Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Skullamaniak
Ah Muzen Cab
Level 4
God Stats
3W - 3L
1,746 SR
Queue Stats
17W - 12L
1,678 Elo+
Solo
Yemoja
Yemoja
Velezbian
Yemoja
Level 28
God Stats
1W - 1L
1,208 SR
Queue Stats
7W - 3L
1,542 Elo+
Solo
Da Ji
Da Ji
WorstGrootUS
Da Ji
Level 28
God Stats
10W - 7L
1,552 SR
Queue Stats
42W - 37L
1,501 Elo+
Solo
Kukulkan
Kukulkan
Zacharious
Kukulkan
Level 27
God Stats
112W - 98L
1,774 SR
Queue Stats
156W - 145L
1,619 Elo+
Solo
Odin
Odin
khoroz
Odin
Level 11
God Stats
1W - 1L
1,249 SR
Queue Stats
14W - 12L
1,508 Elo+
Solo
Team Averages
Level 20
1,506 SR
1,569 Elo+

VS

Team Averages
Level 15
1,544 SR
1,621 Elo+
Cernunnos
Cernunnos
AgentKrub
Cernunnos
Level 25
God Stats
25W - 25L
1,389 SR
Queue Stats
169W - 144L
1,486 Elo+
Solo
Sun Wukong
Sun Wukong
Mclover69
Sun Wukong
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 84L
1,360 Elo+
Party 2
Medusa
Medusa
Spectrometry
Medusa
Level 3
God Stats
8W - 9L
1,500 SR
Queue Stats
124W - 149L
1,500 Elo+
Party 2
Vulcan
Vulcan
ZuesTheDìckless
Vulcan
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 5L
1,921 Elo+
Party 1
Cerberus
Cerberus
lossincoming
Cerberus
Level 13
God Stats
2W - 1L
1,832 SR
Queue Stats
41W - 18L
1,839 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Skullamaniak
Ah Muzen Cab
20
12 / 10 / 17
16,591
1,185
34,128
25,613
9,002
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yemoja
Velezbian
Yemoja
20
2 / 9 / 17
13,656
975
7,327
22,478
25,253
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
10 / 10 / 12
15,273
1,091
20,983
21,202
10,751
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Zacharious
Kukulkan
20
7 / 7 / 16
14,624
1,045
37,396
17,193
5,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
khoroz
Odin
20
5 / 7 / 21
15,280
1,091
16,076
28,513
26,866
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Team 1 Tickets

22

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AgentKrub
Cernunnos
20
10 / 6 / 14
15,745
1,125
21,565
20,419
8,471
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
Mclover69
Sun Wukong
20
4 / 9 / 22
14,273
1,020
11,297
25,552
23,604
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
18
1 / 12 / 8
12,154
868
4,223
18,291
7,050
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
11 / 6 / 25
17,149
1,225
43,822
19,455
8,914
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
lossincoming
Cerberus
20
16 / 3 / 22
18,471
1,319
29,051
36,181
53,801
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
133
36
Kills
42
43
Deaths
36
83
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AgentKrub
Cernunnos
10
6
14
2.83
L
Sun Wukong
Mclover69
Sun Wukong
4
9
22
1.67
W
Ah Muzen Cab
Skullamaniak
Ah Muzen Cab
12
10
17
2.05
L
Medusa
1
12
8
0.42
W
Yemoja
Velezbian
Yemoja
2
9
17
1.17
W
10
10
12
1.6
W
Kukulkan
Zacharious
Kukulkan
7
7
16
2.14
L
11
6
25
3.92
W
Odin
khoroz
Odin
5
7
21
2.21
L
Cerberus
lossincoming
Cerberus
16
3
22
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,910
Damage
109,958
114,999
Taken
119,898
77,303
Mitigated
101,840
10,694
Healing
16,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AgentKrub
Cernunnos
21,565
14,658
0
31
20,419
8,471
0
5,639
14,780
0
51,160
L
Sun Wukong
Mclover69
Sun Wukong
11,297
2,522
0
354
25,552
23,604
0
12,082
13,470
449
18,240
W
Ah Muzen Cab
Skullamaniak
Ah Muzen Cab
34,128
16,076
0
3,846
25,613
9,002
0
18,579
6,184
0
87,482
L
Medusa
4,223
1,626
0
426
18,291
7,050
0
7,254
11,037
96
13,655
W
Yemoja
Velezbian
Yemoja
7,327
2,400
4,700
1,369
22,478
25,253
0
13,752
7,773
18,602
0
W
20,983
5,652
0
447
21,202
10,751
0
10,254
10,553
0
33,602
W
Kukulkan
Zacharious
Kukulkan
37,396
1,467
0
0
17,193
5,431
0
11,887
4,790
84,906
0
L
43,822
10,910
963
4,414
19,455
8,914
0
8,359
11,096
91,061
0
W
Odin
khoroz
Odin
16,076
3,428
0
332
28,513
26,866
0
15,532
12,281
2,631
26,981
L
Cerberus
lossincoming
Cerberus
29,051
1,769
419
10,163
36,181
53,801
0
12,899
23,282
47,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,424
Gold Earned
77,792
302
Minions Killed
300
6
Camps Cleared
10
1,331,606
Distance Traveled
1,265,818
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
15,745
1,125
67
5
4
257,890
0
L
Sun Wukong
14,273
1,020
15
1
2
259,555
0
W
Ah Muzen Cab
16,591
1,185
108
8
1
273,348
0
L
Medusa
12,154
868
24
2
1
138,394
2
W
Yemoja
13,656
975
19
1
2
217,197
0
W
Da Ji
15,273
1,091
29
2
3
267,522
0
W
Kukulkan
14,624
1,045
118
8
0
288,125
2
L
Vulcan
17,149
1,225
143
10
3
303,079
3
W
Odin
15,280
1,091
28
2
0
285,414
0
L
Cerberus
18,471
1,319
51
4
0
306,900
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role