Player Matchup

Kali
Kali
ClockworkSins
Kali
Level 8
God Stats
44W - 41L
1,454 SR
Queue Stats
301W - 328L
1,574 Elo+
Solo
Tiamat
Tiamat
D3m0nKlng
Tiamat
Level 2
God Stats
1W - 3L
1,730 SR
Queue Stats
1W - 3L
1,706 Elo+
Solo
Kuzenbo
Kuzenbo
Far8InAJar
Kuzenbo
Level 27
God Stats
10W - 6L
1,595 SR
Queue Stats
110W - 104L
1,578 Elo+
Party 2
Izanami
Izanami
armad1do
Izanami
Level 25
God Stats
20W - 11L
1,693 SR
Queue Stats
54W - 38L
1,597 Elo+
Party 2
Vulcan
Vulcan
potato2903542
Vulcan
Level 28
God Stats
18W - 12L
1,590 SR
Queue Stats
63W - 83L
1,562 Elo+
Solo
Team Averages
Level 18
1,613 SR
1,603 Elo+

VS

Team Averages
Level 24
1,604 SR
1,707 Elo+
Tsukuyomi
Tsukuyomi
BiggBlizzy
Tsukuyomi
Level 15
God Stats
2W - 0L
1,847 SR
Queue Stats
13W - 8L
1,927 Elo+
Solo
Gilgamesh
Gilgamesh
ExaltedNut
Gilgamesh
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 5L
1,665 Elo+
Party 1
Hou Yi
Hou Yi
GinetteLaTrans
Hou Yi
Level 5
God Stats
1W - 0L
1,672 SR
Queue Stats
11W - 7L
1,603 Elo+
Solo
Ymir
Ymir
Nukamite
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,598 Elo+
Party 1
Kukulkan
Kukulkan
uPryser
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,744 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
5,059
506
2,780
6,471
2,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
D3m0nKlng
Tiamat
1
0 / 0 / 0
1,959
196
0
0
0
Kuzenbo
Far8InAJar
Kuzenbo
8
2 / 4 / 2
6,075
608
4,192
8,042
5,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
armad1do
Izanami
8
3 / 1 / 0
5,328
533
1,533
4,836
1,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 1 / 0
5,938
594
3,145
2,777
872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BiggBlizzy
Tsukuyomi
11
6 / 2 / 3
6,826
683
9,124
8,156
2,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
ExaltedNut
Gilgamesh
10
1 / 1 / 0
5,919
592
1,334
5,909
2,175
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8
1 / 0 / 0
4,960
496
1,770
2,388
512
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ymir
8
0 / 2 / 0
4,710
471
1,609
5,953
2,675
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
uPryser
Kukulkan
9
2 / 3 / 2
5,650
565
2,278
3,590
991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
8
Kills
10
10
Deaths
8
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BiggBlizzy
Tsukuyomi
6
2
3
3.75
L
1
4
1
0.38
L
Tiamat
D3m0nKlng
Tiamat
0
0
0
0
W
Gilgamesh
ExaltedNut
Gilgamesh
1
1
0
1
L
Kuzenbo
Far8InAJar
Kuzenbo
2
4
2
0.75
W
1
0
0
1
W
Ymir
0
2
0
0
L
Izanami
armad1do
Izanami
3
1
0
3
L
2
1
0
2
W
Kukulkan
uPryser
Kukulkan
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,650
Damage
16,115
22,126
Taken
25,996
10,635
Mitigated
9,046
4,005
Healing
5,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BiggBlizzy
Tsukuyomi
9,124
2,226
0
3,092
8,156
2,693
0
2,264
5,892
0
36,974
L
2,780
1,578
0
1,041
6,471
2,119
0
889
5,477
0
17,974
L
Tiamat
D3m0nKlng
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
ExaltedNut
Gilgamesh
1,334
182
0
78
5,909
2,175
772
2,307
3,602
0
26,269
L
Kuzenbo
Far8InAJar
Kuzenbo
4,192
1,669
0
1,195
8,042
5,962
0
2,181
5,754
17,365
0
W
1,770
1,218
0
781
2,388
512
494
378
2,010
0
14,923
W
Ymir
1,609
763
0
1,100
5,953
2,675
341
1,236
4,717
13,942
0
L
Izanami
armad1do
Izanami
1,533
1,010
0
1,404
4,836
1,682
0
605
4,231
0
20,495
L
3,145
1,303
0
365
2,777
872
543
0
2,777
31,942
0
W
Kukulkan
uPryser
Kukulkan
2,278
520
0
0
3,590
991
237
1,152
2,438
18,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,359
Gold Earned
28,065
175
Minions Killed
231
0
Camps Cleared
0
741,744
Distance Traveled
883,017
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,826
683
64
6
0
224,098
2
L
Kali
5,059
506
27
3
0
189,393
3
L
Tiamat
1,959
196
0
0
0
0
0
W
Gilgamesh
5,919
592
59
6
0
220,853
2
L
Kuzenbo
6,075
608
26
3
0
196,431
1
W
Hou Yi
4,960
496
33
3
0
109,993
2
W
Ymir
4,710
471
23
2
0
153,807
4
L
Izanami
5,328
533
54
5
0
137,921
1
L
Vulcan
5,938
594
68
7
0
217,999
1
W
Kukulkan
5,650
565
52
5
0
174,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role