Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Dad_Plower69
Nox
Level 60
God Stats
4W - 0L
1,801 SR
Queue Stats
13W - 10L
1,688 Elo+
Party 1
Medusa
Medusa
Snip-Shark
Medusa
Level 122
God Stats
4W - 2L
1,593 SR
Queue Stats
23W - 18L
1,618 Elo+
Solo
Team Averages
Level 81
1,631 SR
1,602 Elo+

VS

Team Averages
Level 75
1,593 SR
1,457 Elo+
Anhur
Anhur
Mr Meseeks1475
Anhur
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 80L
1,245 Elo+
Solo
Eset
Eset
SUP4HxB4D
Eset
Level 80
God Stats
66W - 68L
1,379 SR
Queue Stats
238W - 273L
1,509 Elo+
Party 2
Ymir
Ymir
selfish moose
Ymir
Level 105
God Stats
7W - 5L
1,899 SR
Queue Stats
144W - 154L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
4 / 3 / 7
8,283
753
7,444
8,611
3,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 4 / 7
8,025
730
5,777
5,734
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Snip-Shark
Medusa
12
4 / 0 / 4
8,012
728
7,867
3,858
1,210
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 3
7,031
639
1,574
10,013
3,268
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
12
4 / 1 / 3
7,987
726
5,855
5,309
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 3 / 2
7,941
722
5,275
12,728
7,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
11
Kills
7
7
Deaths
11
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
3
7
2.5
W
3
4
7
1.63
L
1
7
3
0.36
L
Eset
4
1
3
5.5
W
Medusa
Snip-Shark
Medusa
4
0
4
6
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,088
Damage
12,704
18,203
Taken
28,050
6,693
Mitigated
13,133
2,684
Healing
3,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,444
2,285
684
1,089
8,611
3,608
260
4,558
4,053
0
28,445
W
5,777
421
0
309
5,734
1,875
377
4,065
1,669
30,617
0
L
1,574
972
0
1,397
10,013
3,268
0
2,679
7,334
0
18,344
L
Eset
5,855
63
172
393
5,309
1,908
0
1,198
4,111
31,337
0
W
Medusa
Snip-Shark
Medusa
7,867
3,826
0
602
3,858
1,210
1,930
2,543
1,315
0
29,739
L
5,275
575
0
1,700
12,728
7,957
0
1,955
10,773
16,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,320
Gold Earned
22,959
144
Minions Killed
121
0
Camps Cleared
0
582,403
Distance Traveled
540,684
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,283
753
29
3
0
197,862
3
W
Nox
8,025
730
58
5
0
182,237
2
L
Anhur
7,031
639
28
3
0
167,012
4
L
Eset
7,987
726
66
6
0
185,701
0
W
Medusa
8,012
728
57
5
0
202,304
4
L
Ymir
7,941
722
27
2
0
187,971
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role