Player Matchup

Zeus
Zeus
Arkaith
Zeus
Level 15
God Stats
7W - 5L
1,612 SR
Queue Stats
51W - 40L
1,675 Elo+
Solo
Loki
Loki
LokiDontbullyMe
Loki
Level 4
God Stats
3W - 1L
1,830 SR
Queue Stats
4W - 3L
1,751 Elo+
Party 2
Ymir
Ymir
MrChefMan
Ymir
Level 14
God Stats
0W - 2L
1,249 SR
Queue Stats
9W - 18L
1,383 Elo+
Solo
Cernunnos
Cernunnos
SundayLime
Cernunnos
Level 28
God Stats
17W - 13L
1,651 SR
Queue Stats
106W - 94L
1,655 Elo+
Solo
Bellona
Bellona
chattjedd
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 13
1,568 SR
1,593 Elo+

VS

Team Averages
Level 19
1,551 SR
1,506 Elo+
Artio
Artio
AmyHuntr
Artio
Level 25
God Stats
18W - 7L
1,744 SR
Queue Stats
117W - 121L
1,551 Elo+
Solo
Ymir
Ymir
Flastick
Ymir
Level 8
God Stats
6W - 3L
1,566 SR
Queue Stats
17W - 22L
1,392 Elo+
Solo
Pele
Pele
LightningLui
Pele
Level 28
God Stats
4W - 7L
1,303 SR
Queue Stats
143W - 116L
1,596 Elo+
Solo
Vulcan
Vulcan
LikeCircle23658
Vulcan
Level 28
God Stats
7W - 8L
1,696 SR
Queue Stats
128W - 146L
1,423 Elo+
Party 1
Izanami
Izanami
OwnedMermaid509
Izanami
Level 7
God Stats
3W - 7L
1,447 SR
Queue Stats
19W - 30L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Arkaith
Zeus
16
3 / 2 / 5
9,641
482
11,209
6,597
2,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 2 / 4
11,015
551
9,394
13,353
4,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
12
0 / 11 / 4
8,426
421
6,449
21,954
16,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
SundayLime
Cernunnos
18
6 / 5 / 2
11,144
557
14,236
17,927
6,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
chattjedd
Bellona
14
1 / 8 / 2
8,691
435
1,756
12,552
8,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AmyHuntr
Artio
13
3 / 2 / 9
9,542
477
5,406
12,471
9,530
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
16
5 / 3 / 6
10,438
522
9,271
13,540
7,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
11 / 3 / 2
12,589
629
20,266
20,201
14,561
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 6 / 3
10,080
504
9,756
10,969
4,349
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
4 / 4 / 2
9,614
481
6,164
11,378
3,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
49
18
Kills
27
28
Deaths
18
17
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Artio
AmyHuntr
Artio
3
2
9
3.75
L
Zeus
Arkaith
Zeus
3
2
5
2.75
W
Ymir
5
3
6
2.67
W
11
3
2
4
W
4
6
3
0.92
L
8
2
4
5
L
Ymir
0
11
4
0.18
W
4
4
2
1.25
L
Cernunnos
SundayLime
Cernunnos
6
5
2
1.4
L
Bellona
chattjedd
Bellona
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,044
Damage
50,863
72,383
Taken
68,559
38,593
Mitigated
40,103
9,007
Healing
21,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
AmyHuntr
Artio
5,406
1,275
1,424
3,834
12,471
9,530
0
4,745
7,565
20,182
0
L
Zeus
Arkaith
Zeus
11,209
305
0
1,872
6,597
2,543
367
2,421
4,176
56,949
0
W
Ymir
9,271
2,967
0
3,863
13,540
7,847
1,197
3,358
10,120
73,055
0
W
20,266
6,505
0
8,257
20,201
14,561
96
4,831
15,162
235
92,508
W
9,756
1,972
0
1,587
10,969
4,349
1,920
3,380
7,355
54,960
0
L
9,394
3,050
0
350
13,353
4,907
210
2,377
10,976
0
73,620
L
Ymir
6,449
2,859
0
759
21,954
16,243
270
12,189
9,765
30,480
0
W
6,164
3,287
0
2,246
11,378
3,816
69
603
10,699
0
62,684
L
Cernunnos
SundayLime
Cernunnos
14,236
5,770
0
5,976
17,927
6,529
442
6,612
11,315
0
86,526
L
Bellona
chattjedd
Bellona
1,756
654
0
50
12,552
8,371
448
1,061
11,491
0
27,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,917
Gold Earned
52,263
476
Minions Killed
492
0
Camps Cleared
0
1,694,157
Distance Traveled
1,860,871
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,542
477
28
1
0
390,228
10
L
Zeus
9,641
482
118
6
0
379,614
2
W
Ymir
10,438
522
123
6
0
356,122
0
W
Pele
12,589
629
176
9
0
401,921
6
W
Vulcan
10,080
504
77
4
0
343,166
2
L
Loki
11,015
551
125
6
0
425,197
1
L
Ymir
8,426
421
47
2
0
313,957
6
W
Izanami
9,614
481
88
4
0
369,434
5
L
Cernunnos
11,144
557
122
6
0
299,749
3
L
Bellona
8,691
435
64
3
0
275,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role