Player Matchup

Thanatos
Thanatos
JordanWillis--
Thanatos
Level 22
God Stats
3W - 2L
1,905 SR
Queue Stats
14W - 6L
1,632 Elo+
Party 2
Gilgamesh
Gilgamesh
coolaz123
Gilgamesh
Level 57
God Stats
8W - 3L
1,772 SR
Queue Stats
27W - 27L
1,446 Elo+
Party 2
Athena
Athena
hell_dachka
Athena
Level 20
God Stats
46W - 42L
1,594 SR
Queue Stats
192W - 204L
1,472 Elo+
Solo
Ymir
Ymir
itsPMD
Ymir
Level 10
God Stats
6W - 3L
1,781 SR
Queue Stats
20W - 12L
1,560 Elo+
Party 2
Izanami
Izanami
spadey03-
Izanami
Level 24
God Stats
22W - 12L
1,677 SR
Queue Stats
23W - 12L
1,576 Elo+
Party 2
Team Averages
Level 27
1,746 SR
1,537 Elo+

VS

Team Averages
Level 38
1,536 SR
1,498 Elo+
Eset
Eset
Aaishak2654
Eset
Level 25
God Stats
1W - 3L
1,199 SR
Queue Stats
42W - 42L
1,406 Elo+
Solo
Khepri
Khepri
Amin_mirage
Khepri
Level 109
God Stats
19W - 9L
1,735 SR
Queue Stats
558W - 491L
1,507 Elo+
Party 1
Apollo
Apollo
LebronK1ngJam23
Apollo
Level 30
God Stats
7W - 7L
1,799 SR
Queue Stats
466W - 489L
1,512 Elo+
Solo
Sun Wukong
Sun Wukong
aminsoske
Sun Wukong
Level 1
God Stats
3W - 0L
1,763 SR
Queue Stats
23W - 22L
1,715 Elo+
Party 1
Neith
Neith
ucccc
Neith
Level 27
God Stats
31W - 22L
1,187 SR
Queue Stats
191W - 199L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
2
0 / 3 / 1
3,660
366
446
2,661
552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
coolaz123
Gilgamesh
10
5 / 1 / 0
6,046
605
5,103
5,940
2,029
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Athena
9
1 / 4 / 1
4,793
479
3,554
7,500
2,880
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
itsPMD
Ymir
6
0 / 2 / 3
4,171
417
1,596
5,449
2,647
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
spadey03-
Izanami
8
2 / 2 / 2
4,909
491
3,708
5,260
1,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,602
560
2,676
4,565
1,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Khepri
9
2 / 1 / 5
5,832
583
2,252
4,118
1,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
3 / 0 / 2
6,741
674
3,743
4,761
1,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
aminsoske
Sun Wukong
10
1 / 3 / 1
5,750
575
2,239
6,608
2,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
ucccc
Neith
9
4 / 2 / 3
5,621
562
6,846
4,351
1,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
22
8
Kills
10
12
Deaths
8
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
W
Khepri
2
1
5
4.5
L
Thanatos
0
3
1
0.17
W
3
0
2
4
W
Sun Wukong
aminsoske
Sun Wukong
1
3
1
0.5
L
Gilgamesh
coolaz123
Gilgamesh
5
1
0
5
L
Athena
1
4
1
0.38
L
Ymir
itsPMD
Ymir
0
2
3
0.75
L
Izanami
spadey03-
Izanami
2
2
2
1.5
W
Neith
ucccc
Neith
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,407
Damage
17,756
26,810
Taken
24,403
9,799
Mitigated
8,524
4,940
Healing
7,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,676
209
0
1,220
4,565
1,301
300
177
4,388
25,390
0
W
Khepri
2,252
179
0
699
4,118
1,779
0
1,489
2,629
10,968
0
L
Thanatos
446
128
0
776
2,661
552
0
268
2,393
0
5,989
W
3,743
1,974
0
2,682
4,761
1,610
384
1,732
3,029
0
39,303
W
Sun Wukong
aminsoske
Sun Wukong
2,239
773
0
393
6,608
2,413
282
937
5,671
0
29,873
L
Gilgamesh
coolaz123
Gilgamesh
5,103
1,345
0
1,047
5,940
2,029
0
2,420
3,264
0
22,915
L
Athena
3,554
1,465
0
2,018
7,500
2,880
0
546
6,954
21,320
0
L
Ymir
itsPMD
Ymir
1,596
435
111
210
5,449
2,647
0
665
4,784
7,869
0
L
Izanami
spadey03-
Izanami
3,708
2,394
0
778
5,260
1,691
0
773
4,487
0
22,494
W
Neith
ucccc
Neith
6,846
3,475
270
1,815
4,351
1,421
195
815
3,536
0
28,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,579
Gold Earned
29,546
141
Minions Killed
252
0
Camps Cleared
0
866,140
Distance Traveled
919,474
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
5,602
560
58
6
0
167,469
0
W
Khepri
5,832
583
9
1
0
197,617
4
L
Thanatos
3,660
366
13
1
0
80,908
0
W
Apollo
6,741
674
77
8
0
174,938
5
W
Sun Wukong
5,750
575
69
7
0
211,440
0
L
Gilgamesh
6,046
605
47
5
0
200,447
0
L
Athena
4,793
479
26
3
0
202,383
1
L
Ymir
4,171
417
14
1
0
187,880
0
L
Izanami
4,909
491
41
4
0
194,522
1
W
Neith
5,621
562
39
4
0
168,010
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role