Player Matchup

Izanami
Izanami
CiciuGrande92
Izanami
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,299 Elo+
Party 1
Bacchus
Bacchus
Sturf
Bacchus
Level 141
God Stats
4W - 1L
1,371 SR
Queue Stats
79W - 69L
1,465 Elo+
Party 1
Kukulkan
Kukulkan
ditzu
Kukulkan
Level 54
God Stats
4W - 3L
1,550 SR
Queue Stats
5W - 6L
1,404 Elo+
Party 1
Team Averages
Level 100
1,474 SR
1,390 Elo+

VS

Team Averages
Level 98
1,476 SR
1,460 Elo+
Chaac
Chaac
Focusai
Chaac
Level 53
God Stats
3W - 3L
1,745 SR
Queue Stats
45W - 77L
1,440 Elo+
Party 2
Janus
Janus
Lõpuboss
Janus
Level 112
God Stats
0W - 4L
1,265 SR
Queue Stats
117W - 141L
1,423 Elo+
Party 2
Rama
Rama
MthWntR
Rama
Level 128
God Stats
4W - 5L
1,419 SR
Queue Stats
355W - 311L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
4 / 6 / 9
11,793
694
14,451
11,996
4,750
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Sturf
Bacchus
18
14 / 3 / 6
14,983
881
19,151
17,777
23,195
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
ditzu
Kukulkan
16
2 / 6 / 9
12,002
706
8,686
10,891
4,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Focusai
Chaac
13
2 / 6 / 10
10,986
646
10,212
18,578
19,557
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
Lõpuboss
Janus
15
8 / 7 / 3
12,247
720
8,461
11,891
4,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
MthWntR
Rama
16
5 / 7 / 5
11,612
683
11,495
18,318
6,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
33
20
Kills
15
15
Deaths
20
24
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
4
6
9
1.42
L
Chaac
Focusai
Chaac
2
6
10
1.17
L
Janus
Lõpuboss
Janus
8
7
3
1.36
L
Rama
MthWntR
Rama
5
7
5
1.07
W
Bacchus
Sturf
Bacchus
14
3
6
5.67
W
Kukulkan
ditzu
Kukulkan
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,288
Damage
30,168
40,664
Taken
48,787
32,436
Mitigated
29,907
3,196
Healing
8,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
14,451
9,795
0
611
11,996
4,750
1,126
2,324
9,524
0
42,209
L
Chaac
Focusai
Chaac
10,212
2,950
0
3,621
18,578
19,557
0
9,145
9,433
229
22,686
L
Janus
Lõpuboss
Janus
8,461
636
0
1,300
11,891
4,061
0
7,890
4,001
46,426
0
L
Rama
MthWntR
Rama
11,495
8,161
0
3,504
18,318
6,289
924
10,875
7,443
0
54,073
W
Bacchus
Sturf
Bacchus
19,151
2,628
0
1,557
17,777
23,195
603
4,097
13,329
45,070
0
W
Kukulkan
ditzu
Kukulkan
8,686
863
0
1,028
10,891
4,491
1,562
1,788
9,023
78,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,778
Gold Earned
34,845
212
Minions Killed
179
0
Camps Cleared
0
890,560
Distance Traveled
842,887
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,793
694
58
3
0
274,798
9
L
Chaac
10,986
646
11
1
0
303,449
2
L
Janus
12,247
720
84
5
0
267,300
1
L
Rama
11,612
683
84
5
0
272,138
4
W
Bacchus
14,983
881
31
2
0
339,515
0
W
Kukulkan
12,002
706
123
7
0
276,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role