Player Matchup

Bellona
Bellona
Balthilux
Bellona
Level 107
God Stats
4W - 2L
1,609 SR
Queue Stats
71W - 46L
1,592 Elo+
Party 1
Hel
Hel
INSANExGHOST123
Hel
Level 125
God Stats
6W - 0L
1,710 SR
Queue Stats
50W - 23L
1,673 Elo+
Party 1
Chaac
Chaac
Nonsensic
Chaac
Level 104
God Stats
2W - 0L
1,611 SR
Queue Stats
25W - 6L
1,794 Elo+
Party 1
Fenrir
Fenrir
NuKe X Shadows
Fenrir
Level 129
God Stats
3W - 1L
1,642 SR
Queue Stats
77W - 34L
1,741 Elo+
Party 1
Ymir
Ymir
Toon Terror 22
Ymir
Level 27
God Stats
8W - 5L
1,784 SR
Queue Stats
67W - 31L
1,724 Elo+
Party 1
Team Averages
Level 98
1,671 SR
1,705 Elo+

VS

Team Averages
Level 76
1,615 SR
1,542 Elo+
Gilgamesh
Gilgamesh
Deanjr08
Gilgamesh
Level 68
God Stats
1W - 1L
1,714 SR
Queue Stats
77W - 80L
1,412 Elo+
Solo
Tiamat
Tiamat
L Fauntleroy337
Tiamat
Level 116
God Stats
32W - 32L
1,535 SR
Queue Stats
464W - 397L
1,520 Elo+
Party 2
Khepri
Khepri
OsiansFriend
Khepri
Level 47
God Stats
33W - 14L
1,725 SR
Queue Stats
184W - 129L
1,672 Elo+
Party 2
Freya
Freya
Tom Loathes You
Freya
Level 106
God Stats
26W - 22L
1,686 SR
Queue Stats
821W - 774L
1,631 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
denniskling
Ah Muzen Cab
Level 44
God Stats
14W - 15L
1,417 SR
Queue Stats
41W - 41L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Balthilux
Bellona
19
3 / 2 / 16
12,466
959
16,665
15,334
10,446
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
8 / 1 / 13
13,785
1,060
18,381
12,920
5,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
Nonsensic
Chaac
19
5 / 4 / 12
12,792
984
14,758
21,911
15,200
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
5 / 1 / 16
12,801
985
24,546
18,409
12,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
5 / 0 / 16
13,013
1,001
8,338
18,772
20,251
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

221

VS

Team 2 Tickets

70

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Deanjr08
Gilgamesh
17
3 / 7 / 3
11,684
899
18,077
26,809
15,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
2 / 4 / 4
12,185
937
23,413
12,278
10,054
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
18
0 / 3 / 6
11,293
869
9,123
15,811
22,459
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
3 / 5 / 5
12,579
968
12,782
15,575
6,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
denniskling
Ah Muzen Cab
17
0 / 7 / 5
11,030
848
12,284
15,739
6,390
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
31
26
Kills
8
8
Deaths
26
73
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bellona
Balthilux
Bellona
3
2
16
5.5
L
Gilgamesh
Deanjr08
Gilgamesh
3
7
3
0.64
W
8
1
13
14.5
L
2
4
4
1
W
Chaac
Nonsensic
Chaac
5
4
12
2.75
W
5
1
16
13
L
Khepri
0
3
6
1
L
3
5
5
1.1
W
5
0
16
13
L
Ah Muzen Cab
denniskling
Ah Muzen Cab
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,688
Damage
75,679
87,346
Taken
86,212
64,070
Mitigated
61,071
31,621
Healing
8,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Balthilux
Bellona
16,665
11,255
0
2,447
15,334
10,446
0
9,142
6,192
0
41,379
L
Gilgamesh
Deanjr08
Gilgamesh
18,077
4,521
435
2,514
26,809
15,390
0
13,033
13,776
0
34,202
W
18,381
2,164
13,647
7,817
12,920
5,713
0
7,221
5,699
46,522
0
L
23,413
1,117
0
464
12,278
10,054
0
2,110
10,168
50,752
0
W
Chaac
Nonsensic
Chaac
14,758
2,054
0
5,799
21,911
15,200
0
10,496
11,415
0
36,103
W
24,546
8,005
0
1,911
18,409
12,460
0
9,174
9,087
0
31,677
L
Khepri
9,123
641
0
58
15,811
22,459
0
5,082
10,729
22,119
0
L
12,782
3,657
0
2,482
15,575
6,778
0
4,378
11,197
40,450
0
W
8,338
2,363
0
0
18,772
20,251
0
9,285
9,487
32,054
0
L
Ah Muzen Cab
denniskling
Ah Muzen Cab
12,284
4,121
586
1,768
15,739
6,390
0
2,116
13,623
0
29,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,857
Gold Earned
58,771
285
Minions Killed
219
15
Camps Cleared
5
1,383,868
Distance Traveled
1,218,110
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,466
959
61
5
9
293,422
0
L
Gilgamesh
11,684
899
33
3
0
237,468
0
W
Hel
13,785
1,060
87
7
4
275,793
0
L
Tiamat
12,185
937
48
4
1
255,259
1
W
Chaac
12,792
984
46
4
1
258,225
0
W
Fenrir
12,801
985
26
2
1
287,898
1
L
Khepri
11,293
869
25
2
0
255,988
0
L
Freya
12,579
968
73
6
2
238,205
0
W
Ymir
13,013
1,001
65
5
0
268,530
0
L
Ah Muzen Cab
11,030
848
40
3
2
231,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role