Player Matchup

Awilix
Awilix
Platinum I
BlackSavage1230
Awilix
Platinum I
Level 131
God Stats
10W - 7L
1,370 SR
Queue Stats
470W - 450L
1,795 MMR
Solo
Chiron
Chiron
Platinum II
TinMan-22-SS
Chiron
Platinum II
Level 146
God Stats
5W - 5L
1,270 SR
Queue Stats
208W - 206L
1,833 MMR
Solo
Scylla
Scylla
Diamond III
got5ive
Scylla
Diamond III
Level 109
God Stats
59W - 60L
1,589 SR
Queue Stats
598W - 577L
1,914 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond III
tovarchristian01
Cu Chulainn
Diamond III
Level 137
God Stats
43W - 41L
1,449 SR
Queue Stats
287W - 267L
1,869 MMR
Party 1
Sobek
Sobek
Platinum II
xlEddy-x
Sobek
Platinum II
Level 158
God Stats
4W - 1L
1,641 SR
Queue Stats
148W - 136L
1,844 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 136
1,464 SR
1,851 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,660 SR
1,845 MMR
Bacchus
Bacchus
Gold I
Big Buff Mom
Bacchus
Gold I
Level 160
God Stats
3W - 3L
1,658 SR
Queue Stats
51W - 57L
1,746 MMR
Solo
Bastet
Bastet
Platinum I
Sabortian
Bastet
Platinum I
Level 144
God Stats
144W - 86L
1,748 SR
Queue Stats
225W - 160L
1,946 MMR
Party 2
Eset
Eset
Platinum I
randomsam98
Eset
Platinum I
Level 139
God Stats
17W - 17L
1,666 SR
Queue Stats
451W - 427L
1,949 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum IV
temp-797092
Sun Wukong
Platinum IV
Level 108
God Stats
9W - 11L
1,524 SR
Queue Stats
58W - 42L
1,873 MMR
Solo
Hachiman
Hachiman
Platinum V
xMYS-_
Hachiman
Platinum V
Level 155
God Stats
2W - 2L
1,702 SR
Queue Stats
191W - 190L
1,712 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 10
14,554
582
18,076
21,766
11,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
19
3 / 5 / 13
13,835
553
15,301
22,028
12,009
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
got5ive
Scylla
20
5 / 4 / 8
13,933
557
13,346
16,941
7,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
tovarchristian01
Cu Chulainn
20
14 / 0 / 4
16,895
676
25,267
26,594
33,543
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sobek
xlEddy-x
Sobek
18
4 / 2 / 23
13,738
550
11,221
28,864
42,456
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
TiamatSetGuan YuDanzaburouAthena

VS

Bans
ApolloNemesisAnhurTsukuyomiCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Big Buff Mom
Bacchus
15
2 / 10 / 6
10,729
429
11,806
27,184
39,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
Sabortian
Bastet
20
9 / 8 / 5
13,350
534
23,947
24,165
10,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 7 / 1
10,736
429
11,516
17,614
6,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
temp-797092
Sun Wukong
18
1 / 6 / 1
11,697
468
12,938
26,423
21,017
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
xMYS-_
Hachiman
17
1 / 7 / 5
11,276
451
12,303
21,741
8,660
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
34
37
Kills
16
16
Deaths
38
58
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Big Buff Mom
Bacchus
2
10
6
0.5
W
11
5
10
3.2
L
Bastet
Sabortian
Bastet
9
8
5
1.44
W
Chiron
3
5
13
1.9
W
Scylla
got5ive
Scylla
5
4
8
2.25
L
3
7
1
0.5
L
Sun Wukong
temp-797092
Sun Wukong
1
6
1
0.25
W
Cu Chulainn
tovarchristian01
Cu Chulainn
14
0
4
16
L
Hachiman
xMYS-_
Hachiman
1
7
5
0.5
W
Sobek
xlEddy-x
Sobek
4
2
23
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,211
Damage
72,510
116,193
Taken
117,127
107,449
Mitigated
86,646
42,644
Healing
30,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Big Buff Mom
Bacchus
11,806
645
0
3,089
27,184
39,494
60
10,173
16,737
30,963
0
W
18,076
5,981
0
6,063
21,766
11,551
164
5,734
15,684
0
104,278
L
Bastet
Sabortian
Bastet
23,947
4,363
0
4,102
24,165
10,797
836
4,273
19,748
0
92,783
W
Chiron
15,301
7,033
1,298
6,803
22,028
12,009
4,925
3,475
18,476
0
104,289
W
Scylla
got5ive
Scylla
13,346
751
0
4,257
16,941
7,890
1,317
5,899
10,496
100,827
0
L
11,516
434
870
4,322
17,614
6,678
0
4,799
12,695
63,768
0
L
Sun Wukong
temp-797092
Sun Wukong
12,938
2,893
0
9,267
26,423
21,017
0
5,872
20,461
0
82,004
W
Cu Chulainn
tovarchristian01
Cu Chulainn
25,267
4,069
0
13,407
26,594
33,543
586
5,511
20,907
15,644
105,393
L
Hachiman
xMYS-_
Hachiman
12,303
7,723
0
8,678
21,741
8,660
1,178
5,052
16,689
0
90,176
W
Sobek
xlEddy-x
Sobek
11,221
888
0
10,816
28,864
42,456
800
6,935
21,043
29,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,955
Gold Earned
57,788
695
Minions Killed
568
0
Camps Cleared
0
2,444,426
Distance Traveled
2,198,768
29
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,729
429
38
2
0
448,696
6
W
Awilix
14,554
582
129
5
0
530,401
3
L
Bastet
13,350
534
129
5
0
461,744
5
W
Chiron
13,835
553
171
7
0
431,232
7
W
Scylla
13,933
557
161
6
0
465,287
3
L
Eset
10,736
429
101
4
0
416,885
7
L
Sun Wukong
11,697
468
169
7
0
465,826
6
W
Cu Chulainn
16,895
676
210
8
0
503,559
11
L
Hachiman
11,276
451
131
5
0
405,617
4
W
Sobek
13,738
550
24
1
0
513,947
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role