Player Matchup

Nike
Nike
Juio06
Nike
Level 23
God Stats
1W - 4L
1,500 SR
Queue Stats
53W - 65L
1,405 Elo+
Solo
Anubis
Anubis
Manubory000
Anubis
Level 7
God Stats
0W - 3L
1,156 SR
Queue Stats
3W - 13L
1,125 Elo+
Solo
Bellona
Bellona
Shadowcan33
Bellona
Level 27
God Stats
6W - 3L
1,926 SR
Queue Stats
422W - 495L
1,368 Elo+
Solo
Sylvanus
Sylvanus
Vitorino052
Sylvanus
Level 29
God Stats
1W - 2L
1,704 SR
Queue Stats
151W - 201L
1,360 Elo+
Solo
Artemis
Artemis
vmschema
Artemis
Level 17
God Stats
0W - 4L
1,187 SR
Queue Stats
30W - 41L
1,303 Elo+
Solo
Team Averages
Level 21
1,495 SR
1,312 Elo+

VS

Team Averages
Level 14
1,438 SR
1,352 Elo+
Mercury
Mercury
HaizEnd
Mercury
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 30L
1,353 Elo+
Solo
Artemis
Artemis
LOLISLAYER1908
Artemis
Level 16
God Stats
2W - 9L
1,200 SR
Queue Stats
124W - 195L
1,347 Elo+
Party 1
Guan Yu
Guan Yu
Mutchastretas
Guan Yu
Level 5
God Stats
2W - 3L
1,561 SR
Queue Stats
2W - 7L
1,284 Elo+
Solo
Ymir
Ymir
Queirozgu32
Ymir
Level 14
God Stats
5W - 4L
1,430 SR
Queue Stats
103W - 149L
1,232 Elo+
Party 1
Kukulkan
Kukulkan
hrcx
Kukulkan
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 36L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Juio06
Nike
14
9 / 1 / 1
9,262
545
9,096
10,008
7,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
9
0 / 8 / 3
6,564
386
6,668
10,685
4,244
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Shadowcan33
Bellona
14
3 / 2 / 5
8,642
508
5,351
13,967
8,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
Vitorino052
Sylvanus
11
4 / 4 / 3
7,829
461
3,266
11,503
6,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Artemis
vmschema
Artemis
13
2 / 3 / 5
8,203
483
4,141
9,472
3,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
HaizEnd
Mercury
12
5 / 5 / 5
8,192
482
3,828
10,648
3,015
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
2 / 4 / 3
8,130
478
6,333
8,151
2,854
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
13
3 / 5 / 6
7,887
464
8,871
12,592
10,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
4 / 4 / 4
8,409
495
6,150
9,644
6,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
hrcx
Kukulkan
15
4 / 1 / 5
9,432
555
13,027
3,441
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
41
18
Kills
18
18
Deaths
19
17
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Mercury
HaizEnd
Mercury
5
5
5
1.5
L
Nike
Juio06
Nike
9
1
1
9.5
W
2
4
3
0.88
L
Anubis
0
8
3
0.19
W
Guan Yu
3
5
6
1.2
W
4
4
4
1.5
L
Bellona
Shadowcan33
Bellona
3
2
5
2.75
L
Sylvanus
Vitorino052
Sylvanus
4
4
3
1.38
W
Kukulkan
hrcx
Kukulkan
4
1
5
6.5
L
Artemis
vmschema
Artemis
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,522
Damage
38,209
55,635
Taken
44,476
31,170
Mitigated
24,285
13,932
Healing
8,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
HaizEnd
Mercury
3,828
1,892
0
0
10,648
3,015
798
1,928
8,545
0
21,792
L
Nike
Juio06
Nike
9,096
1,251
0
3,447
10,008
7,766
68
2,235
7,548
0
39,157
W
6,333
2,869
0
1,439
8,151
2,854
1,195
1,797
6,354
0
37,449
L
Anubis
6,668
2,063
0
2,307
10,685
4,244
354
3,362
7,123
17,134
0
W
Guan Yu
8,871
2,045
1,268
3,346
12,592
10,632
336
3,876
8,441
0
29,555
W
6,150
1,778
0
1,674
9,644
6,382
592
1,994
7,575
32,445
0
L
Bellona
Shadowcan33
Bellona
5,351
1,448
0
2,665
13,967
8,606
0
4,925
8,967
0
47,915
L
Sylvanus
Vitorino052
Sylvanus
3,266
1,608
928
2,952
11,503
6,847
0
5,000
6,503
28,204
6,000
W
Kukulkan
hrcx
Kukulkan
13,027
1,001
0
500
3,441
1,402
684
48
3,343
69,588
0
L
Artemis
vmschema
Artemis
4,141
1,537
0
1,633
9,472
3,707
610
3,655
5,817
0
37,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,500
Gold Earned
42,050
300
Minions Killed
355
0
Camps Cleared
0
1,468,334
Distance Traveled
1,627,914
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,192
482
41
2
0
327,177
0
L
Nike
9,262
545
73
4
0
304,292
6
W
Artemis
8,130
478
65
4
0
288,953
0
L
Anubis
6,564
386
18
1
0
270,876
0
W
Guan Yu
7,887
464
49
3
0
322,336
2
W
Ymir
8,409
495
62
4
0
328,997
0
L
Bellona
8,642
508
82
5
0
367,282
4
L
Sylvanus
7,829
461
39
2
0
257,485
1
W
Kukulkan
9,432
555
138
8
0
360,451
5
L
Artemis
8,203
483
88
5
0
268,399
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role