Player Matchup

King Arthur
King Arthur
Juuliojones
King Arthur
Level 8
God Stats
0W - 3L
1,370 SR
Queue Stats
58W - 65L
1,134 Elo+
Party 1
Merlin
Merlin
NeedAPickUp
Merlin
Level 12
God Stats
15W - 17L
1,330 SR
Queue Stats
164W - 162L
1,202 Elo+
Party 1
Cerberus
Cerberus
flamesalad
Cerberus
Level 6
God Stats
0W - 2L
1,326 SR
Queue Stats
0W - 5L
1,105 Elo+
Party 1
Team Averages
Level 9
1,342 SR
1,147 Elo+

VS

Team Averages
Level 58
1,477 SR
1,266 Elo+
Jing Wei
Jing Wei
ReznedReborn
Jing Wei
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,298 Elo+
Party 2
Danzaburou
Danzaburou
YoungStallion59
Danzaburou
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,192 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xX-do-re-mi-Xx
Ah Muzen Cab
Level 48
God Stats
49W - 64L
1,431 SR
Queue Stats
95W - 125L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Juuliojones
King Arthur
14
3 / 5 / 7
10,773
634
8,680
16,871
15,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
14
7 / 3 / 4
11,564
680
15,317
11,636
5,038
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
flamesalad
Cerberus
13
4 / 4 / 7
11,383
670
11,620
19,870
18,278
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ReznedReborn
Jing Wei
16
6 / 3 / 6
12,838
755
17,424
14,657
4,808
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
YoungStallion59
Danzaburou
15
2 / 4 / 9
11,469
675
6,053
13,042
4,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
xX-do-re-mi-Xx
Ah Muzen Cab
15
4 / 7 / 5
11,560
680
13,152
15,233
4,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
32
14
Kills
12
12
Deaths
14
18
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Juuliojones
King Arthur
3
5
7
1.3
L
Merlin
7
3
4
3
W
Jing Wei
ReznedReborn
Jing Wei
6
3
6
3
W
Danzaburou
YoungStallion59
Danzaburou
2
4
9
1.63
L
Cerberus
flamesalad
Cerberus
4
4
7
1.88
W
Ah Muzen Cab
xX-do-re-mi-Xx
Ah Muzen Cab
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,617
Damage
36,629
48,377
Taken
42,932
38,830
Mitigated
13,475
12,442
Healing
14,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Juuliojones
King Arthur
8,680
1,719
684
3,242
16,871
15,514
120
160
16,711
855
28,052
L
Merlin
15,317
1,065
0
3,701
11,636
5,038
502
0
11,636
45,493
0
W
Jing Wei
ReznedReborn
Jing Wei
17,424
13,120
0
5,268
14,657
4,808
1,177
9,500
5,157
0
74,560
W
Danzaburou
YoungStallion59
Danzaburou
6,053
3,458
0
4,137
13,042
4,078
507
8,491
4,551
0
28,766
L
Cerberus
flamesalad
Cerberus
11,620
443
0
4,815
19,870
18,278
180
0
19,870
28,167
0
W
Ah Muzen Cab
xX-do-re-mi-Xx
Ah Muzen Cab
13,152
5,392
734
3,973
15,233
4,589
1,055
9,434
5,799
0
54,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,720
Gold Earned
35,867
161
Minions Killed
195
0
Camps Cleared
0
874,207
Distance Traveled
862,315
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,773
634
45
3
0
307,354
0
L
Merlin
11,564
680
68
4
0
286,895
1
W
Jing Wei
12,838
755
95
6
0
303,119
2
W
Danzaburou
11,469
675
42
2
0
285,873
0
L
Cerberus
11,383
670
48
3
0
279,958
0
W
Ah Muzen Cab
11,560
680
58
3
0
273,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role