Player Matchup

Artio
Artio
Platinum V
Cafedemocha
Artio
Platinum V
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 159L
1,720 MMR
Solo
Kali
Kali
Platinum IV
ExecutiveOfficer
Kali
Platinum IV
Level 160
God Stats
8W - 9L
1,389 SR
Queue Stats
350W - 344L
1,839 MMR
Solo
Heimdallr
Heimdallr
Diamond IV
LeeEye
Heimdallr
Diamond IV
Level 154
God Stats
9W - 8L
1,559 SR
Queue Stats
161W - 158L
1,954 MMR
Solo
Osiris
Osiris
Platinum II
bencarmine
Osiris
Platinum II
Level 160
God Stats
33W - 28L
1,593 SR
Queue Stats
302W - 294L
1,884 MMR
Solo
Hel
Hel
Gold V
hikari_chofis
Hel
Gold V
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 20L
1,691 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 126
1,508 SR
1,818 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,531 SR
1,802 MMR
Cu Chulainn
Cu Chulainn
Gold II
Gambit5tk
Cu Chulainn
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
OMGRL
Tsukuyomi
Platinum III
Level 67
God Stats
3W - 3L
1,353 SR
Queue Stats
119W - 104L
2,057 MMR
Party 1
Athena
Athena
Diamond V
Shay
Athena
Diamond V
Level 137
God Stats
21W - 23L
1,500 SR
Queue Stats
407W - 380L
1,982 MMR
Party 1
Medusa
Medusa
Gold I
TheMuffinMan955
Medusa
Gold I
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 161L
1,842 MMR
Solo
Raijin
Raijin
Gold II
chaoticrayz
Raijin
Gold II
Level 153
God Stats
14W - 13L
1,801 SR
Queue Stats
429W - 416L
1,629 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 1 / 15
12,781
473
9,357
30,055
36,562
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
11 / 2 / 6
17,448
646
18,092
22,716
18,832
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
LeeEye
Heimdallr
20
6 / 3 / 6
17,070
632
22,786
21,452
10,408
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
bencarmine
Osiris
20
8 / 4 / 6
15,944
591
29,248
29,439
26,763
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

20
1 / 2 / 12
15,179
562
12,161
18,565
14,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
SetScyllaTiamatApolloDanzaburou

VS

Bans
Guan YuJanusCupidYmirAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Gambit5tk
Cu Chulainn
20
1 / 6 / 5
13,413
497
19,613
36,134
32,966
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
OMGRL
Tsukuyomi
20
6 / 4 / 5
14,097
522
23,797
17,711
13,068
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
Shay
Athena
19
2 / 5 / 5
11,929
442
11,322
26,848
27,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

19
1 / 6 / 5
12,487
462
13,238
18,110
8,036
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Raijin
19
2 / 5 / 4
12,640
468
10,692
14,857
6,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
36
26
Kills
12
12
Deaths
26
45
Assists
24
Player
Kills
Deaths
Assists
KDA
W
0
1
15
7.5
W
11
2
6
7
L
Cu Chulainn
Gambit5tk
Cu Chulainn
1
6
5
0.58
W
Heimdallr
LeeEye
Heimdallr
6
3
6
3
L
Tsukuyomi
OMGRL
Tsukuyomi
6
4
5
2.13
L
Athena
Shay
Athena
2
5
5
0.9
L
1
6
5
0.58
W
Osiris
bencarmine
Osiris
8
4
6
2.75
L
Raijin
2
5
4
0.8
W
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,644
Damage
78,662
122,227
Taken
113,660
107,236
Mitigated
88,590
61,515
Healing
25,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,357
1,521
972
8,398
30,055
36,562
614
9,565
19,894
32,176
0
W
18,092
9,966
0
8,489
22,716
18,832
1,897
3,523
18,933
0
129,511
L
Cu Chulainn
Gambit5tk
Cu Chulainn
19,613
2,273
0
11,176
36,134
32,966
88
3,771
32,363
14,006
80,736
W
Heimdallr
LeeEye
Heimdallr
22,786
16,564
0
9,785
21,452
10,408
7,907
3,048
18,402
0
154,090
L
Tsukuyomi
OMGRL
Tsukuyomi
23,797
6,744
0
6,180
17,711
13,068
0
2,740
14,971
0
138,337
L
Athena
Shay
Athena
11,322
2,763
0
4,483
26,848
27,813
0
7,544
19,304
41,572
0
L
13,238
4,288
0
435
18,110
8,036
0
2,066
16,037
0
93,267
W
Osiris
bencarmine
Osiris
29,248
12,967
0
13,956
29,439
26,763
250
5,081
24,234
0
120,223
L
Raijin
10,692
1,406
415
2,567
14,857
6,707
0
5,397
9,460
95,570
0
W
12,161
883
7,992
11,923
18,565
14,671
1,248
5,630
12,563
136,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,422
Gold Earned
64,566
855
Minions Killed
787
0
Camps Cleared
0
2,700,886
Distance Traveled
2,711,185
24
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,781
473
37
1
0
579,966
6
W
Kali
17,448
646
194
7
0
579,190
1
L
Cu Chulainn
13,413
497
177
7
0
536,802
6
W
Heimdallr
17,070
632
215
8
0
464,086
8
L
Tsukuyomi
14,097
522
182
7
0
576,310
6
L
Athena
11,929
442
46
2
0
599,697
6
L
Medusa
12,487
462
179
7
0
523,394
11
W
Osiris
15,944
591
172
6
0
521,616
0
L
Raijin
12,640
468
203
8
0
474,982
8
W
Hel
15,179
562
237
9
0
556,028
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role