Player Matchup

Thor
Thor
Sevaraseth
Thor
Level 4
God Stats
2W - 2L
1,451 SR
Queue Stats
13W - 13L
1,348 Elo+
Party 2
Gilgamesh
Gilgamesh
ThaBestQuest
Gilgamesh
Level 6
God Stats
3W - 2L
1,209 SR
Queue Stats
16W - 15L
1,320 Elo+
Solo
Nemesis
Nemesis
Winchongx
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,348 Elo+
Party 2
Baron Samedi
Baron Samedi
ZakarethXI
Baron Samedi
Level 22
God Stats
2W - 2L
1,307 SR
Queue Stats
30W - 34L
1,410 Elo+
Solo
Neith
Neith
kevYeezus
Neith
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 19L
1,348 Elo+
Party 2
Team Averages
Level 13
1,393 SR
1,354 Elo+

VS

Team Averages
Level 14
1,550 SR
1,372 Elo+
Cthulhu
Cthulhu
FO20MONEYY
Cthulhu
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 61L
1,354 Elo+
Solo
Sun Wukong
Sun Wukong
RaminRN7
Sun Wukong
Level 17
God Stats
1W - 1L
1,731 SR
Queue Stats
1,087W - 1,129L
1,344 Elo+
Solo
Loki
Loki
SLOVAKpravi
Loki
Level 14
God Stats
6W - 3L
1,687 SR
Queue Stats
118W - 105L
1,436 Elo+
Party 1
Vulcan
Vulcan
SaleJarac6
Vulcan
Level 16
God Stats
22W - 14L
1,509 SR
Queue Stats
118W - 107L
1,436 Elo+
Party 1
Medusa
Medusa
Slamato
Medusa
Level 5
God Stats
0W - 2L
1,323 SR
Queue Stats
0W - 3L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 16
13,594
1,133
16,791
13,928
5,558
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
ThaBestQuest
Gilgamesh
19
7 / 4 / 19
13,254
1,105
19,935
22,528
15,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Winchongx
Nemesis
20
11 / 7 / 19
14,751
1,229
14,607
17,110
8,287
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
ZakarethXI
Baron Samedi
19
8 / 5 / 14
13,122
1,094
12,798
15,298
6,189
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
kevYeezus
Neith
20
11 / 3 / 23
15,250
1,271
27,018
14,274
5,818
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

124

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FO20MONEYY
Cthulhu
17
2 / 5 / 6
11,144
929
4,001
13,803
9,850
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
RaminRN7
Sun Wukong
19
3 / 10 / 14
12,959
1,080
14,806
25,755
25,533
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
13 / 8 / 6
15,393
1,283
17,443
20,190
7,938
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
SaleJarac6
Vulcan
19
3 / 8 / 11
12,793
1,066
25,967
15,877
7,145
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Slamato
Medusa
18
3 / 14 / 9
12,065
1,005
13,217
23,079
9,643
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
70
45
Kills
24
24
Deaths
45
91
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
FO20MONEYY
Cthulhu
2
5
6
1
L
Sun Wukong
RaminRN7
Sun Wukong
3
10
14
1
L
13
8
6
2
L
Vulcan
SaleJarac6
Vulcan
3
8
11
1.06
W
8
5
16
3.2
L
Medusa
Slamato
Medusa
3
14
9
0.54
W
Gilgamesh
ThaBestQuest
Gilgamesh
7
4
19
4.13
W
Nemesis
Winchongx
Nemesis
11
7
19
2.93
W
Baron Samedi
ZakarethXI
Baron Samedi
8
5
14
3
W
Neith
kevYeezus
Neith
11
3
23
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,149
Damage
75,434
83,138
Taken
98,704
41,253
Mitigated
60,109
14,113
Healing
2,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
FO20MONEYY
Cthulhu
4,001
215
0
199
13,803
9,850
0
2,201
11,602
11,343
0
L
Sun Wukong
RaminRN7
Sun Wukong
14,806
3,775
0
384
25,755
25,533
0
3,753
22,002
131
31,052
L
17,443
3,455
0
0
20,190
7,938
0
2,938
17,252
0
29,518
L
Vulcan
SaleJarac6
Vulcan
25,967
4,648
120
1,214
15,877
7,145
0
1,231
14,646
58,572
0
W
16,791
6,019
0
100
13,928
5,558
0
3,951
9,977
0
31,700
L
Medusa
Slamato
Medusa
13,217
8,137
0
995
23,079
9,643
0
2,675
20,404
0
31,457
W
Gilgamesh
ThaBestQuest
Gilgamesh
19,935
6,171
0
1,550
22,528
15,401
0
7,873
14,655
66
45,750
W
Nemesis
Winchongx
Nemesis
14,607
6,963
0
860
17,110
8,287
0
5,399
11,711
0
33,688
W
Baron Samedi
ZakarethXI
Baron Samedi
12,798
1,193
2,997
3,566
15,298
6,189
0
7,326
7,972
39,040
0
W
Neith
kevYeezus
Neith
27,018
14,831
1,023
4,017
14,274
5,818
0
5,550
8,724
0
46,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,971
Gold Earned
64,354
228
Minions Killed
189
13
Camps Cleared
4
1,126,662
Distance Traveled
1,144,487
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,144
929
12
1
1
169,174
2
L
Sun Wukong
12,959
1,080
39
3
0
255,654
2
L
Loki
15,393
1,283
30
3
1
284,416
2
L
Vulcan
12,793
1,066
86
7
1
279,395
1
W
Thor
13,594
1,133
40
3
2
215,187
3
L
Medusa
12,065
1,005
22
2
1
155,848
1
W
Gilgamesh
13,254
1,105
39
3
1
239,311
0
W
Nemesis
14,751
1,229
43
4
6
265,066
1
W
Baron Samedi
13,122
1,094
79
7
2
184,085
0
W
Neith
15,250
1,271
27
2
2
223,013
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role