Player Matchup

Thor
Thor
 
Thor
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Dismayhem425
Khepri
Level 89
God Stats
4W - 5L
1,741 SR
Queue Stats
185W - 174L
1,580 Elo+
Party 2
Vulcan
Vulcan
TheReclaimer343
Vulcan
Level 143
God Stats
1W - 3L
1,835 SR
Queue Stats
134W - 116L
1,582 Elo+
Party 2
Gilgamesh
Gilgamesh
WeAreElysian
Gilgamesh
Level 84
God Stats
2W - 4L
1,997 SR
Queue Stats
227W - 219L
1,581 Elo+
Party 2
Ullr
Ullr
your tires
Ullr
Level 127
God Stats
6W - 8L
1,639 SR
Queue Stats
241W - 180L
1,623 Elo+
Solo
Team Averages
Level 118
1,742 SR
1,573 Elo+

VS

Team Averages
Level 119
1,630 SR
1,671 Elo+
Mulan
Mulan
Beer__Daehmir
Mulan
Level 129
God Stats
12W - 9L
1,549 SR
Queue Stats
1,301W - 1,177L
1,591 Elo+
Solo
Sun Wukong
Sun Wukong
MexicanJeebus
Sun Wukong
Level 142
God Stats
7W - 7L
1,564 SR
Queue Stats
304W - 281L
1,641 Elo+
Party 1
Medusa
Medusa
MungoHD
Medusa
Level 108
God Stats
3W - 5L
1,778 SR
Queue Stats
213W - 201L
1,599 Elo+
Solo
Ao Kuang
Ao Kuang
ehinger18
Ao Kuang
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 58L
2,022 Elo+
Party 1
Nu Wa
Nu Wa
michaelkik
Nu Wa
Level 68
God Stats
2W - 3L
1,759 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
2 / 1 / 1
9,393
494
3,831
13,618
5,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
13
1 / 6 / 3
7,777
409
8,655
14,387
6,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
1 / 2 / 3
8,607
453
13,923
8,560
5,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
WeAreElysian
Gilgamesh
13
1 / 4 / 2
8,613
453
10,048
13,707
12,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 3 / 0
8,826
465
7,102
12,361
4,368
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 8
8,028
423
7,269
15,922
10,168
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sun Wukong
MexicanJeebus
Sun Wukong
17
4 / 0 / 4
10,516
553
10,577
12,893
10,986
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
MungoHD
Medusa
16
3 / 0 / 7
10,313
543
13,392
14,195
5,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
ehinger18
Ao Kuang
17
5 / 1 / 3
10,299
542
7,436
13,799
5,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
15
3 / 2 / 3
9,250
487
6,042
7,648
2,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
5
Kills
16
16
Deaths
5
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
1
1
2.5
W
1
2
8
2.5
L
Khepri
1
6
3
0.42
W
Sun Wukong
MexicanJeebus
Sun Wukong
4
0
4
6
W
Medusa
MungoHD
Medusa
3
0
7
6.5
L
1
2
3
1.25
L
Gilgamesh
WeAreElysian
Gilgamesh
1
4
2
0.5
W
Ao Kuang
ehinger18
Ao Kuang
5
1
3
6.5
W
Nu Wa
3
2
3
2.25
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,559
Damage
44,716
62,633
Taken
64,457
33,542
Mitigated
34,538
14,446
Healing
23,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,831
747
0
5,994
13,618
5,236
0
2,882
10,672
0
73,811
W
7,269
1,129
558
3,185
15,922
10,168
30
7,879
8,043
0
26,604
L
Khepri
8,655
618
0
4,000
14,387
6,347
0
1,499
12,786
39,162
0
W
Sun Wukong
MexicanJeebus
Sun Wukong
10,577
2,479
0
4,504
12,893
10,986
0
4,561
8,332
0
72,201
W
Medusa
MungoHD
Medusa
13,392
5,963
0
5,595
14,195
5,301
642
2,940
11,255
0
84,365
L
13,923
4,645
0
1,857
8,560
5,188
310
3,690
4,544
62,774
0
L
Gilgamesh
WeAreElysian
Gilgamesh
10,048
3,379
0
622
13,707
12,403
0
2,559
11,051
0
52,284
W
Ao Kuang
ehinger18
Ao Kuang
7,436
900
0
8,318
13,799
5,673
258
4,775
9,024
78,202
0
W
Nu Wa
6,042
1,141
0
1,189
7,648
2,410
448
4,743
2,905
48,665
0
L
7,102
1,954
0
1,973
12,361
4,368
2,190
2,195
10,102
0
64,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,216
Gold Earned
48,406
514
Minions Killed
549
0
Camps Cleared
0
1,831,653
Distance Traveled
1,883,311
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,393
494
136
7
0
383,425
7
W
Mulan
8,028
423
40
2
0
379,931
1
L
Khepri
7,777
409
60
3
0
358,162
2
W
Sun Wukong
10,516
553
141
7
0
401,349
6
W
Medusa
10,313
543
133
7
0
357,212
5
L
Vulcan
8,607
453
106
6
0
380,552
0
L
Gilgamesh
8,613
453
92
5
0
368,464
1
W
Ao Kuang
10,299
542
138
7
0
410,918
4
W
Nu Wa
9,250
487
97
5
0
333,901
1
L
Ullr
8,826
465
120
6
0
341,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role