Player Matchup

Chang'e
Chang'e
Baldacon90
Chang'e
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 178L
1,414 Elo+
Solo
Mercury
Mercury
ColdRavioli_
Mercury
Level 29
God Stats
5W - 0L
1,917 SR
Queue Stats
92W - 80L
1,434 Elo+
Solo
Mulan
Mulan
Tyr-Right-Hand
Mulan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,375 Elo+
Solo
Kuzenbo
Kuzenbo
dead_Stranger_12
Kuzenbo
Level 10
God Stats
2W - 0L
1,131 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Sol
Sol
seventotthenine
Sol
Level 16
God Stats
2W - 5L
1,415 SR
Queue Stats
16W - 16L
1,465 Elo+
Solo
Team Averages
Level 18
1,492 SR
1,438 Elo+

VS

Team Averages
Level 25
1,527 SR
1,422 Elo+
Agni
Agni
PumpkinSteam533
Agni
Level 29
God Stats
2W - 5L
1,359 SR
Queue Stats
137W - 157L
1,390 Elo+
Solo
Freya
Freya
Wiseoldman68
Freya
Level 31
God Stats
1W - 7L
1,504 SR
Queue Stats
234W - 228L
1,415 Elo+
Solo
Ymir
Ymir
lightswing180
Ymir
Level 26
God Stats
1W - 5L
1,300 SR
Queue Stats
39W - 50L
1,405 Elo+
Party 1
Apollo
Apollo
silvoniv SC
Apollo
Level 11
God Stats
0W - 1L
1,685 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
xActionTrollx
Fenrir
Level 29
God Stats
5W - 4L
1,784 SR
Queue Stats
164W - 167L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Baldacon90
Chang'e
13
0 / 5 / 2
7,766
409
3,022
10,179
3,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
ColdRavioli_
Mercury
14
5 / 5 / 4
9,433
496
3,864
10,340
3,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
8 / 3 / 2
10,747
566
9,539
12,254
7,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
1 / 2 / 6
7,090
373
3,411
11,929
8,575
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
7 / 3 / 3
9,329
491
15,269
13,681
5,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 4
9,768
514
11,769
7,661
3,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 7 / 0
6,860
361
10,068
14,858
5,534
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 7 / 4
7,828
412
5,282
14,144
9,681
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
2
0 / 2 / 2
5,432
286
615
1,797
343
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
14 / 4 / 2
11,135
586
11,857
14,266
6,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
30
21
Kills
18
18
Deaths
22
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Baldacon90
Chang'e
0
5
2
0.2
W
Mercury
ColdRavioli_
Mercury
5
5
4
1.4
L
3
2
4
2.5
W
8
3
2
3
L
1
7
0
0.14
W
1
2
6
2
L
0
7
4
0.29
W
7
3
3
2.83
L
Apollo
0
2
2
0.5
L
14
4
2
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,105
Damage
39,591
58,383
Taken
52,726
27,879
Mitigated
25,088
9,784
Healing
11,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Baldacon90
Chang'e
3,022
267
340
2,510
10,179
3,056
200
4,595
5,360
32,510
0
W
Mercury
ColdRavioli_
Mercury
3,864
1,233
0
0
10,340
3,733
0
3,126
7,032
0
46,953
L
11,769
999
0
1,402
7,661
3,203
0
1,206
6,327
70,235
0
W
9,539
1,835
0
1,472
12,254
7,311
126
4,739
7,297
0
65,022
L
10,068
3,465
0
4,530
14,858
5,534
0
9,187
5,671
35,486
0
W
3,411
1,131
0
0
11,929
8,575
106
8,099
3,765
11,425
0
L
5,282
1,100
0
2,480
14,144
9,681
387
8,569
5,553
41,461
0
W
15,269
4,110
0
5,462
13,681
5,204
1,754
5,871
7,810
63,805
4,456
L
Apollo
615
340
0
0
1,797
343
32
89
1,692
0
3,407
L
11,857
2,941
0
3,139
14,266
6,327
0
1,995
12,159
0
51,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,365
Gold Earned
41,023
407
Minions Killed
355
0
Camps Cleared
0
1,687,933
Distance Traveled
1,405,040
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,766
409
74
4
0
277,114
1
W
Mercury
9,433
496
87
5
0
408,274
5
L
Agni
9,768
514
136
7
0
348,322
3
W
Mulan
10,747
566
134
7
0
340,562
1
L
Freya
6,860
361
48
3
0
304,965
0
W
Kuzenbo
7,090
373
14
1
0
332,798
3
L
Ymir
7,828
412
80
4
0
286,986
4
W
Sol
9,329
491
98
5
0
329,185
4
L
Apollo
5,432
286
6
0
0
77,595
0
L
Fenrir
11,135
586
85
4
0
387,172
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role