Player Matchup

Ganesha
Ganesha
Platinum I
PollyTheDog1
Ganesha
Platinum I
Level 62
God Stats
2W - 1L
1,847 SR
Queue Stats
67W - 48L
2,008 MMR
Party 1
Hachiman
Hachiman
Platinum III
RevivaIS
Hachiman
Platinum III
Level 159
God Stats
2W - 1L
1,827 SR
Queue Stats
515W - 509L
1,848 MMR
Party 1
Susano
Susano
Platinum III
tim12348
Susano
Platinum III
Level 158
God Stats
12W - 11L
1,794 SR
Queue Stats
313W - 316L
1,893 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum III
wingedhydra235
Cu Chulainn
Platinum III
Level 122
God Stats
4W - 2L
1,810 SR
Queue Stats
96W - 78L
1,934 MMR
Solo
The Morrigan
The Morrigan
Platinum II
øBanditoø
The Morrigan
Platinum II
Level 140
God Stats
16W - 23L
1,619 SR
Queue Stats
801W - 791L
1,970 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 128
1,779 SR
1,931 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 114
1,538 SR
1,756 MMR
Geb
Geb
Platinum I
Breakingzera
Geb
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Diamond V
Joev30
Scylla
Diamond V
Level 148
God Stats
8W - 7L
1,458 SR
Queue Stats
535W - 516L
1,884 MMR
Solo
Fenrir
Fenrir
Diamond V
YuukiSetsuna
Fenrir
Diamond V
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Platinum I
gingerpeensauce
Heimdallr
Platinum I
Level 57
God Stats
9W - 14L
1,532 SR
Queue Stats
272W - 243L
1,892 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum I
ºSeth
Tsukuyomi
Platinum I
Level 127
God Stats
5W - 6L
1,700 SR
Queue Stats
77W - 61L
2,002 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
PollyTheDog1
Ganesha
17
0 / 6 / 9
11,944
442
9,681
27,035
34,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
RevivaIS
Hachiman
20
3 / 7 / 4
14,358
532
17,393
24,261
11,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
tim12348
Susano
19
6 / 5 / 5
12,924
479
21,655
24,160
11,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
wingedhydra235
Cu Chulainn
20
4 / 6 / 4
13,341
494
15,778
33,305
28,701
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Morrigan
øBanditoø
The Morrigan
20
3 / 6 / 5
13,292
492
12,433
14,725
6,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
SetAthenaTiamatDanzaburouApollo

VS

Bans
Guan YuAnhurJanusKing ArthurPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 13
13,029
483
11,623
28,308
32,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
Joev30
Scylla
20
2 / 2 / 8
13,709
508
11,739
13,506
6,497
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
20
10 / 4 / 10
15,844
587
19,652
26,650
15,349
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
gingerpeensauce
Heimdallr
20
9 / 2 / 8
17,447
646
29,256
18,946
10,175
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
ºSeth
Tsukuyomi
20
5 / 5 / 17
14,854
550
25,473
23,517
19,091
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
86
16
Kills
30
30
Deaths
16
27
Assists
56
Player
Kills
Deaths
Assists
KDA
W
4
3
13
3.5
W
Scylla
Joev30
Scylla
2
2
8
3
L
Ganesha
PollyTheDog1
Ganesha
0
6
9
0.75
L
Hachiman
RevivaIS
Hachiman
3
7
4
0.71
W
Fenrir
10
4
10
3.75
W
Heimdallr
gingerpeensauce
Heimdallr
9
2
8
6.5
L
Susano
tim12348
Susano
6
5
5
1.7
L
Cu Chulainn
wingedhydra235
Cu Chulainn
4
6
4
1
W
Tsukuyomi
ºSeth
Tsukuyomi
5
5
17
2.7
L
The Morrigan
øBanditoø
The Morrigan
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,940
Damage
97,743
123,486
Taken
110,927
92,336
Mitigated
84,084
31,812
Healing
35,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,623
1,445
0
2,741
28,308
32,972
78
7,803
18,359
43,140
0
W
Scylla
Joev30
Scylla
11,739
1,353
0
2,400
13,506
6,497
1,892
3,915
9,379
107,759
0
L
Ganesha
PollyTheDog1
Ganesha
9,681
1,283
0
3,954
27,035
34,659
285
9,494
17,237
30,749
0
L
Hachiman
RevivaIS
Hachiman
17,393
11,360
0
8,046
24,261
11,053
2,712
4,011
20,236
0
105,295
W
Fenrir
19,652
7,804
0
11,295
26,650
15,349
1,432
4,861
21,697
0
132,657
W
Heimdallr
gingerpeensauce
Heimdallr
29,256
21,844
0
10,125
18,946
10,175
3,536
3,448
15,444
0
156,133
L
Susano
tim12348
Susano
21,655
6,050
0
7,263
24,160
11,582
579
2,655
21,427
0
87,680
L
Cu Chulainn
wingedhydra235
Cu Chulainn
15,778
1,271
0
10,390
33,305
28,701
0
5,323
27,897
11,636
85,928
W
Tsukuyomi
ºSeth
Tsukuyomi
25,473
8,285
0
9,364
23,517
19,091
2,362
5,400
17,935
0
104,291
L
The Morrigan
øBanditoø
The Morrigan
12,433
1,738
0
2,159
14,725
6,341
210
2,780
11,891
99,159
2,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,859
Gold Earned
74,883
647
Minions Killed
751
0
Camps Cleared
0
2,466,070
Distance Traveled
2,657,049
36
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
13,029
483
37
1
0
554,601
5
W
Scylla
13,709
508
191
7
0
512,549
12
L
Ganesha
11,944
442
9
0
0
469,720
11
L
Hachiman
14,358
532
178
7
0
481,171
4
W
Fenrir
15,844
587
191
7
0
580,854
3
W
Heimdallr
17,447
646
198
7
0
466,836
5
L
Susano
12,924
479
128
5
0
532,665
3
L
Cu Chulainn
13,341
494
148
5
0
527,355
8
W
Tsukuyomi
14,854
550
134
5
0
542,209
4
L
The Morrigan
13,292
492
184
7
0
455,159
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role