356W - 345L
1,543 Elo+
Solo
Raijin
Raijin
JustCallMeSammie
Raijin
Level 98
God Stats
1W - 1L
1,745 SR
Queue Stats
221W - 210L
1,514 Elo+
Party 1
Mercury
Mercury
UniverseGodXD
Mercury
Level 128
God Stats
2W - 1L
1,718 SR
Queue Stats
273W - 245L
1,533 Elo+
Party 1
Terra
Terra
Zer0--N1ght
Terra
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 135L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jrey66
Bellona
18
5 / 2 / 3
10,954
609
16,121
17,057
15,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
Lovesicksuga
Discordia
17
3 / 0 / 2
10,032
557
6,584
5,189
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Oni General
Thanatos
15
5 / 3 / 4
9,439
524
5,761
11,651
5,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
demonictris
Cthulhu
15
3 / 1 / 10
9,486
527
10,302
16,533
14,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
rsus02
Izanami
15
4 / 1 / 5
9,341
519
8,964
8,208
3,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Gurrilla_graN8T3
Cu Chulainn
16
2 / 6 / 0
9,279
516
11,414
17,989
14,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
HOUSE MANGA
Izanami
12
1 / 6 / 0
7,110
395
8,832
13,100
3,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 0 / 2
8,828
490
6,565
10,476
3,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
15
3 / 4 / 1
8,724
485
6,054
10,235
3,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 4 / 2
7,497
417
5,687
15,166
10,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
20
Kills
7
7
Deaths
20
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Gurrilla_graN8T3
Cu Chulainn
2
6
0
0.33
L
Izanami
HOUSE MANGA
Izanami
1
6
0
0.17
W
Bellona
Jrey66
Bellona
5
2
3
3.25
L
0
0
2
1
W
Discordia
Lovesicksuga
Discordia
3
0
2
4
W
Thanatos
Oni General
Thanatos
5
3
4
2.33
L
Mercury
3
4
1
0.88
L
1
4
2
0.5
W
Cthulhu
demonictris
Cthulhu
3
1
10
8
W
Izanami
rsus02
Izanami
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,732
Damage
38,552
58,638
Taken
66,966
39,656
Mitigated
36,353
25,229
Healing
16,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Gurrilla_graN8T3
Cu Chulainn
11,414
2,793
0
5,075
17,989
14,602
526
850
17,115
6,087
62,999
L
Izanami
HOUSE MANGA
Izanami
8,832
6,110
0
3,324
13,100
3,958
543
4,364
8,696
0
51,696
W
Bellona
Jrey66
Bellona
16,121
8,066
0
7,636
17,057
15,247
0
2,610
14,337
598
82,711
L
6,565
180
139
3,549
10,476
3,325
0
4,215
5,787
60,020
0
W
Discordia
Lovesicksuga
Discordia
6,584
266
0
1,661
5,189
1,858
0
2,066
2,855
64,976
0
W
Thanatos
Oni General
Thanatos
5,761
1,165
0
6,450
11,651
5,236
0
1,790
9,733
0
55,410
L
Mercury
6,054
2,689
0
619
10,235
3,854
0
3,098
6,971
0
50,624
L
5,687
1,120
1,157
3,005
15,166
10,614
108
4,235
10,921
26,638
0
W
Cthulhu
demonictris
Cthulhu
10,302
1,218
386
4,821
16,533
14,244
780
4,346
12,104
33,069
0
W
Izanami
rsus02
Izanami
8,964
5,815
0
4,275
8,208
3,071
2,884
2,057
6,109
0
65,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,252
Gold Earned
41,438
552
Minions Killed
519
0
Camps Cleared
0
1,646,248
Distance Traveled
1,600,926
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,279
516
130
7
0
328,446
1
L
Izanami
7,110
395
99
6
0
245,031
4
W
Bellona
10,954
609
164
9
0
337,547
2
L
Raijin
8,828
490
138
8
0
329,390
2
W
Discordia
10,032
557
121
7
0
334,894
4
W
Thanatos
9,439
524
88
5
0
330,379
1
L
Mercury
8,724
485
105
6
0
365,203
3
L
Terra
7,497
417
47
3
0
332,856
2
W
Cthulhu
9,486
527
59
3
0
346,684
0
W
Izanami
9,341
519
120
7
0
296,744
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role