Player Matchup

He Bo
He Bo
GODWinters
He Bo
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Knaveee
Cernunnos
Level 69
God Stats
5W - 4L
1,599 SR
Queue Stats
76W - 83L
1,738 Elo+
Party 2
Anhur
Anhur
Slawda
Anhur
Level 38
God Stats
2W - 4L
1,156 SR
Queue Stats
47W - 40L
1,528 Elo+
Party 2
Ares
Ares
ToddWinters
Ares
Level 11
God Stats
1W - 1L
1,693 SR
Queue Stats
2W - 2L
1,593 Elo+
Party 2
Jormungandr
Jormungandr
xJewsh
Jormungandr
Level 63
God Stats
15W - 7L
1,521 SR
Queue Stats
66W - 76L
1,464 Elo+
Party 2
Team Averages
Level 53
1,494 SR
1,565 Elo+

VS

Team Averages
Level 64
1,563 SR
1,530 Elo+
Eset
Eset
DypeFrank
Eset
Level 92
God Stats
15W - 14L
1,511 SR
Queue Stats
720W - 803L
1,585 Elo+
Party 1
Nike
Nike
Norfph
Nike
Level 81
God Stats
36W - 31L
1,568 SR
Queue Stats
368W - 462L
1,532 Elo+
Party 1
Gilgamesh
Gilgamesh
Parlox315
Gilgamesh
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
TheAslepei
Baron Samedi
Level 68
God Stats
55W - 61L
1,604 SR
Queue Stats
260W - 382L
1,509 Elo+
Party 1
Neith
Neith
goliath789
Neith
Level 27
God Stats
35W - 28L
1,631 SR
Queue Stats
169W - 161L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
7
0 / 6 / 1
4,596
460
2,382
6,665
1,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Knaveee
Cernunnos
8
2 / 6 / 1
5,078
508
5,983
8,610
2,579
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
Slawda
Anhur
8
1 / 1 / 0
4,734
473
5,613
7,479
1,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 5 / 1
4,432
443
1,649
6,722
2,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
xJewsh
Jormungandr
10
1 / 2 / 0
5,245
525
3,799
5,089
3,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
12
9 / 0 / 3
7,479
748
6,301
7,477
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
Norfph
Nike
10
4 / 2 / 9
6,568
657
4,907
6,257
2,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
Parlox315
Gilgamesh
11
2 / 1 / 1
6,383
638
3,484
5,949
2,695
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
TheAslepei
Baron Samedi
9
2 / 1 / 2
5,993
599
3,780
7,292
1,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
9
2 / 1 / 4
5,599
560
4,885
4,569
801
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
4
Kills
19
20
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Eset
9
0
3
10.5
L
He Bo
0
6
1
0.08
L
Cernunnos
Knaveee
Cernunnos
2
6
1
0.42
W
Nike
Norfph
Nike
4
2
9
4.25
W
Gilgamesh
Parlox315
Gilgamesh
2
1
1
2.5
L
Anhur
Slawda
Anhur
1
1
0
1
W
Baron Samedi
TheAslepei
Baron Samedi
2
1
2
3
L
0
5
1
0.1
W
Neith
2
1
4
4
L
Jormungandr
xJewsh
Jormungandr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,426
Damage
23,357
34,565
Taken
31,544
12,734
Mitigated
10,290
7,407
Healing
11,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
6,301
438
0
3,458
7,477
2,439
82
1,546
5,931
41,675
0
L
He Bo
2,382
0
0
1,205
6,665
1,682
0
2,340
4,325
19,886
0
L
Cernunnos
Knaveee
Cernunnos
5,983
3,396
0
2,391
8,610
2,579
0
3,718
4,892
0
24,427
W
Nike
Norfph
Nike
4,907
502
0
1,837
6,257
2,407
0
1,052
5,205
0
28,439
W
Gilgamesh
Parlox315
Gilgamesh
3,484
1,255
0
995
5,949
2,695
60
3,583
2,366
0
34,966
L
Anhur
Slawda
Anhur
5,613
3,009
687
2,708
7,479
1,913
0
2,011
5,468
0
23,236
W
Baron Samedi
TheAslepei
Baron Samedi
3,780
746
742
2,038
7,292
1,948
0
882
6,410
15,066
0
L
1,649
190
0
384
6,722
2,810
0
2,012
4,710
6,919
0
W
Neith
4,885
2,363
0
2,020
4,569
801
0
767
3,802
0
28,339
L
Jormungandr
xJewsh
Jormungandr
3,799
1,264
0
32
5,089
3,750
0
0
5,089
21,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,085
Gold Earned
32,022
164
Minions Killed
303
0
Camps Cleared
0
856,619
Distance Traveled
930,318
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,479
748
81
8
0
204,946
5
L
He Bo
4,596
460
50
5
0
199,546
2
L
Cernunnos
5,078
508
37
4
0
174,750
4
W
Nike
6,568
657
64
6
0
221,701
4
W
Gilgamesh
6,383
638
82
8
0
175,126
2
L
Anhur
4,734
473
32
3
0
167,608
2
W
Baron Samedi
5,993
599
26
3
0
164,694
4
L
Ares
4,432
443
8
1
0
152,483
2
W
Neith
5,599
560
50
5
0
163,851
2
L
Jormungandr
5,245
525
37
4
0
162,232
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role