Player Matchup

Sun Wukong
Sun Wukong
AddictedToGucci
Sun Wukong
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 8L
1,876 Elo+
Party 1
Hun Batz
Hun Batz
Covid69
Hun Batz
Level 28
God Stats
4W - 3L
1,724 SR
Queue Stats
218W - 208L
1,486 Elo+
Solo
Scylla
Scylla
LGBTQjosh
Scylla
Level 14
God Stats
1W - 0L
1,749 SR
Queue Stats
24W - 9L
1,575 Elo+
Party 1
Ah Puch
Ah Puch
MBKZANE
Ah Puch
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
202W - 210L
1,550 Elo+
Solo
Bellona
Bellona
dungnho
Bellona
Level 11
God Stats
4W - 4L
1,480 SR
Queue Stats
11W - 9L
1,522 Elo+
Solo
Team Averages
Level 18
1,591 SR
1,602 Elo+

VS

Team Averages
Level 21
1,538 SR
1,539 Elo+
Artemis
Artemis
CosmicGC05
Artemis
Level 7
God Stats
0W - 2L
1,273 SR
Queue Stats
18W - 19L
1,699 Elo+
Solo
Sun Wukong
Sun Wukong
LeGeNDaRioYoe
Sun Wukong
Level 29
God Stats
1W - 3L
1,755 SR
Queue Stats
185W - 207L
1,390 Elo+
Solo
Mercury
Mercury
OsoHB
Mercury
Level 27
God Stats
2W - 4L
1,453 SR
Queue Stats
63W - 65L
1,559 Elo+
Solo
Scylla
Scylla
imboxy
Scylla
Level 18
God Stats
35W - 39L
1,538 SR
Queue Stats
247W - 228L
1,530 Elo+
Solo
Gilgamesh
Gilgamesh
temp-278524
Gilgamesh
Level 24
God Stats
57W - 31L
1,673 SR
Queue Stats
71W - 56L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AddictedToGucci
Sun Wukong
20
16 / 1 / 6
13,587
618
25,221
19,508
19,790
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
Covid69
Hun Batz
19
6 / 4 / 10
12,177
554
10,448
16,314
6,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
LGBTQjosh
Scylla
20
6 / 5 / 5
12,523
569
12,725
13,658
5,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Puch
MBKZANE
Ah Puch
17
1 / 10 / 3
10,432
474
5,396
16,679
5,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
dungnho
Bellona
18
6 / 1 / 8
11,847
539
13,976
19,034
17,660
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CosmicGC05
Artemis
14
1 / 9 / 1
9,148
416
9,280
16,057
5,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
LeGeNDaRioYoe
Sun Wukong
15
2 / 4 / 3
9,395
427
10,688
18,039
13,032
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
OsoHB
Mercury
18
3 / 7 / 3
10,868
494
9,613
17,696
9,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
imboxy
Scylla
16
4 / 7 / 0
10,201
464
9,415
17,915
6,195
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
temp-278524
Gilgamesh
16
10 / 8 / 1
11,403
518
16,382
21,934
10,286
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
28
35
Kills
20
21
Deaths
35
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AddictedToGucci
Sun Wukong
16
1
6
19
L
Artemis
CosmicGC05
Artemis
1
9
1
0.17
W
Hun Batz
Covid69
Hun Batz
6
4
10
2.75
W
Scylla
LGBTQjosh
Scylla
6
5
5
1.7
L
Sun Wukong
LeGeNDaRioYoe
Sun Wukong
2
4
3
0.88
W
Ah Puch
MBKZANE
Ah Puch
1
10
3
0.25
L
Mercury
OsoHB
Mercury
3
7
3
0.64
W
Bellona
dungnho
Bellona
6
1
8
10
L
Scylla
imboxy
Scylla
4
7
0
0.57
L
Gilgamesh
temp-278524
Gilgamesh
10
8
1
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,766
Damage
55,378
85,193
Taken
91,641
55,746
Mitigated
44,325
24,985
Healing
18,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AddictedToGucci
Sun Wukong
25,221
6,157
0
5,416
19,508
19,790
3,575
2,346
17,022
0
95,259
L
Artemis
CosmicGC05
Artemis
9,280
5,002
0
3,778
16,057
5,550
1,558
2,028
14,029
0
53,945
W
Hun Batz
Covid69
Hun Batz
10,448
4,291
0
3,858
16,314
6,587
0
2,328
13,858
0
65,429
W
Scylla
LGBTQjosh
Scylla
12,725
2,084
0
3,255
13,658
5,870
1,628
2,932
10,482
90,759
0
L
Sun Wukong
LeGeNDaRioYoe
Sun Wukong
10,688
2,023
0
5,640
18,039
13,032
33
3,783
14,206
0
43,276
W
Ah Puch
MBKZANE
Ah Puch
5,396
772
52
4,836
16,679
5,839
458
0
16,679
53,545
0
L
Mercury
OsoHB
Mercury
9,613
4,303
0
786
17,696
9,262
0
2,901
14,715
0
70,736
W
Bellona
dungnho
Bellona
13,976
4,208
111
7,457
19,034
17,660
1,678
1,241
17,737
10,664
50,425
L
Scylla
imboxy
Scylla
9,415
997
95
3,827
17,915
6,195
0
6,906
10,621
50,993
0
L
Gilgamesh
temp-278524
Gilgamesh
16,382
6,226
0
4,270
21,934
10,286
2,660
4,015
17,889
0
57,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,566
Gold Earned
51,015
600
Minions Killed
455
0
Camps Cleared
0
1,950,491
Distance Traveled
1,739,646
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,587
618
148
7
0
438,792
0
L
Artemis
9,148
416
85
4
0
318,208
1
W
Hun Batz
12,177
554
112
5
0
414,131
1
W
Scylla
12,523
569
157
7
0
364,694
3
L
Sun Wukong
9,395
427
61
3
0
405,048
6
W
Ah Puch
10,432
474
94
4
0
319,730
0
L
Mercury
10,868
494
106
5
0
390,981
0
W
Bellona
11,847
539
89
4
0
413,144
0
L
Scylla
10,201
464
105
5
0
334,273
3
L
Gilgamesh
11,403
518
98
4
0
291,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role