Player Matchup

Anubis
Anubis
DzieckoJah
Anubis
Level 57
God Stats
76W - 63L
1,457 SR
Queue Stats
448W - 476L
1,358 Elo+
Party 3
Bakasura
Bakasura
Kargul420
Bakasura
Level 45
God Stats
20W - 21L
1,487 SR
Queue Stats
153W - 221L
1,318 Elo+
Party 3
Bacchus
Bacchus
MLaskun
Bacchus
Level 29
God Stats
7W - 7L
1,685 SR
Queue Stats
47W - 35L
1,604 Elo+
Party 1
Chaac
Chaac
MattEve
Chaac
Level 68
God Stats
4W - 0L
1,910 SR
Queue Stats
53W - 31L
1,532 Elo+
Party 1
Neith
Neith
RastaMan
Neith
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 99L
1,473 Elo+
Party 1
Team Averages
Level 60
1,608 SR
1,457 Elo+

VS

Team Averages
Level 42
1,474 SR
1,295 Elo+
Aphrodite
Aphrodite
Artemmys
Aphrodite
Level 49
God Stats
3W - 2L
1,589 SR
Queue Stats
8W - 16L
1,307 Elo+
Party 2
Chernobog
Chernobog
Bernadotte
Chernobog
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,265 Elo+
Party 2
Fenrir
Fenrir
Hombrelob
Fenrir
Level 28
God Stats
1W - 3L
1,342 SR
Queue Stats
5W - 12L
1,276 Elo+
Party 2
Bellona
Bellona
Jrowbot
Bellona
Level 35
God Stats
3W - 4L
1,493 SR
Queue Stats
221W - 217L
1,367 Elo+
Solo
Nu Wa
Nu Wa
TurtleJader
Nu Wa
Level 27
God Stats
3W - 5L
1,445 SR
Queue Stats
3W - 10L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DzieckoJah
Anubis
19
12 / 2 / 7
13,188
573
16,877
12,314
7,671
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Kargul420
Bakasura
18
2 / 4 / 7
11,321
492
4,657
18,420
8,508
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bacchus
MLaskun
Bacchus
18
10 / 3 / 16
12,844
558
15,489
17,292
26,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
MattEve
Chaac
18
9 / 2 / 11
12,560
546
25,053
29,188
36,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
RastaMan
Neith
18
12 / 5 / 10
13,198
574
23,954
20,486
8,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Artemmys
Aphrodite
16
3 / 5 / 8
11,287
491
10,624
19,983
13,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Bernadotte
Chernobog
15
4 / 10 / 5
10,685
465
16,784
22,659
8,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
Hombrelob
Fenrir
17
7 / 8 / 0
11,808
513
10,926
21,165
8,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bellona
Jrowbot
Bellona
15
0 / 10 / 4
9,290
404
11,347
25,243
17,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
1 / 13 / 4
9,719
423
9,084
15,906
4,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
36
45
Kills
15
16
Deaths
46
51
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Artemmys
Aphrodite
3
5
8
1.4
L
Chernobog
Bernadotte
Chernobog
4
10
5
0.65
W
Anubis
DzieckoJah
Anubis
12
2
7
7.75
L
Fenrir
Hombrelob
Fenrir
7
8
0
0.88
L
Bellona
Jrowbot
Bellona
0
10
4
0.2
W
Bakasura
Kargul420
Bakasura
2
4
7
1.38
W
Bacchus
MLaskun
Bacchus
10
3
16
6
W
Chaac
MattEve
Chaac
9
2
11
7.25
W
Neith
RastaMan
Neith
12
5
10
3.4
L
1
13
4
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,030
Damage
58,765
97,700
Taken
104,956
87,828
Mitigated
53,464
45,377
Healing
35,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Artemmys
Aphrodite
10,624
1,659
6,590
10,423
19,983
13,792
224
7,121
12,747
39,289
0
L
Chernobog
Bernadotte
Chernobog
16,784
10,337
1,067
4,443
22,659
8,142
320
7,313
15,321
0
62,219
W
Anubis
DzieckoJah
Anubis
16,877
599
0
7,453
12,314
7,671
1,277
2,498
9,654
103,864
0
L
Fenrir
Hombrelob
Fenrir
10,926
1,827
245
6,370
21,165
8,925
0
5,129
15,861
0
58,485
L
Bellona
Jrowbot
Bellona
11,347
2,924
0
5,169
25,243
17,654
0
4,601
19,892
0
49,490
W
Bakasura
Kargul420
Bakasura
4,657
4,285
0
8,514
18,420
8,508
380
2,754
15,618
0
77,314
W
Bacchus
MLaskun
Bacchus
15,489
2,158
0
3,119
17,292
26,045
1,111
2,763
14,417
47,285
0
W
Chaac
MattEve
Chaac
25,053
7,412
0
17,627
29,188
36,828
1,911
5,376
23,617
0
73,163
W
Neith
RastaMan
Neith
23,954
12,533
0
8,664
20,486
8,776
3,367
5,620
14,686
0
79,119
L
9,084
1,854
240
633
15,906
4,951
761
8,202
7,604
37,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,111
Gold Earned
52,789
597
Minions Killed
394
0
Camps Cleared
0
2,086,013
Distance Traveled
1,794,007
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,287
491
66
3
0
435,042
2
L
Chernobog
10,685
465
69
3
0
350,642
1
W
Anubis
13,188
573
166
7
0
386,127
5
L
Fenrir
11,808
513
105
5
0
321,865
0
L
Bellona
9,290
404
86
4
0
368,740
3
W
Bakasura
11,321
492
147
6
0
455,598
5
W
Bacchus
12,844
558
62
3
0
444,641
2
W
Chaac
12,560
546
113
5
0
459,682
4
W
Neith
13,198
574
109
5
0
339,965
1
L
Nu Wa
9,719
423
68
3
0
317,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role