Player Matchup

Chiron
Chiron
DunkinBroNutss
Chiron
Level 140
God Stats
5W - 0L
1,645 SR
Queue Stats
155W - 72L
1,719 Elo+
Party 1
Sylvanus
Sylvanus
Handmadebug
Sylvanus
Level 146
God Stats
1W - 0L
1,552 SR
Queue Stats
47W - 34L
1,618 Elo+
Party 1
Merlin
Merlin
Nylasor
Merlin
Level 82
God Stats
3W - 4L
1,347 SR
Queue Stats
26W - 24L
1,642 Elo+
Party 1
Gilgamesh
Gilgamesh
TheUnrealXenon
Gilgamesh
Level 84
God Stats
1W - 0L
1,461 SR
Queue Stats
62W - 47L
1,588 Elo+
Party 1
Team Averages
Level 113
1,501 SR
1,642 Elo+

VS

Team Averages
Level 99
1,666 SR
1,597 Elo+
Kumbhakarna
Kumbhakarna
CHUCKDUBBS
Kumbhakarna
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Gunner300WM
Scylla
Level 99
God Stats
6W - 2L
1,568 SR
Queue Stats
16W - 8L
1,820 Elo+
Party 2
Hou Yi
Hou Yi
NotADummy
Hou Yi
Level 145
God Stats
0W - 1L
1,908 SR
Queue Stats
22W - 16L
1,566 Elo+
Party 2
Horus
Horus
jd5team
Horus
Level 17
God Stats
0W - 1L
1,688 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 2
12,148
759
15,067
10,697
4,625
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
Handmadebug
Sylvanus
16
0 / 4 / 3
10,617
664
7,943
17,818
18,747
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
Nylasor
Merlin
19
6 / 1 / 4
12,738
796
14,076
9,240
3,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gilgamesh
TheUnrealXenon
Gilgamesh
18
3 / 1 / 5
11,815
738
8,808
14,569
12,455
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CHUCKDUBBS
Kumbhakarna
16
0 / 2 / 7
10,308
644
5,380
18,872
18,529
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
17
4 / 4 / 1
11,176
699
13,762
10,209
3,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
NotADummy
Hou Yi
17
4 / 2 / 1
11,201
700
14,260
13,765
5,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
jd5team
Horus
15
0 / 4 / 3
10,244
640
3,369
15,476
15,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
12
Kills
8
8
Deaths
12
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
CHUCKDUBBS
Kumbhakarna
0
2
7
1.75
W
3
2
2
2
L
Scylla
4
4
1
1.13
W
Sylvanus
Handmadebug
Sylvanus
0
4
3
0.38
L
Hou Yi
NotADummy
Hou Yi
4
2
1
2.25
W
Merlin
Nylasor
Merlin
6
1
4
8
W
Gilgamesh
TheUnrealXenon
Gilgamesh
3
1
5
5.5
L
Horus
jd5team
Horus
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,894
Damage
36,771
52,324
Taken
58,322
39,667
Mitigated
43,149
17,295
Healing
11,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
CHUCKDUBBS
Kumbhakarna
5,380
176
0
4,179
18,872
18,529
0
7,225
11,461
22,774
0
W
15,067
4,250
1,446
4,870
10,697
4,625
3,288
4,693
5,830
0
66,103
L
Scylla
13,762
980
0
1,111
10,209
3,442
201
4,559
5,504
46,958
0
W
Sylvanus
Handmadebug
Sylvanus
7,943
731
2,805
4,367
17,818
18,747
739
4,502
13,194
27,041
0
L
Hou Yi
NotADummy
Hou Yi
14,260
5,863
0
1,986
13,765
5,440
916
4,389
9,348
0
60,397
W
Merlin
Nylasor
Merlin
14,076
433
0
495
9,240
3,840
2,688
4,488
4,456
55,269
0
W
Gilgamesh
TheUnrealXenon
Gilgamesh
8,808
1,864
682
2,630
14,569
12,455
1,965
5,376
8,873
0
33,376
L
Horus
jd5team
Horus
3,369
1,317
588
3,614
15,476
15,738
0
5,611
9,517
0
10,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,318
Gold Earned
42,929
290
Minions Killed
273
13
Camps Cleared
9
1,190,837
Distance Traveled
1,146,291
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,308
644
39
2
1
332,213
2
W
Chiron
12,148
759
121
8
5
293,145
5
L
Scylla
11,176
699
97
6
4
265,682
2
W
Sylvanus
10,617
664
37
2
3
253,909
1
L
Hou Yi
11,201
700
122
8
3
280,454
2
W
Merlin
12,738
796
83
5
2
323,296
2
W
Gilgamesh
11,815
738
49
3
3
320,487
0
L
Horus
10,244
640
15
1
1
267,942
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role