Player Matchup

Gilgamesh
Gilgamesh
DarkSynfonY800
Gilgamesh
Level 13
God Stats
10W - 6L
1,698 SR
Queue Stats
85W - 94L
1,389 Elo+
Solo
Anhur
Anhur
ExaltedNut
Anhur
Level 86
God Stats
1W - 1L
1,276 SR
Queue Stats
11W - 14L
1,548 Elo+
Party 2
Merlin
Merlin
Nukamite
Merlin
Level 8
God Stats
3W - 4L
1,487 SR
Queue Stats
4W - 6L
1,431 Elo+
Party 2
Team Averages
Level 36
1,487 SR
1,456 Elo+

VS

Team Averages
Level 34
1,563 SR
1,426 Elo+
Fenrir
Fenrir
DevilInGrey
Fenrir
Level 16
God Stats
5W - 4L
1,644 SR
Queue Stats
12W - 25L
1,380 Elo+
Party 1
Kali
Kali
OkamiSocial
Kali
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 105L
1,267 Elo+
Solo
Cthulhu
Cthulhu
ThreeEdgyFiveU
Cthulhu
Level 65
God Stats
4W - 2L
1,547 SR
Queue Stats
9W - 8L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DarkSynfonY800
Gilgamesh
10
3 / 1 / 8
7,402
822
4,756
7,887
6,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anhur
10
6 / 2 / 8
7,838
871
6,223
6,065
1,976
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Nukamite
Merlin
11
4 / 1 / 10
7,971
886
9,509
5,092
1,692
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
1 / 6 / 0
5,937
660
3,791
7,144
2,161
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 4 / 3
6,159
684
3,496
8,807
2,314
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
3 / 5 / 1
6,710
746
6,607
11,326
4,641
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
13
Kills
4
4
Deaths
15
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DarkSynfonY800
Gilgamesh
3
1
8
7
L
Fenrir
1
6
0
0.17
W
Anhur
6
2
8
5
W
Merlin
Nukamite
Merlin
4
1
10
9
L
0
4
3
0.38
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,488
Damage
13,894
19,044
Taken
27,277
9,824
Mitigated
9,116
2,551
Healing
4,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DarkSynfonY800
Gilgamesh
4,756
1,439
0
1,200
7,887
6,156
580
2,114
5,773
0
20,936
L
Fenrir
3,791
1,020
0
323
7,144
2,161
0
1,686
5,333
0
11,191
W
Anhur
6,223
3,588
0
1,136
6,065
1,976
1,488
2,766
3,299
0
24,601
W
Merlin
Nukamite
Merlin
9,509
812
0
215
5,092
1,692
330
1,759
3,333
26,711
0
L
3,496
1,542
0
1,234
8,807
2,314
0
2,912
5,770
0
13,688
L
6,607
141
232
2,310
11,326
4,641
0
4,931
6,330
21,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,211
Gold Earned
18,806
97
Minions Killed
50
0
Camps Cleared
0
538,280
Distance Traveled
513,219
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,402
822
29
3
0
182,376
1
L
Fenrir
5,937
660
16
2
0
155,805
1
W
Anhur
7,838
871
36
4
0
181,803
2
W
Merlin
7,971
886
32
4
0
174,101
5
L
Kali
6,159
684
19
2
0
181,733
2
L
Cthulhu
6,710
746
15
2
0
175,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role