Player Matchup

Danzaburou
Danzaburou
Boss_ShaaheeN
Danzaburou
Level 146
God Stats
26W - 29L
1,463 SR
Queue Stats
657W - 661L
1,543 Elo+
Party 2
Heimdallr
Heimdallr
HybridRewind
Heimdallr
Level 77
God Stats
7W - 10L
1,567 SR
Queue Stats
92W - 84L
1,467 Elo+
Party 3
Gilgamesh
Gilgamesh
Oompie-Money
Gilgamesh
Level 148
God Stats
40W - 48L
1,484 SR
Queue Stats
316W - 333L
1,452 Elo+
Party 2
Cthulhu
Cthulhu
Scottmorris4646
Cthulhu
Level 102
God Stats
1W - 1L
1,546 SR
Queue Stats
157W - 143L
1,467 Elo+
Party 3
Ao Kuang
Ao Kuang
vicloc311
Ao Kuang
Level 97
God Stats
1W - 4L
1,500 SR
Queue Stats
96W - 123L
1,403 Elo+
Solo
Team Averages
Level 114
1,512 SR
1,466 Elo+

VS

Team Averages
Level 109
1,624 SR
1,506 Elo+
Jormungandr
Jormungandr
AzureStarDragon
Jormungandr
Level 149
God Stats
35W - 27L
1,600 SR
Queue Stats
118W - 106L
1,522 Elo+
Party 4
Apollo
Apollo
Peponcio_RN
Apollo
Level 68
God Stats
6W - 8L
1,544 SR
Queue Stats
82W - 94L
1,446 Elo+
Party 1
Sol
Sol
TyrsFury
Sol
Level 128
God Stats
2W - 0L
1,869 SR
Queue Stats
6W - 1L
1,591 Elo+
Solo
Awilix
Awilix
bigphill14
Awilix
Level 140
God Stats
19W - 21L
1,499 SR
Queue Stats
124W - 110L
1,522 Elo+
Party 4
Guan Yu
Guan Yu
pepiom_88
Guan Yu
Level 58
God Stats
3W - 3L
1,609 SR
Queue Stats
73W - 84L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Boss_ShaaheeN
Danzaburou
14
1 / 4 / 0
8,882
444
5,908
11,440
4,199
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
HybridRewind
Heimdallr
15
3 / 5 / 1
9,206
460
10,266
13,846
4,589
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Oompie-Money
Gilgamesh
12
1 / 2 / 3
8,232
412
6,281
10,943
4,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 4 / 5
9,082
454
12,659
17,435
13,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
vicloc311
Ao Kuang
15
5 / 3 / 2
9,701
485
12,982
22,019
7,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AzureStarDragon
Jormungandr
15
2 / 1 / 7
10,543
527
11,961
15,016
11,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
16
5 / 4 / 2
10,530
527
11,255
14,910
5,518
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
5 / 1 / 4
11,181
559
14,053
13,602
4,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Awilix
bigphill14
Awilix
17
2 / 3 / 5
10,800
540
8,502
15,926
6,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
pepiom_88
Guan Yu
17
4 / 3 / 2
11,240
562
6,987
12,469
11,268
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
12
Kills
18
18
Deaths
12
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AzureStarDragon
Jormungandr
2
1
7
5.5
L
Danzaburou
Boss_ShaaheeN
Danzaburou
1
4
0
0.25
L
Heimdallr
HybridRewind
Heimdallr
3
5
1
0.7
L
Gilgamesh
Oompie-Money
Gilgamesh
1
2
3
1.25
W
Apollo
5
4
2
1.5
L
2
4
5
1.13
W
5
1
4
7
W
Awilix
bigphill14
Awilix
2
3
5
1.5
W
Guan Yu
pepiom_88
Guan Yu
4
3
2
1.67
L
Ao Kuang
vicloc311
Ao Kuang
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,096
Damage
52,758
75,683
Taken
71,923
34,209
Mitigated
39,866
28,493
Healing
29,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AzureStarDragon
Jormungandr
11,961
2,677
891
3,764
15,016
11,315
859
6,766
8,250
43,276
0
L
Danzaburou
Boss_ShaaheeN
Danzaburou
5,908
2,708
0
4,839
11,440
4,199
1,308
5,128
6,312
0
56,126
L
Heimdallr
HybridRewind
Heimdallr
10,266
4,626
0
4,716
13,846
4,589
0
5,000
8,846
0
54,203
L
Gilgamesh
Oompie-Money
Gilgamesh
6,281
1,516
0
3,156
10,943
4,836
0
2,647
8,296
0
36,514
W
Apollo
11,255
7,011
1,031
5,379
14,910
5,518
3,396
4,366
10,544
0
66,185
L
12,659
1,311
1,167
2,902
17,435
13,178
0
8,753
8,682
39,221
0
W
14,053
3,873
0
8,800
13,602
4,817
4,772
3,712
9,890
75,028
0
W
Awilix
bigphill14
Awilix
8,502
3,225
0
5,331
15,926
6,948
1,265
5,532
10,394
0
85,984
W
Guan Yu
pepiom_88
Guan Yu
6,987
1,137
255
3,594
12,469
11,268
307
5,265
7,204
0
58,747
L
Ao Kuang
vicloc311
Ao Kuang
12,982
3,641
0
11,713
22,019
7,407
0
4,486
17,533
62,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,103
Gold Earned
54,294
430
Minions Killed
567
0
Camps Cleared
0
1,672,457
Distance Traveled
2,072,497
25
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,543
527
95
5
0
373,991
4
L
Danzaburou
8,882
444
97
5
0
257,817
6
L
Heimdallr
9,206
460
101
5
0
346,318
5
L
Gilgamesh
8,232
412
73
4
0
281,554
5
W
Apollo
10,530
527
93
5
0
428,576
1
L
Cthulhu
9,082
454
55
3
0
401,299
9
W
Sol
11,181
559
127
6
0
391,043
5
W
Awilix
10,800
540
123
6
0
459,656
2
W
Guan Yu
11,240
562
129
6
0
419,231
1
L
Ao Kuang
9,701
485
104
5
0
385,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role