Player Matchup

Awilix
Awilix
Gноst
Awilix
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Hazyexe
Thoth
Level 65
God Stats
9W - 14L
1,414 SR
Queue Stats
145W - 144L
1,500 Elo+
Party 2
Medusa
Medusa
JDaSensei
Medusa
Level 41
God Stats
1W - 4L
1,523 SR
Queue Stats
39W - 53L
1,413 Elo+
Party 2
Gilgamesh
Gilgamesh
K00LALA
Gilgamesh
Level 69
God Stats
4W - 1L
1,630 SR
Queue Stats
130W - 115L
1,504 Elo+
Party 2
Amaterasu
Amaterasu
Venceslaus
Amaterasu
Level 127
God Stats
15W - 19L
1,453 SR
Queue Stats
164W - 155L
1,515 Elo+
Solo
Team Averages
Level 73
1,504 SR
1,487 Elo+

VS

Team Averages
Level 69
1,539 SR
1,464 Elo+
Bakasura
Bakasura
MackArmyVet89
Bakasura
Level 107
God Stats
2W - 4L
1,413 SR
Queue Stats
232W - 283L
1,476 Elo+
Party 1
Artio
Artio
Marcelb62
Artio
Level 26
God Stats
2W - 4L
1,535 SR
Queue Stats
128W - 138L
1,437 Elo+
Party 1
Chaac
Chaac
PepperDeLaLune
Chaac
Level 138
God Stats
7W - 9L
1,504 SR
Queue Stats
192W - 254L
1,475 Elo+
Party 1
Persephone
Persephone
SynthRose
Persephone
Level 29
God Stats
4W - 3L
1,630 SR
Queue Stats
253W - 296L
1,458 Elo+
Party 1
Sol
Sol
fabianer
Sol
Level 45
God Stats
11W - 6L
1,611 SR
Queue Stats
105W - 134L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Gноst
Awilix
15
3 / 2 / 9
9,575
504
9,331
13,914
4,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
Hazyexe
Thoth
17
8 / 2 / 8
10,719
564
10,163
8,032
2,738
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
JDaSensei
Medusa
17
6 / 3 / 6
11,540
607
10,825
12,429
4,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
K00LALA
Gilgamesh
15
8 / 7 / 10
11,461
603
12,199
17,789
9,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
Venceslaus
Amaterasu
18
9 / 1 / 0
11,590
610
14,474
17,218
10,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
MackArmyVet89
Bakasura
14
4 / 7 / 5
9,271
488
8,774
14,948
5,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artio
Marcelb62
Artio
13
5 / 7 / 4
9,996
526
8,969
23,854
16,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
1 / 7 / 3
8,958
471
10,558
17,814
14,895
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
SynthRose
Persephone
13
3 / 6 / 2
8,821
464
7,983
10,708
3,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 7 / 3
9,082
478
10,256
12,071
3,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
32
34
Kills
15
15
Deaths
34
33
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Awilix
Gноst
Awilix
3
2
9
3.75
W
Thoth
Hazyexe
Thoth
8
2
8
6
W
Medusa
JDaSensei
Medusa
6
3
6
3
W
Gilgamesh
K00LALA
Gilgamesh
8
7
10
1.86
L
Bakasura
MackArmyVet89
Bakasura
4
7
5
0.93
L
Artio
Marcelb62
Artio
5
7
4
1
L
1
7
3
0.36
L
Persephone
SynthRose
Persephone
3
6
2
0.67
W
Amaterasu
Venceslaus
Amaterasu
9
1
0
9
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,992
Damage
46,540
69,382
Taken
79,395
32,170
Mitigated
42,297
17,148
Healing
15,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Gноst
Awilix
9,331
4,994
0
906
13,914
4,888
0
4,112
9,638
0
60,053
W
Thoth
Hazyexe
Thoth
10,163
403
147
1,822
8,032
2,738
0
3,980
3,684
60,719
0
W
Medusa
JDaSensei
Medusa
10,825
5,690
0
4,720
12,429
4,473
948
5,564
6,684
0
68,221
W
Gilgamesh
K00LALA
Gilgamesh
12,199
4,016
0
2,958
17,789
9,404
0
8,953
7,903
0
45,290
L
Bakasura
MackArmyVet89
Bakasura
8,774
5,188
0
3,937
14,948
5,067
0
2,199
12,749
198
41,424
L
Artio
Marcelb62
Artio
8,969
1,228
603
3,516
23,854
16,148
112
2,548
21,306
21,547
0
L
10,558
2,465
0
3,042
17,814
14,895
0
1,087
16,727
0
52,779
L
Persephone
SynthRose
Persephone
7,983
714
0
750
10,708
3,077
0
3,506
7,199
39,755
0
W
Amaterasu
Venceslaus
Amaterasu
14,474
9,432
0
6,595
17,218
10,667
2,168
4,083
12,837
0
75,534
L
10,256
2,290
0
3,348
12,071
3,110
1,517
822
11,249
57,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,885
Gold Earned
46,128
525
Minions Killed
406
0
Camps Cleared
0
1,813,307
Distance Traveled
1,702,357
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,575
504
94
5
0
373,666
3
W
Thoth
10,719
564
99
5
0
353,271
4
W
Medusa
11,540
607
114
6
0
344,629
4
W
Gilgamesh
11,461
603
71
4
0
338,620
4
L
Bakasura
9,271
488
89
5
0
383,740
0
L
Artio
9,996
526
24
1
0
368,045
0
L
Chaac
8,958
471
102
5
0
334,272
3
L
Persephone
8,821
464
78
4
0
305,050
3
W
Amaterasu
11,590
610
147
8
0
403,121
7
L
Sol
9,082
478
113
6
0
311,250
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role