Player Matchup

Nemesis
Nemesis
DaniMagKevin
Nemesis
Level 4
God Stats
1W - 2L
1,429 SR
Queue Stats
1W - 4L
1,296 Elo+
Party 1
Cthulhu
Cthulhu
Hyvern29
Cthulhu
Level 21
God Stats
10W - 10L
1,212 SR
Queue Stats
43W - 59L
1,166 Elo+
Party 3
Skadi
Skadi
Lidiaw9431
Skadi
Level 15
God Stats
4W - 9L
1,494 SR
Queue Stats
17W - 33L
1,287 Elo+
Party 3
Aphrodite
Aphrodite
StrohutKev
Aphrodite
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,382 Elo+
Party 1
Gilgamesh
Gilgamesh
deathlyspores
Gilgamesh
Level 25
God Stats
19W - 20L
1,245 SR
Queue Stats
94W - 127L
1,298 Elo+
Party 3
Team Averages
Level 17
1,376 SR
1,286 Elo+

VS

Team Averages
Level 29
1,623 SR
1,690 Elo+
Bellona
Bellona
Atzr10
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
HSViperz
Gilgamesh
Level 26
God Stats
63W - 49L
1,661 SR
Queue Stats
318W - 322L
1,398 Elo+
Solo
Ah Puch
Ah Puch
Neawzz
Ah Puch
Level 54
God Stats
2W - 1L
1,482 SR
Queue Stats
13W - 8L
1,851 Elo+
Party 2
Hou Yi
Hou Yi
Nordenbaek1
Hou Yi
Level 16
God Stats
4W - 2L
1,757 SR
Queue Stats
8W - 4L
1,851 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Spanky_DK
Kumbhakarna
Level 47
God Stats
1W - 0L
1,715 SR
Queue Stats
8W - 6L
1,851 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DaniMagKevin
Nemesis
17
5 / 9 / 4
11,403
475
11,140
26,232
15,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Hyvern29
Cthulhu
15
3 / 8 / 0
10,037
418
16,583
23,705
24,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Skadi
12
0 / 11 / 1
8,526
355
4,698
15,590
5,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
StrohutKev
Aphrodite
17
2 / 6 / 4
11,116
463
13,906
17,101
8,206
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
deathlyspores
Gilgamesh
17
5 / 7 / 5
11,625
484
10,983
22,005
15,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Atzr10
Bellona
18
4 / 6 / 7
12,811
534
11,538
15,649
13,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
HSViperz
Gilgamesh
20
10 / 2 / 5
14,690
612
18,094
20,623
12,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Puch
Neawzz
Ah Puch
19
5 / 4 / 10
13,475
561
19,382
22,208
8,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
20
19 / 1 / 4
14,584
608
25,213
17,004
6,970
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
Spanky_DK
Kumbhakarna
18
3 / 4 / 21
13,820
576
10,868
18,379
16,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
88
15
Kills
41
41
Deaths
17
14
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Bellona
Atzr10
Bellona
4
6
7
1.25
L
Nemesis
DaniMagKevin
Nemesis
5
9
4
0.78
W
Gilgamesh
HSViperz
Gilgamesh
10
2
5
6.25
L
Cthulhu
Hyvern29
Cthulhu
3
8
0
0.38
L
Skadi
0
11
1
0.05
W
Ah Puch
Neawzz
Ah Puch
5
4
10
2.5
W
Hou Yi
19
1
4
21
W
Kumbhakarna
Spanky_DK
Kumbhakarna
3
4
21
3.38
L
Aphrodite
StrohutKev
Aphrodite
2
6
4
0.67
L
Gilgamesh
deathlyspores
Gilgamesh
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,310
Damage
85,095
104,633
Taken
93,863
70,200
Mitigated
57,503
24,302
Healing
36,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Atzr10
Bellona
11,538
3,161
0
2,221
15,649
13,072
5,775
2,780
12,869
0
56,895
L
Nemesis
DaniMagKevin
Nemesis
11,140
5,695
992
7,511
26,232
15,361
0
4,939
21,293
0
69,731
W
Gilgamesh
HSViperz
Gilgamesh
18,094
4,538
0
9,603
20,623
12,628
2,561
5,604
14,994
0
105,806
L
Cthulhu
Hyvern29
Cthulhu
16,583
737
798
2,958
23,705
24,879
712
4,894
18,811
61,899
0
L
Skadi
4,698
2,390
0
128
15,590
5,906
983
6,132
9,458
0
30,025
W
Ah Puch
Neawzz
Ah Puch
19,382
1,674
175
10,624
22,208
8,597
1,742
10,164
11,994
80,797
0
W
Hou Yi
25,213
17,305
1,687
10,062
17,004
6,970
4,877
5,669
11,085
0
115,420
W
Kumbhakarna
Spanky_DK
Kumbhakarna
10,868
829
0
1,842
18,379
16,236
1,144
7,434
10,518
34,137
0
L
Aphrodite
StrohutKev
Aphrodite
13,906
1,108
2,066
7,578
17,101
8,206
35
10,235
6,866
60,131
0
L
Gilgamesh
deathlyspores
Gilgamesh
10,983
2,050
0
2,271
22,005
15,848
69
4,050
17,955
571
57,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,707
Gold Earned
69,380
442
Minions Killed
574
0
Camps Cleared
0
2,031,832
Distance Traveled
2,127,987
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,811
534
114
5
0
456,891
1
L
Nemesis
11,403
475
97
4
0
391,938
0
W
Gilgamesh
14,690
612
150
6
0
401,611
2
L
Cthulhu
10,037
418
84
4
0
416,129
6
L
Skadi
8,526
355
61
3
0
383,440
0
W
Ah Puch
13,475
561
126
5
0
400,382
3
W
Hou Yi
14,584
608
151
6
0
402,013
1
W
Kumbhakarna
13,820
576
33
1
0
467,090
0
L
Aphrodite
11,116
463
112
5
0
373,639
6
L
Gilgamesh
11,625
484
88
4
0
466,686
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role